Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
commit
936700bda3
|
@ -46,7 +46,7 @@ namespace OpenSim.OfflineIM
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|||
{
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public class OfflineIMService : OfflineIMServiceBase, IOfflineIMService
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private const int MAX_IM = 25;
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private XmlSerializer m_serializer;
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|
|
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@ -46,7 +46,7 @@ namespace OpenSim.Capabilities.Handlers
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{
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public class FetchInventory2Handler
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private IInventoryService m_inventoryService;
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@ -121,4 +121,4 @@ namespace OpenSim.Capabilities.Handlers
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return llsdItem;
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}
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}
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}
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}
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@ -1,4 +1,4 @@
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/*
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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@ -45,16 +45,16 @@ namespace OpenSim.Framework.Monitoring
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sb.Append(Environment.NewLine);
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sb.AppendFormat(
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"Allocated to OpenSim objects: {0} MB\n",
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"Heap allocated to OpenSim : {0} MB\n",
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Math.Round(GC.GetTotalMemory(false) / 1024.0 / 1024.0));
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sb.AppendFormat(
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"OpenSim last object memory churn : {0} MB/s\n",
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Math.Round((MemoryWatchdog.LastMemoryChurn * 1000) / 1024.0 / 1024, 3));
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"Last heap allocation rate : {0} MB/s\n",
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Math.Round((MemoryWatchdog.LastHeapAllocationRate * 1000) / 1024.0 / 1024, 3));
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sb.AppendFormat(
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"OpenSim average object memory churn : {0} MB/s\n",
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Math.Round((MemoryWatchdog.AverageMemoryChurn * 1000) / 1024.0 / 1024, 3));
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"Average heap allocation rate: {0} MB/s\n",
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Math.Round((MemoryWatchdog.AverageHeapAllocationRate * 1000) / 1024.0 / 1024, 3));
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sb.AppendFormat(
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"Process memory : {0} MB\n",
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|
|
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@ -60,17 +60,17 @@ namespace OpenSim.Framework.Monitoring
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private static bool m_enabled;
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/// <summary>
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/// Last memory churn in bytes per millisecond.
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/// Average heap allocation rate in bytes per millisecond.
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/// </summary>
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public static double AverageMemoryChurn
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public static double AverageHeapAllocationRate
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{
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get { if (m_samples.Count > 0) return m_samples.Average(); else return 0; }
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}
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/// <summary>
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/// Average memory churn in bytes per millisecond.
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/// Last heap allocation in bytes
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/// </summary>
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public static double LastMemoryChurn
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public static double LastHeapAllocationRate
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{
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get { if (m_samples.Count > 0) return m_samples.Last(); else return 0; }
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}
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|
|
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@ -0,0 +1,349 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
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*
|
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* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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|
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Net.NetworkInformation;
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using System.Text;
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using System.Threading;
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using log4net;
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using Nini.Config;
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using OpenMetaverse.StructuredData;
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using OpenSim.Framework;
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namespace OpenSim.Framework.Monitoring
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{
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public class ServerStatsCollector
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{
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private readonly ILog m_log = LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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private readonly string LogHeader = "[SERVER STATS]";
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public bool Enabled = false;
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private static Dictionary<string, Stat> RegisteredStats = new Dictionary<string, Stat>();
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|
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public readonly string CategoryServer = "server";
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public readonly string ContainerThreadpool = "threadpool";
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public readonly string ContainerProcessor = "processor";
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public readonly string ContainerMemory = "memory";
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public readonly string ContainerNetwork = "network";
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public readonly string ContainerProcess = "process";
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public string NetworkInterfaceTypes = "Ethernet";
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readonly int performanceCounterSampleInterval = 500;
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// int lastperformanceCounterSampleTime = 0;
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|
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private class PerfCounterControl
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{
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public PerformanceCounter perfCounter;
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public int lastFetch;
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public string name;
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public PerfCounterControl(PerformanceCounter pPc)
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: this(pPc, String.Empty)
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{
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}
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public PerfCounterControl(PerformanceCounter pPc, string pName)
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{
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perfCounter = pPc;
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lastFetch = 0;
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name = pName;
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}
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}
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PerfCounterControl processorPercentPerfCounter = null;
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// IRegionModuleBase.Initialize
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public void Initialise(IConfigSource source)
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{
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IConfig cfg = source.Configs["Monitoring"];
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if (cfg != null)
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Enabled = cfg.GetBoolean("ServerStatsEnabled", true);
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if (Enabled)
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{
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NetworkInterfaceTypes = cfg.GetString("NetworkInterfaceTypes", "Ethernet");
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}
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}
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public void Start()
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{
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if (RegisteredStats.Count == 0)
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RegisterServerStats();
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}
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public void Close()
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{
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if (RegisteredStats.Count > 0)
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{
|
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foreach (Stat stat in RegisteredStats.Values)
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{
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StatsManager.DeregisterStat(stat);
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stat.Dispose();
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}
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RegisteredStats.Clear();
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}
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}
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private void MakeStat(string pName, string pDesc, string pUnit, string pContainer, Action<Stat> act)
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{
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MakeStat(pName, pDesc, pUnit, pContainer, act, MeasuresOfInterest.None);
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}
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private void MakeStat(string pName, string pDesc, string pUnit, string pContainer, Action<Stat> act, MeasuresOfInterest moi)
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{
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string desc = pDesc;
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if (desc == null)
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desc = pName;
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Stat stat = new Stat(pName, pName, desc, pUnit, CategoryServer, pContainer, StatType.Pull, moi, act, StatVerbosity.Debug);
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StatsManager.RegisterStat(stat);
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RegisteredStats.Add(pName, stat);
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}
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||||
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||||
public void RegisterServerStats()
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{
|
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// lastperformanceCounterSampleTime = Util.EnvironmentTickCount();
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PerformanceCounter tempPC;
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Stat tempStat;
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string tempName;
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try
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||||
{
|
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tempName = "CPUPercent";
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tempPC = new PerformanceCounter("Processor", "% Processor Time", "_Total");
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processorPercentPerfCounter = new PerfCounterControl(tempPC);
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// A long time bug in mono is that CPU percent is reported as CPU percent idle. Windows reports CPU percent busy.
