diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 5400a4f42f..59ab26bee5 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -2699,6 +2699,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api // objects rezzed with this method are die_at_edge by default. new_group.RootPart.SetDieAtEdge(true); + new_group.ResumeScripts(); + m_ScriptEngine.PostObjectEvent(m_host.LocalId, new EventParams( "object_rez", new Object[] { new LSL_String(