Changed all method names in the RemoteAdmin plugin to use the correct capitalization.

prebuild-update
randomhuman 2010-08-01 13:09:33 +01:00 committed by Melanie
parent c4ecbd1fb1
commit 93532a9cd2
1 changed files with 30 additions and 30 deletions

View File

@ -196,7 +196,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
Hashtable requestData = (Hashtable) request.Params[0]; Hashtable requestData = (Hashtable) request.Params[0];
m_log.Info("[RADMIN]: Request to restart Region."); m_log.Info("[RADMIN]: Request to restart Region.");
checkStringParameters(request, new string[] {"password", "regionID"}); CheckStringParameters(request, new string[] {"password", "regionID"});
if (m_requiredPassword != String.Empty && if (m_requiredPassword != String.Empty &&
(!requestData.Contains("password") || (string) requestData["password"] != m_requiredPassword)) (!requestData.Contains("password") || (string) requestData["password"] != m_requiredPassword))
@ -245,7 +245,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
{ {
Hashtable requestData = (Hashtable) request.Params[0]; Hashtable requestData = (Hashtable) request.Params[0];
checkStringParameters(request, new string[] {"password", "message"}); CheckStringParameters(request, new string[] {"password", "message"});
if (m_requiredPassword != String.Empty && if (m_requiredPassword != String.Empty &&
(!requestData.Contains("password") || (string) requestData["password"] != m_requiredPassword)) (!requestData.Contains("password") || (string) requestData["password"] != m_requiredPassword))
@ -299,7 +299,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
// k, (string)requestData[k], ((string)requestData[k]).Length); // k, (string)requestData[k], ((string)requestData[k]).Length);
// } // }
checkStringParameters(request, new string[] {"password", "filename", "regionid"}); CheckStringParameters(request, new string[] {"password", "filename", "regionid"});
if (m_requiredPassword != String.Empty && if (m_requiredPassword != String.Empty &&
(!requestData.Contains("password") || (string) requestData["password"] != m_requiredPassword)) (!requestData.Contains("password") || (string) requestData["password"] != m_requiredPassword))
@ -499,7 +499,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
{ {
Hashtable requestData = (Hashtable) request.Params[0]; Hashtable requestData = (Hashtable) request.Params[0];
checkStringParameters(request, new string[] CheckStringParameters(request, new string[]
{ {
"password", "password",
"region_name", "region_name",
@ -507,7 +507,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
"region_master_password", "region_master_password",
"listen_ip", "external_address" "listen_ip", "external_address"
}); });
checkIntegerParams(request, new string[] {"region_x", "region_y", "listen_port"}); CheckIntegerParams(request, new string[] {"region_x", "region_y", "listen_port"});
// check password // check password
if (!String.IsNullOrEmpty(m_requiredPassword) && if (!String.IsNullOrEmpty(m_requiredPassword) &&
@ -630,7 +630,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
// If an access specification was provided, use it. // If an access specification was provided, use it.
// Otherwise accept the default. // Otherwise accept the default.
newscene.RegionInfo.EstateSettings.PublicAccess = getBoolean(requestData, "public", m_publicAccess); newscene.RegionInfo.EstateSettings.PublicAccess = GetBoolean(requestData, "public", m_publicAccess);
newscene.RegionInfo.EstateSettings.EstateOwner = userID; newscene.RegionInfo.EstateSettings.EstateOwner = userID;
if (persist) if (persist)
newscene.RegionInfo.EstateSettings.Save(); newscene.RegionInfo.EstateSettings.Save();
@ -638,7 +638,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
// enable voice on newly created region if // enable voice on newly created region if
// requested by either the XmlRpc request or the // requested by either the XmlRpc request or the
// configuration // configuration
if (getBoolean(requestData, "enable_voice", m_enableVoiceForNewRegions)) if (GetBoolean(requestData, "enable_voice", m_enableVoiceForNewRegions))
{ {
List<ILandObject> parcels = ((Scene)newscene).LandChannel.AllParcels(); List<ILandObject> parcels = ((Scene)newscene).LandChannel.AllParcels();
@ -709,7 +709,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
try try
{ {
Hashtable requestData = (Hashtable) request.Params[0]; Hashtable requestData = (Hashtable) request.Params[0];
checkStringParameters(request, new string[] {"password", "region_name"}); CheckStringParameters(request, new string[] {"password", "region_name"});
Scene scene = null; Scene scene = null;
string regionName = (string) requestData["region_name"]; string regionName = (string) requestData["region_name"];
@ -779,7 +779,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
try try
{ {