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tempStat = new Stat(tempName, tempName, "", "percent", CategoryServer, ContainerProcessor,
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StatType.Pull, (s) => { GetNextValue(s, processorPercentPerfCounter, Util.IsWindows() ? 1 : -1); },
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StatVerbosity.Info);
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StatsManager.RegisterStat(tempStat);
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RegisteredStats.Add(tempName, tempStat);
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|
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MakeStat("TotalProcessorTime", null, "sec", ContainerProcessor,
|
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(s) => { s.Value = Process.GetCurrentProcess().TotalProcessorTime.TotalSeconds; });
|
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|
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MakeStat("UserProcessorTime", null, "sec", ContainerProcessor,
|
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(s) => { s.Value = Process.GetCurrentProcess().UserProcessorTime.TotalSeconds; });
|
||||
|
||||
MakeStat("PrivilegedProcessorTime", null, "sec", ContainerProcessor,
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(s) => { s.Value = Process.GetCurrentProcess().PrivilegedProcessorTime.TotalSeconds; });
|
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MakeStat("Threads", null, "threads", ContainerProcessor,
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(s) => { s.Value = Process.GetCurrentProcess().Threads.Count; });
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}
|
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catch (Exception e)
|
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{
|
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m_log.ErrorFormat("{0} Exception creating 'Process': {1}", LogHeader, e);
|
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}
|
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|
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MakeStat("BuiltinThreadpoolWorkerThreadsAvailable", null, "threads", ContainerThreadpool,
|
||||
s =>
|
||||
{
|
||||
int workerThreads, iocpThreads;
|
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ThreadPool.GetAvailableThreads(out workerThreads, out iocpThreads);
|
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s.Value = workerThreads;
|
||||
});
|
||||
|
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MakeStat("BuiltinThreadpoolIOCPThreadsAvailable", null, "threads", ContainerThreadpool,
|
||||
s =>
|
||||
{
|
||||
int workerThreads, iocpThreads;
|
||||
ThreadPool.GetAvailableThreads(out workerThreads, out iocpThreads);
|
||||
s.Value = iocpThreads;
|
||||
});
|
||||
|
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if (Util.FireAndForgetMethod == FireAndForgetMethod.SmartThreadPool && Util.GetSmartThreadPoolInfo() != null)
|
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{
|
||||
MakeStat("STPMaxThreads", null, "threads", ContainerThreadpool, s => s.Value = Util.GetSmartThreadPoolInfo().MaxThreads);
|
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MakeStat("STPMinThreads", null, "threads", ContainerThreadpool, s => s.Value = Util.GetSmartThreadPoolInfo().MinThreads);
|
||||
MakeStat("STPConcurrency", null, "threads", ContainerThreadpool, s => s.Value = Util.GetSmartThreadPoolInfo().MaxConcurrentWorkItems);
|
||||
MakeStat("STPActiveThreads", null, "threads", ContainerThreadpool, s => s.Value = Util.GetSmartThreadPoolInfo().ActiveThreads);
|
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MakeStat("STPInUseThreads", null, "threads", ContainerThreadpool, s => s.Value = Util.GetSmartThreadPoolInfo().InUseThreads);
|
||||
MakeStat("STPWorkItemsWaiting", null, "threads", ContainerThreadpool, s => s.Value = Util.GetSmartThreadPoolInfo().WaitingCallbacks);
|
||||
}
|
||||
|
||||
MakeStat(
|
||||
"HTTPRequestsMade",
|
||||
"Number of outbound HTTP requests made",
|
||||
"requests",
|
||||
ContainerNetwork,
|
||||
s => s.Value = WebUtil.RequestNumber,
|
||||
MeasuresOfInterest.AverageChangeOverTime);
|
||||
|
||||
try
|
||||
{
|
||||
List<string> okInterfaceTypes = new List<string>(NetworkInterfaceTypes.Split(','));
|
||||
|
||||
IEnumerable<NetworkInterface> nics = NetworkInterface.GetAllNetworkInterfaces();
|
||||
foreach (NetworkInterface nic in nics)
|
||||
{
|
||||
if (nic.OperationalStatus != OperationalStatus.Up)
|
||||
continue;
|
||||
|
||||
string nicInterfaceType = nic.NetworkInterfaceType.ToString();
|
||||
if (!okInterfaceTypes.Contains(nicInterfaceType))
|
||||
{
|
||||
m_log.DebugFormat("{0} Not including stats for network interface '{1}' of type '{2}'.",
|
||||
LogHeader, nic.Name, nicInterfaceType);
|
||||
m_log.DebugFormat("{0} To include, add to comma separated list in [Monitoring]NetworkInterfaceTypes={1}",
|
||||
LogHeader, NetworkInterfaceTypes);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (nic.Supports(NetworkInterfaceComponent.IPv4))
|
||||
{
|
||||
IPv4InterfaceStatistics nicStats = nic.GetIPv4Statistics();
|
||||
if (nicStats != null)
|
||||
{
|
||||
MakeStat("BytesRcvd/" + nic.Name, nic.Name, "KB", ContainerNetwork,
|
||||
(s) => { LookupNic(s, (ns) => { return ns.BytesReceived; }, 1024.0); });
|
||||
MakeStat("BytesSent/" + nic.Name, nic.Name, "KB", ContainerNetwork,
|
||||
(s) => { LookupNic(s, (ns) => { return ns.BytesSent; }, 1024.0); });
|
||||
MakeStat("TotalBytes/" + nic.Name, nic.Name, "KB", ContainerNetwork,
|
||||
(s) => { LookupNic(s, (ns) => { return ns.BytesSent + ns.BytesReceived; }, 1024.0); });
|
||||
}
|
||||
}
|
||||
// TODO: add IPv6 (it may actually happen someday)
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.ErrorFormat("{0} Exception creating 'Network Interface': {1}", LogHeader, e);
|
||||
}
|
||||
|
||||
MakeStat("ProcessMemory", null, "MB", ContainerMemory,
|
||||
(s) => { s.Value = Math.Round(Process.GetCurrentProcess().WorkingSet64 / 1024d / 1024d, 3); });
|
||||
MakeStat("HeapMemory", null, "MB", ContainerMemory,
|
||||
(s) => { s.Value = Math.Round(GC.GetTotalMemory(false) / 1024d / 1024d, 3); });
|
||||
MakeStat("LastHeapAllocationRate", null, "MB/sec", ContainerMemory,
|
||||
(s) => { s.Value = Math.Round(MemoryWatchdog.LastHeapAllocationRate * 1000d / 1024d / 1024d, 3); });
|
||||
MakeStat("AverageHeapAllocationRate", null, "MB/sec", ContainerMemory,
|
||||
(s) => { s.Value = Math.Round(MemoryWatchdog.AverageHeapAllocationRate * 1000d / 1024d / 1024d, 3); });
|
||||
}
|
||||
|
||||
// Notes on performance counters:
|
||||
// "How To Read Performance Counters": http://blogs.msdn.com/b/bclteam/archive/2006/06/02/618156.aspx
|
||||
// "How to get the CPU Usage in C#": http://stackoverflow.com/questions/278071/how-to-get-the-cpu-usage-in-c
|
||||
// "Mono Performance Counters": http://www.mono-project.com/Mono_Performance_Counters
|
||||
private delegate double PerfCounterNextValue();
|
||||
private void GetNextValue(Stat stat, PerfCounterControl perfControl)
|
||||
{
|
||||
GetNextValue(stat, perfControl, 1.0);
|
||||
}
|
||||
private void GetNextValue(Stat stat, PerfCounterControl perfControl, double factor)
|
||||
{
|
||||
if (Util.EnvironmentTickCountSubtract(perfControl.lastFetch) > performanceCounterSampleInterval)
|
||||
{
|
||||
if (perfControl != null && perfControl.perfCounter != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
// Kludge for factor to run double duty. If -1, subtract the value from one
|
||||
if (factor == -1)
|
||||
stat.Value = 1 - perfControl.perfCounter.NextValue();
|
||||
else
|
||||
stat.Value = perfControl.perfCounter.NextValue() / factor;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.ErrorFormat("{0} Exception on NextValue fetching {1}: {2}", LogHeader, stat.Name, e);
|
||||
}
|
||||
perfControl.lastFetch = Util.EnvironmentTickCount();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Lookup the nic that goes with this stat and set the value by using a fetch action.
|
||||
// Not sure about closure with delegates inside delegates.
|
||||
private delegate double GetIPv4StatValue(IPv4InterfaceStatistics interfaceStat);
|
||||
private void LookupNic(Stat stat, GetIPv4StatValue getter, double factor)
|
||||
{
|
||||
// Get the one nic that has the name of this stat
|
||||
IEnumerable<NetworkInterface> nics = NetworkInterface.GetAllNetworkInterfaces().Where(
|
||||
(network) => network.Name == stat.Description);
|
||||
try
|
||||
{
|
||||
foreach (NetworkInterface nic in nics)
|
||||
{
|
||||
IPv4InterfaceStatistics intrStats = nic.GetIPv4Statistics();
|
||||
if (intrStats != null)
|
||||
{
|
||||
double newVal = Math.Round(getter(intrStats) / factor, 3);
|
||||
stat.Value = newVal;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// There are times interfaces go away so we just won't update the stat for this
|
||||
m_log.ErrorFormat("{0} Exception fetching stat on interface '{1}'", LogHeader, stat.Description);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class ServerStatsAggregator : Stat
|
||||
{
|
||||
public ServerStatsAggregator(
|
||||
string shortName,
|
||||
string name,
|
||||
string description,
|
||||
string unitName,
|
||||
string category,
|
||||
string container
|
||||
)
|
||||
: base(
|
||||
shortName,
|
||||
name,
|
||||
description,
|
||||
unitName,
|
||||
category,
|
||||
container,
|
||||
StatType.Push,
|
||||
MeasuresOfInterest.None,
|
||||
null,
|
||||
StatVerbosity.Info)
|
||||
{
|
||||
}
|
||||
public override string ToConsoleString()
|
||||
{
|
||||
StringBuilder sb = new StringBuilder();
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public override OSDMap ToOSDMap()
|
||||
{
|
||||
OSDMap ret = new OSDMap();
|
||||
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -27,8 +27,10 @@
|
|||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Reflection;
|
||||
using System.Text;
|
||||
|
||||
using log4net;
|
||||
using OpenMetaverse.StructuredData;
|
||||
|
||||
namespace OpenSim.Framework.Monitoring
|
||||
|
@ -38,6 +40,10 @@ namespace OpenSim.Framework.Monitoring
|
|||
/// </summary>
|
||||
public class Stat : IDisposable
|
||||
{
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
public static readonly char[] DisallowedShortNameCharacters = { '.' };
|
||||
|
||||
/// <summary>
|
||||
/// Category of this stat (e.g. cache, scene, etc).
