From 935888d6da800520f50f0ec026b496d05bcb34dc Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Mon, 2 Sep 2013 17:45:38 +0100 Subject: [PATCH] Comment out warning about agent updating without valid session ID for now. This causes extreme console spam if a simulator running latest master and one running 0.7.5 have adjacent regions occupied by avatars. --- OpenSim/Region/Framework/Scenes/Scene.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index e0c96c6966..051c617e5f 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs @@ -4359,10 +4359,10 @@ namespace OpenSim.Region.Framework.Scenes ScenePresence childAgentUpdate = GetScenePresence(cAgentData.AgentID); if (childAgentUpdate != null) { - if (childAgentUpdate.ControllingClient.SessionId != cAgentData.SessionID) - // Only warn for now - m_log.WarnFormat("[SCENE]: Attempt at updating position of agent {0} with invalid session id {1}. Neighbor running older version?", - childAgentUpdate.UUID, cAgentData.SessionID); +// if (childAgentUpdate.ControllingClient.SessionId != cAgentData.SessionID) +// // Only warn for now +// m_log.WarnFormat("[SCENE]: Attempt at updating position of agent {0} with invalid session id {1}. Neighbor running older version?", +// childAgentUpdate.UUID, cAgentData.SessionID); // I can't imagine *yet* why we would get an update if the agent is a root agent.. // however to avoid a race condition crossing borders..