move the actual [Test] methods for databases to OpenSim.Data.Tests

classes.  This did mean loosing 1 unit test that was actually testing
an sqlite function directly instead of the interface.
0.6.0-stable
Sean Dague 2008-09-12 18:13:43 +00:00
parent 1f42c89480
commit 9349cf3149
7 changed files with 308 additions and 167 deletions

View File

@ -30,6 +30,7 @@ using System.Collections.Generic;
using NUnit.Framework;
using NUnit.Framework.SyntaxHelpers;
using OpenSim.Framework;
using OpenSim.Data.Tests;
using OpenSim.Data.SQLite;
using OpenSim.Region.Environment.Scenes;
using OpenMetaverse;
@ -37,26 +38,19 @@ using OpenMetaverse;
namespace OpenSim.Data.SQLite.Tests
{
[TestFixture]
public class SQLiteAssetTest
public class SQLiteAssetTest : BasicAssetTest
{
public string file = "assettest.db";
public string connect;
public SQLiteAssetData db;
public UUID uuid1;
public UUID uuid2;
public UUID uuid3;
[TestFixtureSetUp]
public void Init()
{
SuperInit();
System.Console.WriteLine("SQLiteAssetTest");
connect = "URI=file:" + file + ",version=3";
db = new SQLiteAssetData();
db.Initialise(connect);
uuid1 = UUID.Random();
uuid2 = UUID.Random();
uuid3 = UUID.Random();
}
[TestFixtureTearDown]
@ -64,56 +58,5 @@ namespace OpenSim.Data.SQLite.Tests
{
System.IO.File.Delete(file);
}
[Test]
public void T001_LoadEmpty()
{
Assert.That(db.ExistsAsset(uuid1), Is.False);
Assert.That(db.ExistsAsset(uuid2), Is.False);
Assert.That(db.ExistsAsset(uuid3), Is.False);
}
[Test]
public void T010_StoreSimpleAsset()
{
AssetBase a1 = new AssetBase(uuid1, "asset one");
AssetBase a2 = new AssetBase(uuid2, "asset two");
AssetBase a3 = new AssetBase(uuid3, "asset three");
db.CreateAsset(a1);
db.CreateAsset(a2);
db.CreateAsset(a3);
AssetBase a1a = db.FetchAsset(uuid1);
Assert.That(a1.ID.ToString(), Text.Matches(a1a.ID.ToString()));
Assert.That(a1.Name, Text.Matches(a1a.Name));
AssetBase a2a = db.FetchAsset(uuid2);
Assert.That(a2.ID.ToString(), Text.Matches(a2a.ID.ToString()));
Assert.That(a2.Name, Text.Matches(a2a.Name));
AssetBase a3a = db.FetchAsset(uuid3);
Assert.That(a3.ID.ToString(), Text.Matches(a3a.ID.ToString()));
Assert.That(a3.Name, Text.Matches(a3a.Name));
}
[Test]
public void T011_ExistsSimpleAsset()
{
Assert.That(db.ExistsAsset(uuid1), Is.True);
Assert.That(db.ExistsAsset(uuid2), Is.True);
Assert.That(db.ExistsAsset(uuid3), Is.True);
}
// this has questionable use, but it is in the interface at the moment.
[Test]
public void T012_DeleteAsset()
{
db.DeleteAsset(uuid1);
db.DeleteAsset(uuid2);
db.DeleteAsset(uuid3);
Assert.That(db.ExistsAsset(uuid1), Is.False);
Assert.That(db.ExistsAsset(uuid2), Is.False);
Assert.That(db.ExistsAsset(uuid3), Is.False);
}
}
}