|
||||
/// </summary>
|
||||
|
@ -95,7 +101,7 @@ namespace OpenSim.Framework.Monitoring
|
|||
/// <remarks>
|
||||
/// Will be null if no measures of interest require samples.
|
||||
/// </remarks>
|
||||
private static Queue<double> m_samples;
|
||||
private Queue<double> m_samples;
|
||||
|
||||
/// <summary>
|
||||
/// Maximum number of statistical samples.
|
||||
|
@ -162,6 +168,12 @@ namespace OpenSim.Framework.Monitoring
|
|||
throw new Exception(
|
||||
string.Format("Stat cannot be in category '{0}' since this is reserved for a subcommand", category));
|
||||
|
||||
foreach (char c in DisallowedShortNameCharacters)
|
||||
{
|
||||
if (shortName.IndexOf(c) != -1)
|
||||
throw new Exception(string.Format("Stat name {0} cannot contain character {1}", shortName, c));
|
||||
}
|
||||
|
||||
ShortName = shortName;
|
||||
Name = name;
|
||||
Description = description;
|
||||
|
@ -204,6 +216,8 @@ namespace OpenSim.Framework.Monitoring
|
|||
if (m_samples.Count >= m_maxSamples)
|
||||
m_samples.Dequeue();
|
||||
|
||||
// m_log.DebugFormat("[STAT]: Recording value {0} for {1}", newValue, Name);
|
||||
|
||||
m_samples.Enqueue(newValue);
|
||||
}
|
||||
}
|
||||
|
@ -242,6 +256,10 @@ namespace OpenSim.Framework.Monitoring
|
|||
|
||||
lock (m_samples)
|
||||
{
|
||||
// m_log.DebugFormat(
|
||||
// "[STAT]: Samples for {0} are {1}",
|
||||
// Name, string.Join(",", m_samples.Select(s => s.ToString()).ToArray()));
|
||||
|
||||
foreach (double s in m_samples)
|
||||
{
|
||||
if (lastSample != null)
|
||||
|
@ -253,7 +271,7 @@ namespace OpenSim.Framework.Monitoring
|
|||
|
||||
int divisor = m_samples.Count <= 1 ? 1 : m_samples.Count - 1;
|
||||
|
||||
sb.AppendFormat(", {0:0.##}{1}/s", totalChange / divisor / (Watchdog.WATCHDOG_INTERVAL_MS / 1000), UnitName);
|
||||
sb.AppendFormat(", {0:0.##} {1}/s", totalChange / divisor / (Watchdog.WATCHDOG_INTERVAL_MS / 1000), UnitName);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -27,6 +27,7 @@
|
|||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenSim.Framework.Monitoring
|
||||
|
@ -54,13 +55,13 @@ namespace OpenSim.Framework.Monitoring
|
|||
public static SortedDictionary<string, SortedDictionary<string, SortedDictionary<string, Stat>>> RegisteredStats
|
||||
= new SortedDictionary<string, SortedDictionary<string, SortedDictionary<string, Stat>>>();
|
||||
|
||||
private static AssetStatsCollector assetStats;
|
||||
private static UserStatsCollector userStats;
|
||||
private static SimExtraStatsCollector simExtraStats = new SimExtraStatsCollector();
|
||||
// private static AssetStatsCollector assetStats;
|
||||
// private static UserStatsCollector userStats;
|
||||
// private static SimExtraStatsCollector simExtraStats = new SimExtraStatsCollector();
|
||||
|
||||
public static AssetStatsCollector AssetStats { get { return assetStats; } }
|
||||
public static UserStatsCollector UserStats { get { return userStats; } }
|
||||
public static SimExtraStatsCollector SimExtraStats { get { return simExtraStats; } }
|
||||
// public static AssetStatsCollector AssetStats { get { return assetStats; } }
|
||||
// public static UserStatsCollector UserStats { get { return userStats; } }
|
||||
public static SimExtraStatsCollector SimExtraStats { get; set; }
|
||||
|
||||
public static void RegisterConsoleCommands(ICommandConsole console)
|
||||
{
|
||||
|
@ -68,12 +69,14 @@ namespace OpenSim.Framework.Monitoring
|
|||
"General",
|
||||
false,
|
||||
"show stats",
|
||||
"show stats [list|all|<category>]",
|
||||
"show stats [list|all|(<category>[.<container>])+",
|
||||
"Show statistical information for this server",
|
||||
"If no final argument is specified then legacy statistics information is currently shown.\n"
|
||||
+ "If list is specified then statistic categories are shown.\n"
|
||||
+ "If all is specified then all registered statistics are shown.\n"
|
||||
+ "If a category name is specified then only statistics from that category are shown.\n"
|
||||
+ "'list' argument will show statistic categories.\n"
|
||||
+ "'all' will show all statistics.\n"
|
||||
+ "A <category> name will show statistics from that category.\n"
|
||||
+ "A <category>.<container> name will show statistics from that category in that container.\n"
|
||||
+ "More than one name can be given separated by spaces.\n"
|
||||
+ "THIS STATS FACILITY IS EXPERIMENTAL AND DOES NOT YET CONTAIN ALL STATS",
|
||||
HandleShowStatsCommand);
|
||||
}
|
||||
|
@ -84,43 +87,47 @@ namespace OpenSim.Framework.Monitoring
|
|||
|
||||
if (cmd.Length > 2)
|
||||
{
|
||||
var categoryName = cmd[2];
|
||||
var containerName = cmd.Length > 3 ? cmd[3] : String.Empty;
|
||||
foreach (string name in cmd.Skip(2))
|
||||
{
|
||||
string[] components = name.Split('.');
|
||||
|
||||
if (categoryName == AllSubCommand)
|
||||
{
|
||||
foreach (var category in RegisteredStats.Values)
|
||||
string categoryName = components[0];
|
||||
string containerName = components.Length > 1 ? components[1] : null;
|
||||
|
||||
if (categoryName == AllSubCommand)
|
||||
{
|
||||
OutputCategoryStatsToConsole(con, category);
|
||||
OutputAllStatsToConsole(con);
|
||||
}
|
||||
}
|
||||
else if (categoryName == ListSubCommand)
|
||||
{
|
||||
con.Output("Statistic categories available are:");
|
||||
foreach (string category in RegisteredStats.Keys)
|
||||
con.OutputFormat(" {0}", category);
|
||||
}
|
||||
else
|
||||
{
|
||||
SortedDictionary<string, SortedDictionary<string, Stat>> category;
|
||||
if (!RegisteredStats.TryGetValue(categoryName, out category))
|
||||
else if (categoryName == ListSubCommand)
|
||||
{
|
||||
con.OutputFormat("No such category as {0}", categoryName);
|
||||
con.Output("Statistic categories available are:");
|
||||
foreach (string category in RegisteredStats.Keys)
|
||||
con.OutputFormat(" {0}", category);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (String.IsNullOrEmpty(containerName))
|
||||
OutputCategoryStatsToConsole(con, category);
|
||||
SortedDictionary<string, SortedDictionary<string, Stat>> category;
|
||||
if (!RegisteredStats.TryGetValue(categoryName, out category))
|
||||
{
|
||||
con.OutputFormat("No such category as {0}", categoryName);
|
||||
}
|
||||
else
|
||||
{
|
||||
SortedDictionary<string, Stat> container;
|
||||
if (category.TryGetValue(containerName, out container))
|
||||
if (String.IsNullOrEmpty(containerName))
|
||||
{
|
||||
OutputContainerStatsToConsole(con, container);
|
||||
OutputCategoryStatsToConsole(con, category);
|
||||
}
|
||||
else
|
||||
{
|
||||
con.OutputFormat("No such container {0} in category {1}", containerName, categoryName);
|
||||
SortedDictionary<string, Stat> container;
|
||||
if (category.TryGetValue(containerName, out container))
|
||||
{
|
||||
OutputContainerStatsToConsole(con, container);
|
||||
}
|
||||
else
|
||||
{
|
||||
con.OutputFormat("No such container {0} in category {1}", containerName, categoryName);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -129,7 +136,18 @@ namespace OpenSim.Framework.Monitoring
|
|||
else
|
||||
{
|
||||
// Legacy
|
||||
con.Output(SimExtraStats.Report());
|
||||
if (SimExtraStats != null)
|
||||
con.Output(SimExtraStats.Report());
|
||||
else
|
||||
OutputAllStatsToConsole(con);
|
||||
}
|
||||
}
|
||||
|
||||
private static void OutputAllStatsToConsole(ICommandConsole con)
|
||||
{
|
||||
foreach (var category in RegisteredStats.Values)
|
||||
{
|
||||
OutputCategoryStatsToConsole(con, category);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -150,27 +168,27 @@ namespace OpenSim.Framework.Monitoring
|
|||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Start collecting statistics related to assets.
