From 9341c71135581d39fe127d152d2ede7f9f8f526e Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Fri, 14 Mar 2008 18:30:28 +0000 Subject: [PATCH] * Minor - error message should be a warning. Spelling --- OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 2 +- OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 69ef9b4881..71e1536a68 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs @@ -950,7 +950,7 @@ namespace OpenSim.Region.Environment.Scenes if (objectGroup.RootPart.UpdateFlag > 0) { // I've never actually seen this happen, though I think it's theoretically possible - m_log.ErrorFormat( + m_log.WarnFormat( "[SCENE OBJECT GROUP]: Aborted linking {0}, {1} to {2}, {3} as it has yet to finish delinking", objectGroup.RootPart.Name, objectGroup.RootPart.UUID, RootPart.Name, RootPart.UUID); diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 6a19eb6e8b..4614709b35 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs @@ -1117,7 +1117,7 @@ namespace OpenSim.Region.Environment.Scenes // If multiple updates are scheduled on the same second, we still need to perform all of them // So we'll force the issue by bumping up the timestamp so that later processing sees these need - // to be peformed. + // to be performed. if (timeNow <= TimeStampFull) { TimeStampFull += 1;