diff --git a/OpenSim/Region/Physics/BulletSNPlugin/BSParam.cs b/OpenSim/Region/Physics/BulletSNPlugin/BSParam.cs index 0bb167467f..20c0939871 100644 --- a/OpenSim/Region/Physics/BulletSNPlugin/BSParam.cs +++ b/OpenSim/Region/Physics/BulletSNPlugin/BSParam.cs @@ -315,7 +315,7 @@ public static class BSParam (s,o,v) => { BulletSimAPI.SetContactProcessingThreshold2(o.PhysBody.ptr, v); } ), new ParameterDefn("TerrainImplementation", "Type of shape to use for terrain (0=heightmap, 1=mesh)", - (float)BSTerrainPhys.TerrainImplementation.Mesh, + (float)BSTerrainPhys.TerrainImplementation.Heightmap, (s,cf,p,v) => { TerrainImplementation = cf.GetFloat(p,v); }, (s) => { return TerrainImplementation; }, (s,p,l,v) => { TerrainImplementation = v; } ),