|
||||
/// Should only be called once.
|
||||
/// </summary>
|
||||
public static AssetStatsCollector StartCollectingAssetStats()
|
||||
{
|
||||
assetStats = new AssetStatsCollector();
|
||||
|
||||
return assetStats;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Start collecting statistics related to users.
|
||||
/// Should only be called once.
|
||||
/// </summary>
|
||||
public static UserStatsCollector StartCollectingUserStats()
|
||||
{
|
||||
userStats = new UserStatsCollector();
|
||||
|
||||
return userStats;
|
||||
}
|
||||
// /// <summary>
|
||||
// /// Start collecting statistics related to assets.
|
||||
// /// Should only be called once.
|
||||
// /// </summary>
|
||||
// public static AssetStatsCollector StartCollectingAssetStats()
|
||||
// {
|
||||
// assetStats = new AssetStatsCollector();
|
||||
//
|
||||
// return assetStats;
|
||||
// }
|
||||
//
|
||||
// /// <summary>
|
||||
// /// Start collecting statistics related to users.
|
||||
// /// Should only be called once.
|
||||
// /// </summary>
|
||||
// public static UserStatsCollector StartCollectingUserStats()
|
||||
// {
|
||||
// userStats = new UserStatsCollector();
|
||||
//
|
||||
// return userStats;
|
||||
// }
|
||||
|
||||
/// <summary>
|
||||
/// Registers a statistic.
|
||||
|
|
|
@ -86,25 +86,22 @@ namespace OpenSim.Framework.Servers
|
|||
/// </summary>
|
||||
protected virtual void StartupSpecific()
|
||||
{
|
||||
if (m_console == null)
|
||||
return;
|
||||
|
||||
StatsManager.SimExtraStats = new SimExtraStatsCollector();
|
||||
RegisterCommonCommands();
|
||||
|
||||
m_console.Commands.AddCommand("General", false, "quit",
|
||||
"quit",
|
||||
"Quit the application", HandleQuit);
|
||||
RegisterCommonComponents(Config);
|
||||
}
|
||||
|
||||
m_console.Commands.AddCommand("General", false, "shutdown",
|
||||
"shutdown",
|
||||
"Quit the application", HandleQuit);
|
||||
protected override void ShutdownSpecific()
|
||||
{
|
||||
m_log.Info("[SHUTDOWN]: Shutdown processing on main thread complete. Exiting...");
|
||||
|
||||
RemovePIDFile();
|
||||
|
||||
base.ShutdownSpecific();
|
||||
|
||||
Environment.Exit(0);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Should be overriden and referenced by descendents if they need to perform extra shutdown processing
|
||||
/// </summary>
|
||||
public virtual void ShutdownSpecific() {}
|
||||
|
||||
/// <summary>
|
||||
/// Provides a list of help topics that are available. Overriding classes should append their topics to the
|
||||
/// information returned when the base method is called.
|
||||
|
@ -143,25 +140,8 @@ namespace OpenSim.Framework.Servers
|
|||
timeTaken.Minutes, timeTaken.Seconds);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Should be overriden and referenced by descendents if they need to perform extra shutdown processing
|
||||
/// </summary>
|
||||
public virtual void Shutdown()
|
||||
public string osSecret
|
||||
{
|
||||
ShutdownSpecific();
|
||||
|
||||
m_log.Info("[SHUTDOWN]: Shutdown processing on main thread complete. Exiting...");
|
||||
RemovePIDFile();
|
||||
|
||||
Environment.Exit(0);
|
||||
}
|
||||
|
||||
private void HandleQuit(string module, string[] args)
|
||||
{
|
||||
Shutdown();
|
||||
}
|
||||
|
||||
public string osSecret {
|
||||
// Secret uuid for the simulator
|
||||
get { return m_osSecret; }
|
||||
}
|
||||
|
|
|
@ -54,7 +54,6 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private HttpServerLogWriter httpserverlog = new HttpServerLogWriter();
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// This is a pending websocket request before it got an sucessful upgrade response.
|
||||
/// The consumer must call handler.HandshakeAndUpgrade() to signal to the handler to
|
||||
|
@ -81,6 +80,11 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
/// </remarks>
|
||||
public int RequestNumber { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Statistic for holding number of requests processed.
|
||||
/// </summary>
|
||||
private Stat m_requestsProcessedStat;
|
||||
|
||||
private volatile int NotSocketErrors = 0;
|
||||
public volatile bool HTTPDRunning = false;
|
||||
|
||||
|
@ -436,9 +440,8 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
}
|
||||
}
|
||||
|
||||
public void OnHandleRequestIOThread(IHttpClientContext context, IHttpRequest request)
|
||||
private void OnHandleRequestIOThread(IHttpClientContext context, IHttpRequest request)
|
||||
{
|
||||
|
||||
OSHttpRequest req = new OSHttpRequest(context, request);
|
||||
WebSocketRequestDelegate dWebSocketRequestDelegate = null;
|
||||
lock (m_WebSocketHandlers)
|
||||
|
@ -454,8 +457,7 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
|
||||
OSHttpResponse resp = new OSHttpResponse(new HttpResponse(context, request),context);
|
||||
resp.ReuseContext = true;
|
||||
HandleRequest(req, resp);
|
||||
|
||||
HandleRequest(req, resp);
|
||||
|
||||
// !!!HACK ALERT!!!
|
||||
// There seems to be a bug in the underlying http code that makes subsequent requests
|
||||
|
@ -1824,6 +1826,21 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
// useful without inbound HTTP.
|
||||
throw e;
|
||||
}
|
||||
|
||||
m_requestsProcessedStat
|
||||
= new Stat(
|
||||
"HTTPRequestsServed",
|
||||
"Number of inbound HTTP requests processed",
|
||||
"",
|
||||
"requests",
|
||||
"httpserver",
|
||||
Port.ToString(),
|
||||
StatType.Pull,
|
||||
MeasuresOfInterest.AverageChangeOverTime,
|
||||
stat => stat.Value = RequestNumber,
|
||||
StatVerbosity.Debug);
|
||||
|
||||
StatsManager.RegisterStat(m_requestsProcessedStat);
|
||||
}
|
||||
|
||||
public void httpServerDisconnectMonitor(IHttpClientContext source, SocketError err)
|
||||
|
@ -1854,6 +1871,9 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
public void Stop()
|
||||
{
|
||||
HTTPDRunning = false;
|
||||
|
||||
StatsManager.DeregisterStat(m_requestsProcessedStat);
|
||||
|
||||
try
|
||||
{
|
||||
m_PollServiceManager.Stop();
|
||||
|
|
|
@ -75,7 +75,7 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
/// <summary>
|
||||
/// This is a regular HTTP Request... This may be removed in the future.
|
||||
/// </summary>
|
||||
public event RegularHttpRequestDelegate OnRegularHttpRequest;
|
||||
// public event RegularHttpRequestDelegate OnRegularHttpRequest;
|
||||
|
||||
/// <summary>
|
||||
/// When the upgrade from a HTTP request to a Websocket is completed, this will be fired
|
||||
|
@ -304,15 +304,14 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
if (d != null)
|
||||
d(this, new UpgradeCompletedEventArgs());
|
||||
}
|
||||
catch (IOException fail)
|
||||
catch (IOException)
|
||||
{
|
||||
Close(string.Empty);
|
||||
}
|
||||
catch (ObjectDisposedException fail)
|
||||
catch (ObjectDisposedException)
|
||||
{
|
||||
Close(string.Empty);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -414,8 +413,6 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
_socketState.Header = pheader;
|
||||
}
|
||||
|
||||
|
||||
|
||||
if (_socketState.FrameComplete)
|
||||
{
|
||||
ProcessFrame(_socketState);
|
||||
|
@ -424,7 +421,6 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
_socketState.ExpectedBytes = 0;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
else
|
||||
|
@ -457,8 +453,7 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
_socketState.ReceivedBytes.Clear();
|
||||
_socketState.ExpectedBytes = 0;
|
||||
// do some processing
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
if (offset > 0)
|
||||
|
@ -477,13 +472,12 @@ namespace OpenSim.Framework.Servers.HttpServer
|
|||
{
|
||||
// We can't read the stream anymore...