Hashtable requestData = (Hashtable) request.Params[0]; Hashtable requestData = (Hashtable) request.Params[0];
checkStringParameters(request, new string[] {"password"}); CheckStringParameters(request, new string[] {"password"});
if (requestData.ContainsKey("region_id") && if (requestData.ContainsKey("region_id") &&
!String.IsNullOrEmpty((string) requestData["region_id"])) !String.IsNullOrEmpty((string) requestData["region_id"]))
@ -874,7 +874,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
try try
{ {
Hashtable requestData = (Hashtable) request.Params[0]; Hashtable requestData = (Hashtable) request.Params[0];
checkStringParameters(request, new string[] {"password", "region_name"}); CheckStringParameters(request, new string[] {"password", "region_name"});
Scene scene = null; Scene scene = null;
string regionName = (string) requestData["region_name"]; string regionName = (string) requestData["region_name"];
@ -883,13 +883,13 @@ namespace OpenSim.ApplicationPlugins.RemoteController
// Modify access // Modify access
scene.RegionInfo.EstateSettings.PublicAccess = scene.RegionInfo.EstateSettings.PublicAccess =
getBoolean(requestData,"public", scene.RegionInfo.EstateSettings.PublicAccess); GetBoolean(requestData,"public", scene.RegionInfo.EstateSettings.PublicAccess);
if (scene.RegionInfo.Persistent) if (scene.RegionInfo.Persistent)
scene.RegionInfo.EstateSettings.Save(); scene.RegionInfo.EstateSettings.Save();
if (requestData.ContainsKey("enable_voice")) if (requestData.ContainsKey("enable_voice"))
{ {
bool enableVoice = getBoolean(requestData, "enable_voice", true); bool enableVoice = GetBoolean(requestData, "enable_voice", true);
List<ILandObject> parcels = ((Scene)scene).LandChannel.AllParcels(); List<ILandObject> parcels = ((Scene)scene).LandChannel.AllParcels();
foreach (ILandObject parcel in parcels) foreach (ILandObject parcel in parcels)
@ -983,12 +983,12 @@ namespace OpenSim.ApplicationPlugins.RemoteController
Hashtable requestData = (Hashtable) request.Params[0]; Hashtable requestData = (Hashtable) request.Params[0];
// check completeness // check completeness
checkStringParameters(request, new string[] CheckStringParameters(request, new string[]
{ {
"password", "user_firstname", "password", "user_firstname",
"user_lastname", "user_password", "user_lastname", "user_password",
}); });
checkIntegerParams(request, new string[] {"start_region_x", "start_region_y"}); CheckIntegerParams(request, new string[] {"start_region_x", "start_region_y"});
// check password // check password
if (!String.IsNullOrEmpty(m_requiredPassword) && if (!String.IsNullOrEmpty(m_requiredPassword) &&
@ -1028,7 +1028,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
// Establish the avatar's initial appearance // Establish the avatar's initial appearance
updateUserAppearance(responseData, requestData, account.PrincipalID); UpdateUserAppearance(responseData, requestData, account.PrincipalID);
responseData["success"] = true; responseData["success"] = true;
responseData["avatar_uuid"] = account.PrincipalID.ToString(); responseData["avatar_uuid"] = account.PrincipalID.ToString();
@ -1099,7 +1099,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
Hashtable requestData = (Hashtable) request.Params[0]; Hashtable requestData = (Hashtable) request.Params[0];
// check completeness // check completeness
checkStringParameters(request, new string[] {"password", "user_firstname", "user_lastname"}); CheckStringParameters(request, new string[] {"password", "user_firstname", "user_lastname"});
string firstname = (string) requestData["user_firstname"]; string firstname = (string) requestData["user_firstname"];
string lastname = (string) requestData["user_lastname"]; string lastname = (string) requestData["user_lastname"];
@ -1204,7 +1204,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
Hashtable requestData = (Hashtable) request.Params[0]; Hashtable requestData = (Hashtable) request.Params[0];
// check completeness // check completeness
checkStringParameters(request, new string[] { CheckStringParameters(request, new string[] {
"password", "user_firstname", "password", "user_firstname",
"user_lastname"}); "user_lastname"});
@ -1292,7 +1292,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
// User has been created. Now establish gender and appearance. // User has been created. Now establish gender and appearance.
updateUserAppearance(responseData, requestData, account.PrincipalID); UpdateUserAppearance(responseData, requestData, account.PrincipalID);
responseData["success"] = true; responseData["success"] = true;
responseData["avatar_uuid"] = account.PrincipalID.ToString(); responseData["avatar_uuid"] = account.PrincipalID.ToString();
@ -1328,7 +1328,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
/// This should probably get moved into somewhere more core eventually. /// This should probably get moved into somewhere more core eventually.