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@ -30,6 +30,7 @@ using System.Collections.Generic;
using NUnit.Framework;
using NUnit.Framework.SyntaxHelpers;
using OpenSim.Framework;
using OpenSim.Data.Tests;
using OpenSim.Data.SQLite;
using OpenSim.Region.Environment.Scenes;
using OpenMetaverse;
@ -37,16 +38,15 @@ using OpenMetaverse;
namespace OpenSim.Data.SQLite.Tests
{
[TestFixture]
public class SQLiteRegionTest
public class SQLiteRegionTest : BasicRegionTest
{
public string file = "regiontest.db";
public string connect;
public SQLiteRegionData db;
public UUID region = UUID.Zero;
[TestFixtureSetUp]
public void Init()
{
SuperInit();
connect = "URI=file:" + file + ",version=3";
db = new SQLiteRegionData();
db.Initialise(connect);
@ -57,94 +57,5 @@ namespace OpenSim.Data.SQLite.Tests
{
System.IO.File.Delete(file);
}
[Test]
public void T001_LoadEmpty()
{
List<SceneObjectGroup> objs = db.LoadObjects(region);
Assert.AreEqual(0, objs.Count);
}
// SOG round trips
// * store objects, make sure they save
// * update
[Test]
public void T010_StoreSimpleObject()
{
SceneObjectGroup sog = NewSOG("object1");
SceneObjectGroup sog2 = NewSOG("object2");
db.StoreObject(sog, region);
db.StoreObject(sog2, region);
// This tests the ADO.NET driver
List<SceneObjectGroup> objs = db.LoadObjects(region);
Assert.AreEqual(2, objs.Count);
// This confirms things actually went to disk
db = new SQLiteRegionData();
db.Initialise(connect);
List<SceneObjectGroup> objs2 = db.LoadObjects(region);
Assert.AreEqual(2, objs2.Count);
}
[Test]
public void T011_ObjectNames()
{
List<SceneObjectGroup> objs = db.LoadObjects(region);
foreach (SceneObjectGroup sog in objs)
{
SceneObjectPart p = sog.RootPart;
Assert.That("", Text.DoesNotMatch(p.Name));
Assert.That(p.Name, Text.Matches(p.Description));
}
}
[Test]
public void T012_UpdateObject()
{
string text = "object1 text";
SceneObjectGroup sog = FindSOG("object1", region);
sog.RootPart.Text = text;
db.StoreObject(sog, region);
sog = FindSOG("object1", region);
Assert.That(text, Text.Matches(sog.RootPart.Text));
}
// Extra private methods
private SceneObjectGroup FindSOG(string name, UUID r)
{
List<SceneObjectGroup> objs = db.LoadObjects(r);
foreach (SceneObjectGroup sog in objs)
{
SceneObjectPart p = sog.RootPart;
if (p.Name == name) {
return sog;
}
}
return null;
}
private SceneObjectGroup NewSOG(string name)
{
SceneObjectGroup sog = new SceneObjectGroup();
SceneObjectPart sop = new SceneObjectPart();
sop.LocalId = 1;
sop.Name = name;
sop.Description = name;
sop.Text = "";
sop.SitName = "";
sop.TouchName = "";
sop.UUID = UUID.Random();
sop.Shape = PrimitiveBaseShape.Default;
sog.AddPart(sop);
sog.RootPart = sop;
return sog;
}
}
}

View File

@ -30,6 +30,7 @@ using System.Collections.Generic;
using NUnit.Framework;
using NUnit.Framework.SyntaxHelpers;
using OpenSim.Framework;
using OpenSim.Data.Tests;
using OpenSim.Data.SQLite;
using OpenSim.Region.Environment.Scenes;
using OpenMetaverse;
@ -37,25 +38,18 @@ using OpenMetaverse;
namespace OpenSim.Data.SQLite.Tests
{
[TestFixture]
public class SQLiteUserTest
public class SQLiteUserTest : BasicUserTest
{
public string file = "usertest.db";
public string connect;
public SQLiteUserData db;
public UUID uuid1;
public UUID uuid2;
public UUID uuid3;
[TestFixtureSetUp]
public void Init()
{
SuperInit();
connect = "URI=file:" + file + ",version=3";
db = new SQLiteUserData();
db.Initialise(connect);
uuid1 = UUID.Random();
uuid2 = UUID.Random();
uuid3 = UUID.Random();
}
[TestFixtureTearDown]
@ -63,11 +57,5 @@ namespace OpenSim.Data.SQLite.Tests
{
System.IO.File.Delete(file);
}
[Test]
public void T001_LoadEmpty()
{
Assert.That(db.GetUserByUUID(uuid1), Is.Null);
}
}
}

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@ -0,0 +1,104 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using NUnit.Framework;
using NUnit.Framework.SyntaxHelpers;
using OpenSim.Data;
using OpenSim.Framework;
using OpenSim.Region.Environment.Scenes;
using OpenMetaverse;
namespace OpenSim.Data.Tests
{
public class BasicAssetTest
{
public AssetDataBase db;
public UUID uuid1;
public UUID uuid2;
public UUID uuid3;
public void SuperInit()
{
uuid1 = UUID.Random();
uuid2 = UUID.Random();
uuid3 = UUID.Random();
}
[Test]
public void T001_LoadEmpty()
{
Assert.That(db.ExistsAsset(uuid1), Is.False);
Assert.That(db.ExistsAsset(uuid2), Is.False);
Assert.That(db.ExistsAsset(uuid3), Is.False);
}
[Test]
public void T010_StoreSimpleAsset()
{
AssetBase a1 = new AssetBase(uuid1, "asset one");
AssetBase a2 = new AssetBase(uuid2, "asset two");
AssetBase a3 = new AssetBase(uuid3, "asset three");
db.CreateAsset(a1);
db.CreateAsset(a2);
db.CreateAsset(a3);
AssetBase a1a = db.FetchAsset(uuid1);
Assert.That(a1.ID.ToString(), Text.Matches(a1a.ID.ToString()));
Assert.That(a1.Name, Text.Matches(a1a.Name));
AssetBase a2a = db.FetchAsset(uuid2);
Assert.That(a2.ID.ToString(), Text.Matches(a2a.ID.ToString()));
Assert.That(a2.Name, Text.Matches(a2a.Name));
AssetBase a3a = db.FetchAsset(uuid3);
Assert.That(a3.ID.ToString(), Text.Matches(a3a.ID.ToString()));
Assert.That(a3.Name, Text.Matches(a3a.Name));
}
[Test]
public void T011_ExistsSimpleAsset()
{
Assert.That(db.ExistsAsset(uuid1), Is.True);
Assert.That(db.ExistsAsset(uuid2), Is.True);
Assert.That(db.ExistsAsset(uuid3), Is.True);
}
// this has questionable use, but it is in the interface at the moment.
// [Test]
// public void T012_DeleteAsset()
// {
// db.DeleteAsset(uuid1);
// db.DeleteAsset(uuid2);
// db.DeleteAsset(uuid3);
// Assert.That(db.ExistsAsset(uuid1), Is.False);
// Assert.That(db.ExistsAsset(uuid2), Is.False);
// Assert.That(db.ExistsAsset(uuid3), Is.False);
// }
}
}