|
||||
}
|
||||
|
||||
}
|
||||
catch (IOException fail)
|
||||
catch (IOException)
|
||||
{
|
||||
Close(string.Empty);
|
||||
}
|
||||
catch (ObjectDisposedException fail)
|
||||
catch (ObjectDisposedException)
|
||||
{
|
||||
Close(string.Empty);
|
||||
}
|
||||
|
|
|
@ -62,6 +62,8 @@ namespace OpenSim.Framework.Servers
|
|||
|
||||
protected string m_pidFile = String.Empty;
|
||||
|
||||
protected ServerStatsCollector m_serverStatsCollector;
|
||||
|
||||
/// <summary>
|
||||
/// Server version information. Usually VersionInfo + information about git commit, operating system, etc.
|
||||
/// </summary>
|
||||
|
@ -259,6 +261,25 @@ namespace OpenSim.Framework.Servers
|
|||
"force gc",
|
||||
"Manually invoke runtime garbage collection. For debugging purposes",
|
||||
HandleForceGc);
|
||||
|
||||
m_console.Commands.AddCommand(
|
||||
"General", false, "quit",
|
||||
"quit",
|
||||
"Quit the application", (mod, args) => Shutdown());
|
||||
|
||||
m_console.Commands.AddCommand(
|
||||
"General", false, "shutdown",
|
||||
"shutdown",
|
||||
"Quit the application", (mod, args) => Shutdown());
|
||||
|
||||
StatsManager.RegisterConsoleCommands(m_console);
|
||||
}
|
||||
|
||||
public void RegisterCommonComponents(IConfigSource configSource)
|
||||
{
|
||||
m_serverStatsCollector = new ServerStatsCollector();
|
||||
m_serverStatsCollector.Initialise(configSource);
|
||||
m_serverStatsCollector.Start();
|
||||
}
|
||||
|
||||
private void HandleForceGc(string module, string[] args)
|
||||
|
@ -646,7 +667,68 @@ namespace OpenSim.Framework.Servers
|
|||
sb.AppendFormat("Total threads active: {0}\n\n", totalThreads);
|
||||
|
||||
sb.Append("Main threadpool (excluding script engine pools)\n");
|
||||
sb.Append(Util.GetThreadPoolReport());
|
||||
sb.Append(GetThreadPoolReport());
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a thread pool report.
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public static string GetThreadPoolReport()
|
||||
{
|
||||
string threadPoolUsed = null;
|
||||
int maxThreads = 0;
|
||||
int minThreads = 0;
|
||||
int allocatedThreads = 0;
|
||||
int inUseThreads = 0;
|
||||
int waitingCallbacks = 0;
|
||||
int completionPortThreads = 0;
|
||||
|
||||
StringBuilder sb = new StringBuilder();
|
||||
if (Util.FireAndForgetMethod == FireAndForgetMethod.SmartThreadPool)
|
||||
{
|
||||
STPInfo stpi = Util.GetSmartThreadPoolInfo();
|
||||
|
||||
// ROBUST currently leaves this the FireAndForgetMethod but never actually initializes the threadpool.
|
||||
if (stpi != null)
|
||||
{
|
||||
threadPoolUsed = "SmartThreadPool";
|
||||
maxThreads = stpi.MaxThreads;
|
||||
minThreads = stpi.MinThreads;
|
||||
inUseThreads = stpi.InUseThreads;
|
||||
allocatedThreads = stpi.ActiveThreads;
|
||||
waitingCallbacks = stpi.WaitingCallbacks;
|
||||
}
|
||||
}
|
||||
else if (
|
||||
Util.FireAndForgetMethod == FireAndForgetMethod.QueueUserWorkItem
|
||||
|| Util.FireAndForgetMethod == FireAndForgetMethod.UnsafeQueueUserWorkItem)
|
||||
{
|
||||
threadPoolUsed = "BuiltInThreadPool";
|
||||
ThreadPool.GetMaxThreads(out maxThreads, out completionPortThreads);
|
||||
ThreadPool.GetMinThreads(out minThreads, out completionPortThreads);
|
||||
int availableThreads;
|
||||
ThreadPool.GetAvailableThreads(out availableThreads, out completionPortThreads);
|
||||
inUseThreads = maxThreads - availableThreads;
|
||||
allocatedThreads = -1;
|
||||
waitingCallbacks = -1;
|
||||
}
|
||||
|
||||
if (threadPoolUsed != null)
|
||||
{
|
||||
sb.AppendFormat("Thread pool used : {0}\n", threadPoolUsed);
|
||||
sb.AppendFormat("Max threads : {0}\n", maxThreads);
|
||||
sb.AppendFormat("Min threads : {0}\n", minThreads);
|
||||
sb.AppendFormat("Allocated threads : {0}\n", allocatedThreads < 0 ? "not applicable" : allocatedThreads.ToString());
|
||||
sb.AppendFormat("In use threads : {0}\n", inUseThreads);
|
||||
sb.AppendFormat("Work items waiting : {0}\n", waitingCallbacks < 0 ? "not available" : waitingCallbacks.ToString());
|
||||
}
|
||||
else
|
||||
{
|
||||
sb.AppendFormat("Thread pool not used\n");
|
||||
}
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
@ -698,5 +780,16 @@ namespace OpenSim.Framework.Servers
|
|||
if (m_console != null)
|
||||
m_console.OutputFormat(format, components);
|
||||
}
|
||||
|
||||
public virtual void Shutdown()
|
||||
{
|
||||
m_serverStatsCollector.Close();
|
||||
ShutdownSpecific();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Should be overriden and referenced by descendents if they need to perform extra shutdown processing
|
||||
/// </summary>
|
||||
protected virtual void ShutdownSpecific() {}
|
||||
}
|
||||
}
|
|
@ -88,10 +88,31 @@ namespace OpenSim.Framework
|
|||
Thread,
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Class for delivering SmartThreadPool statistical information
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// We do it this way so that we do not directly expose STP.
|
||||
/// </remarks>
|
||||
public class STPInfo
|
||||
{
|
||||
public string Name { get; set; }
|
||||
public STPStartInfo STPStartInfo { get; set; }
|
||||
public WIGStartInfo WIGStartInfo { get; set; }
|
||||
public bool IsIdle { get; set; }
|
||||
public bool IsShuttingDown { get; set; }
|
||||
public int MaxThreads { get; set; }
|
||||
public int MinThreads { get; set; }
|
||||
public int InUseThreads { get; set; }
|
||||
public int ActiveThreads { get; set; }
|
||||
public int WaitingCallbacks { get; set; }
|
||||
public int MaxConcurrentWorkItems { get; set; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Miscellaneous utility functions
|
||||
/// </summary>
|
||||
public class Util
|
||||
public static class Util
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
|
@ -1852,74 +1873,31 @@ namespace OpenSim.Framework
|
|||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get a thread pool report.
|
||||
/// Get information about the current state of the smart thread pool.