/// </summary> /// </summary>
private void updateUserAppearance(Hashtable responseData, Hashtable requestData, UUID userid) private void UpdateUserAppearance(Hashtable responseData, Hashtable requestData, UUID userid)
{ {
m_log.DebugFormat("[RADMIN] updateUserAppearance"); m_log.DebugFormat("[RADMIN] updateUserAppearance");
@ -1398,7 +1398,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
// actual asset ids, however to complete the magic we need to populate the inventory with the // actual asset ids, however to complete the magic we need to populate the inventory with the
// assets in question. // assets in question.
establishAppearance(userid, mprof.PrincipalID); EstablishAppearance(userid, mprof.PrincipalID);
m_log.DebugFormat("[RADMIN] Finished setting appearance for avatar {0}, using model {1}", m_log.DebugFormat("[RADMIN] Finished setting appearance for avatar {0}, using model {1}",
userid, model); userid, model);
@ -1410,7 +1410,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
/// is known to exist, as is the target avatar. /// is known to exist, as is the target avatar.
/// </summary> /// </summary>
private void establishAppearance(UUID dest, UUID srca) private void EstablishAppearance(UUID dest, UUID srca)
{ {
m_log.DebugFormat("[RADMIN] Initializing inventory for {0} from {1}", dest, srca); m_log.DebugFormat("[RADMIN] Initializing inventory for {0} from {1}", dest, srca);
Scene scene = m_app.SceneManager.CurrentOrFirstScene; Scene scene = m_app.SceneManager.CurrentOrFirstScene;
@ -1431,7 +1431,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
// Simple copy of wearables and appearance update // Simple copy of wearables and appearance update
try try
{ {
copyWearablesAndAttachments(dest, srca, ava); CopyWearablesAndAttachments(dest, srca, ava);
AvatarData adata = new AvatarData(ava); AvatarData adata = new AvatarData(ava);
scene.AvatarService.SetAvatar(dest, adata); scene.AvatarService.SetAvatar(dest, adata);
@ -1449,8 +1449,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
try try
{ {
Dictionary<UUID,UUID> imap = new Dictionary<UUID,UUID>(); Dictionary<UUID,UUID> imap = new Dictionary<UUID,UUID>();
copyInventoryFolders(dest, srca, AssetType.Clothing, imap, ava); CopyInventoryFolders(dest, srca, AssetType.Clothing, imap, ava);
copyInventoryFolders(dest, srca, AssetType.Bodypart, imap, ava); CopyInventoryFolders(dest, srca, AssetType.Bodypart, imap, ava);
AvatarWearable[] wearables = ava.Wearables; AvatarWearable[] wearables = ava.Wearables;
@ -1483,7 +1483,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
/// In parallel the avatar wearables and attachments are updated. /// In parallel the avatar wearables and attachments are updated.
/// </summary> /// </summary>
private void copyWearablesAndAttachments(UUID dest, UUID srca, AvatarAppearance ava) private void CopyWearablesAndAttachments(UUID dest, UUID srca, AvatarAppearance ava)
{ {
IInventoryService iserv = m_app.SceneManager.CurrentOrFirstScene.InventoryService; IInventoryService iserv = m_app.SceneManager.CurrentOrFirstScene.InventoryService;
@ -1618,7 +1618,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
/// copies of Clothing and Bodyparts inventory folders and attaches worn attachments /// copies of Clothing and Bodyparts inventory folders and attaches worn attachments
/// </summary> /// </summary>
private void copyInventoryFolders(UUID dest, UUID srca, AssetType assettype, Dictionary<UUID,UUID> imap, private void CopyInventoryFolders(UUID dest, UUID srca, AssetType assettype, Dictionary<UUID,UUID> imap,
AvatarAppearance ava) AvatarAppearance ava)
{ {
IInventoryService iserv = m_app.SceneManager.CurrentOrFirstScene.InventoryService; IInventoryService iserv = m_app.SceneManager.CurrentOrFirstScene.InventoryService;
@ -1728,7 +1728,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
/// other outfits are provided to allow "real" avatars a way to easily change their outfits. /// other outfits are provided to allow "real" avatars a way to easily change their outfits.
/// </summary> /// </summary>
private bool createDefaultAvatars() private bool CreateDefaultAvatars()
{ {
// Only load once // Only load once
@ -2827,7 +2827,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
return response; return response;
} }
private static void checkStringParameters(XmlRpcRequest request, string[] param) private static void CheckStringParameters(XmlRpcRequest request, string[] param)
{ {
Hashtable requestData = (Hashtable) request.Params[0]; Hashtable requestData = (Hashtable) request.Params[0];
foreach (string p in param) foreach (string p in param)
@ -2839,7 +2839,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
} }
} }
private static void checkIntegerParams(XmlRpcRequest request, string[] param) private static void CheckIntegerParams(XmlRpcRequest request, string[] param)
{ {
Hashtable requestData = (Hashtable) request.Params[0]; Hashtable requestData = (Hashtable) request.Params[0];
foreach (string p in param) foreach (string p in param)
@ -2849,7 +2849,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
} }
} }
private bool getBoolean(Hashtable requestData, string tag, bool defv) private bool GetBoolean(Hashtable requestData, string tag, bool defv)
{ {
// If an access value has been provided, apply it. // If an access value has been provided, apply it.
if (requestData.Contains(tag)) if (requestData.Contains(tag))