Move NullAuthentication and AuthorizeAll extensions to plugins.
parent
02cf9f7e9f
commit
932e591e05
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@ -122,6 +122,8 @@ namespace OpenSim.Grid.AssetInventoryServer
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}
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}
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frontends.AddRange(LoadAssetInventoryServerPlugins("/OpenSim/AssetInventoryServer/Frontend", String.Empty));
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frontends.AddRange(LoadAssetInventoryServerPlugins("/OpenSim/AssetInventoryServer/Frontend", String.Empty));
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AuthenticationProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/AuthenticationProvider", String.Empty) as IAuthenticationProvider;
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AuthorizationProvider = LoadAssetInventoryServerPlugin("/OpenSim/AssetInventoryServer/AuthorizationProvider", String.Empty) as IAuthorizationProvider;
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return true;
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return true;
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}
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}
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@ -102,14 +102,14 @@ namespace OpenSim.Grid.AssetInventoryServer
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BackendResponse TryPurgeFolder(Uri owner, UUID folderID);
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BackendResponse TryPurgeFolder(Uri owner, UUID folderID);
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}
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}
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public interface IAuthenticationProvider
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public interface IAuthenticationProvider : IAssetInventoryServerPlugin
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{
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{
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void AddIdentifier(UUID authToken, Uri identifier);
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void AddIdentifier(UUID authToken, Uri identifier);
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bool RemoveIdentifier(UUID authToken);
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bool RemoveIdentifier(UUID authToken);
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bool TryGetIdentifier(UUID authToken, out Uri identifier);
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bool TryGetIdentifier(UUID authToken, out Uri identifier);
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}
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}
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public interface IAuthorizationProvider
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public interface IAuthorizationProvider : IAssetInventoryServerPlugin
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{
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{
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bool IsMetadataAuthorized(UUID authToken, UUID assetID);
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bool IsMetadataAuthorized(UUID authToken, UUID assetID);
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/// <summary>
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/// <summary>
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@ -28,28 +28,54 @@
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*/
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*/
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using System;
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using System;
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using ExtensionLoader;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenSim.Framework;
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namespace OpenSim.Grid.AssetInventoryServer.Extensions
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namespace OpenSim.Grid.AssetInventoryServer.Plugins
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{
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{
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public class AuthorizeAll : IExtension<AssetInventoryServer>, IAuthorizationProvider
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public class AuthorizeAllPlugin : IAuthorizationProvider
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{
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{
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AssetInventoryServer server;
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AssetInventoryServer server;
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public AuthorizeAll()
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public AuthorizeAllPlugin()
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{
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{
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}
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}
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public void Start(AssetInventoryServer server)
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#region IPlugin implementation
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public void Initialise(AssetInventoryServer server)
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{
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{
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this.server = server;
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this.server = server;
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Logger.Log.Info("[ASSET] Authorize All loaded.");
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}
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}
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public void Stop()
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/// <summary>
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/// <para>Initialises asset interface</para>
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/// </summary>
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public void Initialise()
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{
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Logger.Log.InfoFormat("[ASSET]: {0} cannot be default-initialized!", Name);
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throw new PluginNotInitialisedException(Name);
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}
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public void Dispose()
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{
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{
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}
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}
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public string Version
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{
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// TODO: this should be something meaningful and not hardcoded?
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get { return "0.1"; }
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}
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public string Name
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{
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get { return "AssetInventoryServer Null authentication frontend"; }
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}
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#endregion IPlugin implementation
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public bool IsMetadataAuthorized(UUID authToken, UUID assetID)
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public bool IsMetadataAuthorized(UUID authToken, UUID assetID)
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{
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{
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return true;
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return true;
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@ -28,28 +28,54 @@
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*/
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*/
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using System;
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using System;
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using ExtensionLoader;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenSim.Framework;
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namespace OpenSim.Grid.AssetInventoryServer.Extensions
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namespace OpenSim.Grid.AssetInventoryServer.Plugins
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{
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{
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public class NullAuthentication : IExtension<AssetInventoryServer>, IAuthenticationProvider
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public class NullAuthenticationPlugin : IAuthenticationProvider
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{
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{
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AssetInventoryServer server;
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AssetInventoryServer server;
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public NullAuthentication()
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public NullAuthenticationPlugin()
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{
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{
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}
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}
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public void Start(AssetInventoryServer server)
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#region IPlugin implementation
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public void Initialise(AssetInventoryServer server)
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{
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{
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this.server = server;
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this.server = server;
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Logger.Log.Info("[ASSET] Null Authentication loaded.");
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}
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}
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public void Stop()
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/// <summary>
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/// <para>Initialises asset interface</para>
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/// </summary>
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public void Initialise()
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{
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Logger.Log.InfoFormat("[ASSET]: {0} cannot be default-initialized!", Name);
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throw new PluginNotInitialisedException(Name);
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}
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public void Dispose()
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{
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{
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}
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}
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public string Version
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{
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// TODO: this should be something meaningful and not hardcoded?
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get { return "0.1"; }
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}
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public string Name
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{
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get { return "AssetInventoryServer Null authentication frontend"; }
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}
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#endregion IPlugin implementation
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public void AddIdentifier(UUID authToken, Uri identifier)
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public void AddIdentifier(UUID authToken, Uri identifier)
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{
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{
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}
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}
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@ -16,4 +16,10 @@
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<Extension path="/OpenSim/AssetInventoryServer/Frontend">
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<Extension path="/OpenSim/AssetInventoryServer/Frontend">
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<Plugin id="ReferenceFrontend" provider="OpenSim.Grid.AssetInventoryServer.Plugins.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.ReferenceFrontendPlugin" />
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<Plugin id="ReferenceFrontend" provider="OpenSim.Grid.AssetInventoryServer.Plugins.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.ReferenceFrontendPlugin" />
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</Extension>
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</Extension>
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<Extension path="/OpenSim/AssetInventoryServer/AuthenticationProvider">
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<Plugin id="NullAuthentication" provider="OpenSim.Grid.AssetInventoryServer.Plugins.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.NullAuthenticationPlugin" />
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</Extension>
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<Extension path="/OpenSim/AssetInventoryServer/AuthorizationProvider">
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<Plugin id="AuthorizeAll" provider="OpenSim.Grid.AssetInventoryServer.Plugins.dll" type="OpenSim.Grid.AssetInventoryServer.Plugins.AuthorizeAllPlugin" />
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</Extension>
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</Addin>
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</Addin>
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