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public static string GetThreadPoolReport()
|
||||
/// <returns>
|
||||
/// null if this isn't the pool being used for non-scriptengine threads.
|
||||
/// </returns>
|
||||
public static STPInfo GetSmartThreadPoolInfo()
|
||||
{
|
||||
string threadPoolUsed = null;
|
||||
int maxThreads = 0;
|
||||
int minThreads = 0;
|
||||
int allocatedThreads = 0;
|
||||
int inUseThreads = 0;
|
||||
int waitingCallbacks = 0;
|
||||
int completionPortThreads = 0;
|
||||
if (m_ThreadPool == null)
|
||||
return null;
|
||||
|
||||
StringBuilder sb = new StringBuilder();
|
||||
if (FireAndForgetMethod == FireAndForgetMethod.SmartThreadPool)
|
||||
{
|
||||
// ROBUST currently leaves this the FireAndForgetMethod but never actually initializes the threadpool.
|
||||
if (m_ThreadPool != null)
|
||||
{
|
||||
threadPoolUsed = "SmartThreadPool";
|
||||
maxThreads = m_ThreadPool.MaxThreads;
|
||||
minThreads = m_ThreadPool.MinThreads;
|
||||
inUseThreads = m_ThreadPool.InUseThreads;
|
||||
allocatedThreads = m_ThreadPool.ActiveThreads;
|
||||
waitingCallbacks = m_ThreadPool.WaitingCallbacks;
|
||||
}
|
||||
}
|
||||
else if (
|
||||
FireAndForgetMethod == FireAndForgetMethod.UnsafeQueueUserWorkItem
|
||||
|| FireAndForgetMethod == FireAndForgetMethod.UnsafeQueueUserWorkItem)
|
||||
{
|
||||
threadPoolUsed = "BuiltInThreadPool";
|
||||
ThreadPool.GetMaxThreads(out maxThreads, out completionPortThreads);
|
||||
ThreadPool.GetMinThreads(out minThreads, out completionPortThreads);
|
||||
int availableThreads;
|
||||
ThreadPool.GetAvailableThreads(out availableThreads, out completionPortThreads);
|
||||
inUseThreads = maxThreads - availableThreads;
|
||||
allocatedThreads = -1;
|
||||
waitingCallbacks = -1;
|
||||
}
|
||||
STPInfo stpi = new STPInfo();
|
||||
stpi.Name = m_ThreadPool.Name;
|
||||
stpi.STPStartInfo = m_ThreadPool.STPStartInfo;
|
||||
stpi.IsIdle = m_ThreadPool.IsIdle;
|
||||
stpi.IsShuttingDown = m_ThreadPool.IsShuttingdown;
|
||||
stpi.MaxThreads = m_ThreadPool.MaxThreads;
|
||||
stpi.MinThreads = m_ThreadPool.MinThreads;
|
||||
stpi.InUseThreads = m_ThreadPool.InUseThreads;
|
||||
stpi.ActiveThreads = m_ThreadPool.ActiveThreads;
|
||||
stpi.WaitingCallbacks = m_ThreadPool.WaitingCallbacks;
|
||||
stpi.MaxConcurrentWorkItems = m_ThreadPool.Concurrency;
|
||||
|
||||
if (threadPoolUsed != null)
|
||||
{
|
||||
sb.AppendFormat("Thread pool used : {0}\n", threadPoolUsed);
|
||||
sb.AppendFormat("Max threads : {0}\n", maxThreads);
|
||||
sb.AppendFormat("Min threads : {0}\n", minThreads);
|
||||
sb.AppendFormat("Allocated threads : {0}\n", allocatedThreads < 0 ? "not applicable" : allocatedThreads.ToString());
|
||||
sb.AppendFormat("In use threads : {0}\n", inUseThreads);
|
||||
sb.AppendFormat("Work items waiting : {0}\n", waitingCallbacks < 0 ? "not available" : waitingCallbacks.ToString());
|
||||
}
|
||||
else
|
||||
{
|
||||
sb.AppendFormat("Thread pool not used\n");
|
||||
}
|
||||
|
||||
return sb.ToString();
|
||||
return stpi;
|
||||
}
|
||||
|
||||
// private static object SmartThreadPoolCallback(object o)
|
||||
// {
|
||||
// object[] array = (object[])o;
|
||||
// WaitCallback callback = (WaitCallback)array[0];
|
||||
// object obj = array[1];
|
||||
//
|
||||
// callback(obj);
|
||||
// return null;
|
||||
// }
|
||||
|
||||
#endregion FireAndForget Threading Pattern
|
||||
|
||||
/// <summary>
|
||||
|
|
|
@ -124,6 +124,7 @@ namespace OpenSim
|
|||
workerThreads = workerThreadsMax;
|
||||
m_log.InfoFormat("[OPENSIM MAIN]: Limiting worker threads to {0}",workerThreads);
|
||||
}
|
||||
|
||||
// Increase the number of IOCP threads available.
|
||||
// Mono defaults to a tragically low number (24 on 6-core / 8GB Fedora 17)
|
||||
if (iocpThreads < iocpThreadsMin)
|
||||
|
|
|
@ -372,7 +372,7 @@ namespace OpenSim
|
|||
"Unload a module", HandleModules);
|
||||
}
|
||||
|
||||
public override void ShutdownSpecific()
|
||||
protected override void ShutdownSpecific()
|
||||
{
|
||||
if (m_shutdownCommandsFile != String.Empty)
|
||||
{
|
||||
|
|
|
@ -231,10 +231,7 @@ namespace OpenSim
|
|||
}
|
||||
|
||||
if (m_console != null)
|
||||
{
|
||||
StatsManager.RegisterConsoleCommands(m_console);
|
||||
AddPluginCommands(m_console);
|
||||
}
|
||||
}
|
||||
|
||||
protected virtual void AddPluginCommands(ICommandConsole console)
|
||||
|
@ -880,7 +877,7 @@ namespace OpenSim
|
|||
/// <summary>
|
||||
/// Performs any last-minute sanity checking and shuts down the region server
|
||||
/// </summary>
|
||||
public override void ShutdownSpecific()
|
||||
protected override void ShutdownSpecific()
|
||||
{
|
||||
if (proxyUrl.Length > 0)
|
||||
{
|
||||
|
@ -900,6 +897,8 @@ namespace OpenSim
|
|||
{
|
||||
m_log.Error("[SHUTDOWN]: Ignoring failure during shutdown - ", e);
|
||||
}
|
||||
|
||||
base.ShutdownSpecific();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
|
|
@ -34,6 +34,7 @@ using log4net;
|
|||
using Nini.Config;
|
||||
using Mono.Addins;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Monitoring;
|
||||
using OpenSim.Framework.Servers;
|
||||
|
@ -44,8 +45,6 @@ using OpenSim.Framework.Capabilities;
|
|||
using OpenSim.Services.Interfaces;
|
||||
using Caps = OpenSim.Framework.Capabilities.Caps;
|
||||
using OpenSim.Capabilities.Handlers;
|
||||
using OpenMetaverse;
|
||||
using OpenMetaverse.StructuredData;
|
||||
|
||||
namespace OpenSim.Region.ClientStack.Linden
|
||||
{
|
||||
|
@ -64,7 +63,7 @@ namespace OpenSim.Region.ClientStack.Linden
|
|||
public List<UUID> folders;
|
||||
}
|
||||
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private Scene m_scene;
|
||||
|
||||
|
|
|
@ -33,6 +33,7 @@ using NUnit.Framework;
|
|||
using OpenMetaverse;
|
||||
using OpenMetaverse.Packets;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Monitoring;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Tests.Common;
|
||||
using OpenSim.Tests.Common.Mock;
|
||||
|
@ -69,6 +70,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
|
|||
{
|
||||
base.SetUp();
|
||||
m_scene = new SceneHelpers().SetupScene();
|
||||
StatsManager.SimExtraStats = new SimExtraStatsCollector();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -210,8 +212,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP.Tests
|
|||
|
||||
ScenePresence spAfterAckTimeout = m_scene.GetScenePresence(sp.UUID);
|
||||
Assert.That(spAfterAckTimeout, Is.Null);
|
||||
|
||||
// TestHelpers.DisableLogging();
|
||||
}
|
||||
|
||||
// /// <summary>
|
||||
|
|
|
@ -182,7 +182,10 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
|
|||
"POST", m_RestURL + "/RetrieveMessages/", client.AgentId);
|
||||
|
||||
if (msglist == null)
|
||||
{
|
||||
m_log.WarnFormat("[OFFLINE MESSAGING]: WARNING null message list.");
|
||||
return;
|
||||
}
|
||||
|
||||
foreach (GridInstantMessage im in msglist)
|
||||
{
|
||||
|
|
|
@ -53,8 +53,10 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
|||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
private int m_levelHGTeleport = 0;
|
||||
private string m_ThisHomeURI;
|
||||
|
||||
private GatekeeperServiceConnector m_GatekeeperConnector;
|
||||
private IUserAgentService m_UAS;
|
||||
|
||||
protected bool m_RestrictAppearanceAbroad;
|
||||
protected string m_AccountName;
|
||||
|