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@ -0,0 +1,132 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using NUnit.Framework;
using NUnit.Framework.SyntaxHelpers;
using OpenSim.Framework;
using OpenSim.Data;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes;
using OpenMetaverse;
namespace OpenSim.Data.Tests
{
public class BasicRegionTest
{
public IRegionDataStore db;
public UUID region;
public void SuperInit()
{
region = UUID.Random();
}
[Test]
public void T001_LoadEmpty()
{
List<SceneObjectGroup> objs = db.LoadObjects(region);
Assert.AreEqual(0, objs.Count);
}
// SOG round trips
// * store objects, make sure they save
// * update
[Test]
public void T010_StoreSimpleObject()
{
SceneObjectGroup sog = NewSOG("object1");
SceneObjectGroup sog2 = NewSOG("object2");
db.StoreObject(sog, region);
db.StoreObject(sog2, region);
// This tests the ADO.NET driver
List<SceneObjectGroup> objs = db.LoadObjects(region);
Assert.AreEqual(2, objs.Count);
}
[Test]
public void T011_ObjectNames()
{
List<SceneObjectGroup> objs = db.LoadObjects(region);
foreach (SceneObjectGroup sog in objs)
{
SceneObjectPart p = sog.RootPart;
Assert.That("", Text.DoesNotMatch(p.Name));
Assert.That(p.Name, Text.Matches(p.Description));
}
}
[Test]
public void T012_UpdateObject()
{
string text = "object1 text";
SceneObjectGroup sog = FindSOG("object1", region);
sog.RootPart.Text = text;
db.StoreObject(sog, region);
sog = FindSOG("object1", region);
Assert.That(text, Text.Matches(sog.RootPart.Text));
}
// Extra private methods
private SceneObjectGroup FindSOG(string name, UUID r)
{
List<SceneObjectGroup> objs = db.LoadObjects(r);
foreach (SceneObjectGroup sog in objs)
{
SceneObjectPart p = sog.RootPart;
if (p.Name == name) {
return sog;
}
}
return null;
}
private SceneObjectGroup NewSOG(string name)
{
SceneObjectGroup sog = new SceneObjectGroup();
SceneObjectPart sop = new SceneObjectPart();
sop.LocalId = 1;
sop.Name = name;
sop.Description = name;
sop.Text = "";
sop.SitName = "";
sop.TouchName = "";
sop.UUID = UUID.Random();
sop.Shape = PrimitiveBaseShape.Default;
sog.AddPart(sop);
sog.RootPart = sop;
return sog;
}
}
}

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@ -0,0 +1,63 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using NUnit.Framework;
using NUnit.Framework.SyntaxHelpers;
using OpenSim.Data;
using OpenSim.Framework;
using OpenSim.Region.Environment.Scenes;
using OpenMetaverse;
namespace OpenSim.Data.Tests
{
public class BasicUserTest
{
public UserDataBase db;
public UUID uuid1;
public UUID uuid2;
public UUID uuid3;
public void SuperInit()
{
uuid1 = UUID.Random();
uuid2 = UUID.Random();
uuid3 = UUID.Random();
}
[Test]
public void T001_LoadEmpty()
{
Assert.That(db.GetUserByUUID(UUID.Zero), Is.Null);
Assert.That(db.GetUserByUUID(uuid1), Is.Null);
Assert.That(db.GetUserByUUID(uuid2), Is.Null);
Assert.That(db.GetUserByUUID(uuid3), Is.Null);
Assert.That(db.GetUserByUUID(UUID.Random()), Is.Null);
}
}
}