@ -143,6 +145,14 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
|||
m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: {0} enabled.", Name);
|
||||
}
|
||||
}
|
||||
|
||||
moduleConfig = source.Configs["Hypergrid"];
|
||||
if (moduleConfig != null)
|
||||
{
|
||||
m_ThisHomeURI = moduleConfig.GetString("HomeURI", string.Empty);
|
||||
if (m_ThisHomeURI != string.Empty && !m_ThisHomeURI.EndsWith("/"))
|
||||
m_ThisHomeURI += '/';
|
||||
}
|
||||
}
|
||||
|
||||
public override void AddRegion(Scene scene)
|
||||
|
@ -194,7 +204,10 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
|||
base.RegionLoaded(scene);
|
||||
|
||||
if (m_Enabled)
|
||||
{
|
||||
m_GatekeeperConnector = new GatekeeperServiceConnector(scene.AssetService);
|
||||
m_UAS = scene.RequestModuleInterface<IUserAgentService>();
|
||||
}
|
||||
}
|
||||
|
||||
public override void RemoveRegion(Scene scene)
|
||||
|
@ -272,8 +285,14 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
|
|||
if (agentCircuit.ServiceURLs.ContainsKey("HomeURI"))
|
||||
{
|
||||
string userAgentDriver = agentCircuit.ServiceURLs["HomeURI"].ToString();
|
||||
IUserAgentService connector = new UserAgentServiceConnector(userAgentDriver);
|
||||
bool success = connector.LoginAgentToGrid(agentCircuit, reg, finalDestination, out reason);
|
||||
IUserAgentService connector;
|
||||
|
||||
if (userAgentDriver.Equals(m_ThisHomeURI) && m_UAS != null)
|
||||
connector = m_UAS;
|
||||
else
|
||||
connector = new UserAgentServiceConnector(userAgentDriver);
|
||||
|
||||
bool success = connector.LoginAgentToGrid(agentCircuit, reg, finalDestination, false, out reason);
|
||||
logout = success; // flag for later logout from this grid; this is an HG TP
|
||||
|
||||
if (success)
|
||||
|
|
|
@ -194,7 +194,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
|
|||
return false;
|
||||
|
||||
// Try local first
|
||||
if (m_localBackend.IsLocalRegion(destination.RegionHandle))
|
||||
if (m_localBackend.IsLocalRegion(destination.RegionID))
|
||||
return m_localBackend.UpdateAgent(destination, cAgentData);
|
||||
|
||||
return m_remoteConnector.UpdateAgent(destination, cAgentData);
|
||||
|
@ -206,7 +206,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
|
|||
return false;
|
||||
|
||||
// Try local first
|
||||
if (m_localBackend.IsLocalRegion(destination.RegionHandle))
|
||||
if (m_localBackend.IsLocalRegion(destination.RegionID))
|
||||
return m_localBackend.UpdateAgent(destination, cAgentData);
|
||||
|
||||
return m_remoteConnector.UpdateAgent(destination, cAgentData);
|
||||
|
@ -224,7 +224,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
|
|||
return true;
|
||||
|
||||
// else do the remote thing
|
||||
if (!m_localBackend.IsLocalRegion(destination.RegionHandle))
|
||||
if (!m_localBackend.IsLocalRegion(destination.RegionID))
|
||||
return m_remoteConnector.RetrieveAgent(destination, id, out agent);
|
||||
|
||||
return false;
|
||||
|
@ -273,7 +273,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
|
|||
return true;
|
||||
|
||||
// else do the remote thing
|
||||
if (!m_localBackend.IsLocalRegion(destination.RegionHandle))
|
||||
if (!m_localBackend.IsLocalRegion(destination.RegionID))
|
||||
return m_remoteConnector.CloseAgent(destination, id);
|
||||
|
||||
return false;
|
||||
|
@ -296,7 +296,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation
|
|||
}
|
||||
|
||||
// else do the remote thing
|
||||
if (!m_localBackend.IsLocalRegion(destination.RegionHandle))
|
||||
if (!m_localBackend.IsLocalRegion(destination.RegionID))
|
||||
return m_remoteConnector.CreateObject(destination, newPosition, sog, isLocalCall);
|
||||
|
||||
return false;
|
||||
|
|
|
@ -81,14 +81,14 @@ namespace OpenSim.Region.CoreModules.World.Land
|
|||
|
||||
set { m_landData = value; }
|
||||
}
|
||||
|
||||
|
||||
public IPrimCounts PrimCounts { get; set; }
|
||||
|
||||
public UUID RegionUUID
|
||||
{
|
||||
get { return m_scene.RegionInfo.RegionID; }
|
||||
}
|
||||
|
||||
|
||||
public Vector3 StartPoint
|
||||
{
|
||||
get
|
||||
|
@ -101,11 +101,11 @@ namespace OpenSim.Region.CoreModules.World.Land
|
|||
return new Vector3(x * 4, y * 4, 0);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
return new Vector3(-1, -1, -1);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public Vector3 EndPoint
|
||||
{
|
||||
get
|
||||
|
@ -116,15 +116,15 @@ namespace OpenSim.Region.CoreModules.World.Land
|
|||
{
|
||||
if (LandBitmap[x, y])
|
||||
{
|
||||
return new Vector3(x * 4, y * 4, 0);
|
||||
}
|
||||
return new Vector3(x * 4 + 4, y * 4 + 4, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
return new Vector3(-1, -1, -1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#region Constructors
|
||||
|
||||
public LandObject(UUID owner_id, bool is_group_owned, Scene scene)
|
||||
|
|
|
@ -326,7 +326,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
// Update item with new asset
|
||||
item.AssetID = asset.FullID;
|
||||
if (group.UpdateInventoryItem(item))
|
||||
remoteClient.SendAgentAlertMessage("Script saved", false);
|
||||
remoteClient.SendAlertMessage("Script saved");
|
||||
|
||||
part.SendPropertiesToClient(remoteClient);
|
||||
|
||||
|
@ -342,7 +342,7 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
}
|
||||
else
|
||||
{
|
||||
remoteClient.SendAgentAlertMessage("Script saved", false);
|
||||
remoteClient.SendAlertMessage("Script saved");
|
||||
}
|
||||
|
||||
// Tell anyone managing scripts that a script has been reloaded/changed
|
||||
|
@ -1616,11 +1616,11 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
remoteClient, part, transactionID, currentItem);
|
||||
|
||||
if ((InventoryType)itemInfo.InvType == InventoryType.Notecard)
|
||||
remoteClient.SendAgentAlertMessage("Notecard saved", false);
|
||||
remoteClient.SendAlertMessage("Notecard saved");
|
||||
else if ((InventoryType)itemInfo.InvType == InventoryType.LSL)
|
||||
remoteClient.SendAgentAlertMessage("Script saved", false);
|
||||
remoteClient.SendAlertMessage("Script saved");
|
||||
else
|
||||
remoteClient.SendAgentAlertMessage("Item saved", false);
|
||||
remoteClient.SendAlertMessage("Item saved");
|
||||
}
|
||||
|
||||
// Base ALWAYS has move
|
||||
|
|
|
@ -1,339 +0,0 @@
|
|||
/*
|
||||
* Copyright (c) Contributors, http://opensimulator.org/
|
||||
* See CONTRIBUTORS.TXT for a full list of copyright holders.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Linq;
|
||||
using System.Net.NetworkInformation;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
|
||||
using log4net;
|
||||
using Mono.Addins;
|
||||
using Nini.Config;
|
||||
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Monitoring;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
|
||||
using OpenMetaverse.StructuredData;
|
||||
|
||||
namespace OpenSim.Region.OptionalModules.Framework.Monitoring
|
||||
{
|
||||
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "ServerStatistics")]
|
||||
public class ServerStats : ISharedRegionModule
|
||||
{
|
||||
private readonly ILog m_log = LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private readonly string LogHeader = "[SERVER STATS]";
|
||||
|
||||
public bool Enabled = false;
|
||||
private static Dictionary<string, Stat> RegisteredStats = new Dictionary<string, Stat>();
|
||||
|
||||
public readonly string CategoryServer = "server";
|
||||
|
||||
public readonly string ContainerProcessor = "processor";
|
||||
public readonly string ContainerMemory = "memory";
|
||||
public readonly string ContainerNetwork = "network";
|
||||
public readonly string ContainerProcess = "process";
|
||||
|
||||
public string NetworkInterfaceTypes = "Ethernet";
|
||||
|
||||
readonly int performanceCounterSampleInterval = 500;
|
||||
int lastperformanceCounterSampleTime = 0;
|
||||
|
||||
private class PerfCounterControl
|
||||
{
|
||||
public PerformanceCounter perfCounter;
|
||||
public int lastFetch;
|
||||
public string name;
|
||||
public PerfCounterControl(PerformanceCounter pPc)
|
||||
: this(pPc, String.Empty)
|
||||
{
|
||||
}
|
||||
public PerfCounterControl(PerformanceCounter pPc, string pName)
|
||||
{
|
||||
perfCounter = pPc;
|
||||
lastFetch = 0;
|
||||
name = pName;
|
||||
}
|
||||
}
|
||||
|
||||
PerfCounterControl processorPercentPerfCounter = null;
|
||||
|
||||
#region ISharedRegionModule
|
||||
// IRegionModuleBase.Name
|
||||
public string Name { get { return "Server Stats"; } }
|
||||
// IRegionModuleBase.ReplaceableInterface
|
||||
public Type ReplaceableInterface { get { return null; } }
|
||||
// IRegionModuleBase.Initialize
|
||||
public void Initialise(IConfigSource source)
|
||||
{
|
||||
IConfig cfg = source.Configs["Monitoring"];
|
||||
|
||||
if (cfg != null)
|
||||
Enabled = cfg.GetBoolean("ServerStatsEnabled", true);
|
||||
|
||||
if (Enabled)
|
||||
{
|
||||
NetworkInterfaceTypes = cfg.GetString("NetworkInterfaceTypes", "Ethernet");
|
||||
}
|
||||
}
|
||||
// IRegionModuleBase.Close
|
||||
public void Close()
|
||||
{
|
||||
if (RegisteredStats.Count > 0)
|
||||
{
|
||||
foreach (Stat stat in RegisteredStats.Values)
|
||||
{
|
||||
StatsManager.DeregisterStat(stat);
|
||||
stat.Dispose();
|
||||
}
|
||||
RegisteredStats.Clear();
|
||||
}
|
||||
}
|
||||
// IRegionModuleBase.AddRegion
|
||||
public void AddRegion(Scene scene)
|
||||
{
|
||||
}
|
||||
// IRegionModuleBase.RemoveRegion
|
||||
public void RemoveRegion(Scene scene)
|
||||
{
|
||||
}
|
||||
// IRegionModuleBase.RegionLoaded
|
||||
public void RegionLoaded(Scene scene)
|
||||
{
|
||||
}
|
||||
// ISharedRegionModule.PostInitialize
|
||||
public void PostInitialise()
|
||||
{
|
||||
if (RegisteredStats.Count == 0)
|
||||
{
|
||||
RegisterServerStats();
|
||||
}
|
||||
}
|
||||
#endregion ISharedRegionModule
|
||||
|
||||
private void MakeStat(string pName, string pDesc, string pUnit, string pContainer, Action<Stat> act)
|
||||
{
|
||||
string desc = pDesc;
|
||||
if (desc == null)
|
||||
desc = pName;
|
||||
Stat stat = new Stat(pName, pName, desc, pUnit, CategoryServer, pContainer, StatType.Pull, act, StatVerbosity.Info);
|
||||
StatsManager.RegisterStat(stat);
|
||||
RegisteredStats.Add(pName, stat);
|
||||
}
|
||||
|
||||
public void RegisterServerStats()
|
||||
{
|
||||
lastperformanceCounterSampleTime = Util.EnvironmentTickCount();
|
||||
PerformanceCounter tempPC;
|
||||
Stat tempStat;
|
||||
string tempName;
|
||||
|
||||
try
|
||||
{
|
||||
tempName = "CPUPercent";
|
||||
tempPC = new PerformanceCounter("Processor", "% Processor Time", "_Total");
|
||||
processorPercentPerfCounter = new PerfCounterControl(tempPC);
|
||||
// A long time bug in mono is that CPU percent is reported as CPU percent idle. Windows reports CPU percent busy.
|
||||
tempStat = new Stat(tempName, tempName, "", "percent", CategoryServer, ContainerProcessor,
|
||||
StatType.Pull, (s) => { GetNextValue(s, processorPercentPerfCounter, Util.IsWindows() ? 1 : -1); },
|
||||
StatVerbosity.Info);
|
||||
StatsManager.RegisterStat(tempStat);
|
||||
RegisteredStats.Add(tempName, tempStat);
|
||||
|
||||
MakeStat("TotalProcessorTime", null, "sec", ContainerProcessor,
|
||||
(s) => { s.Value = Process.GetCurrentProcess().TotalProcessorTime.TotalSeconds; });
|
||||
|
||||
MakeStat("UserProcessorTime", null, "sec", ContainerProcessor,
|
||||
(s) => { s.Value = Process.GetCurrentProcess().UserProcessorTime.TotalSeconds; });
|
||||
|
||||
MakeStat("PrivilegedProcessorTime", null, "sec", ContainerProcessor,
|
||||
(s) => { s.Value = Process.GetCurrentProcess().PrivilegedProcessorTime.TotalSeconds; });
|
||||
|
||||
MakeStat("Threads", null, "threads", ContainerProcessor,
|
||||
(s) => { s.Value = Process.GetCurrentProcess().Threads.Count; });
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.ErrorFormat("{0} Exception creating 'Process': {1}", LogHeader, e);
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
List<string> okInterfaceTypes = new List<string>(NetworkInterfaceTypes.Split(','));
|
||||
|
||||
IEnumerable<NetworkInterface> nics = NetworkInterface.GetAllNetworkInterfaces();
|
||||
foreach (NetworkInterface nic in nics)
|
||||
{
|
||||
if (nic.OperationalStatus != OperationalStatus.Up)
|
||||
continue;
|
||||
|
||||
string nicInterfaceType = nic.NetworkInterfaceType.ToString();
|
||||
if (!okInterfaceTypes.Contains(nicInterfaceType))
|
||||
{
|
||||
m_log.DebugFormat("{0} Not including stats for network interface '{1}' of type '{2}'.",
|
||||
LogHeader, nic.Name, nicInterfaceType);
|
||||
m_log.DebugFormat("{0} To include, add to comma separated list in [Monitoring]NetworkInterfaceTypes={1}",
|
||||
LogHeader, NetworkInterfaceTypes);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (nic.Supports(NetworkInterfaceComponent.IPv4))
|
||||
{
|
||||
IPv4InterfaceStatistics nicStats = nic.GetIPv4Statistics();
|
||||
if (nicStats != null)
|
||||
{
|
||||
MakeStat("BytesRcvd/" + nic.Name, nic.Name, "KB", ContainerNetwork,
|
||||
(s) => { LookupNic(s, (ns) => { return ns.BytesReceived; }, 1024.0); });
|
||||
MakeStat("BytesSent/" + nic.Name, nic.Name, "KB", ContainerNetwork,
|
||||
(s) => { LookupNic(s, (ns) => { return ns.BytesSent; }, 1024.0); });
|
||||
MakeStat("TotalBytes/" + nic.Name, nic.Name, "KB", ContainerNetwork,
|
||||
(s) => { LookupNic(s, (ns) => { return ns.BytesSent + ns.BytesReceived; }, 1024.0); });
|
||||
}
|
||||
}
|
||||
// TODO: add IPv6 (it may actually happen someday)
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.ErrorFormat("{0} Exception creating 'Network Interface': {1}", LogHeader, e);
|
||||
}
|
||||
|
||||
MakeStat("ProcessMemory", null, "MB", ContainerMemory,
|
||||
(s) => { s.Value = Process.GetCurrentProcess().WorkingSet64 / 1024d / 1024d; });
|
||||
MakeStat("ObjectMemory", null, "MB", ContainerMemory,
|
||||
(s) => { s.Value = GC.GetTotalMemory(false) / 1024d / 1024d; });
|
||||
MakeStat("LastMemoryChurn", null, "MB/sec", ContainerMemory,
|
||||
(s) => { s.Value = Math.Round(MemoryWatchdog.LastMemoryChurn * 1000d / 1024d / 1024d, 3); });
|
||||
MakeStat("AverageMemoryChurn", null, "MB/sec", ContainerMemory,
|
||||
(s) => { s.Value = Math.Round(MemoryWatchdog.AverageMemoryChurn * 1000d / 1024d / 1024d, 3); });
|
||||
}
|
||||
|
||||
// Notes on performance counters:
|
||||
// "How To Read Performance Counters": http://blogs.msdn.com/b/bclteam/archive/2006/06/02/618156.aspx
|
||||
// "How to get the CPU Usage in C#": http://stackoverflow.com/questions/278071/how-to-get-the-cpu-usage-in-c
|
||||
// "Mono Performance Counters": http://www.mono-project.com/Mono_Performance_Counters
|
||||
private delegate double PerfCounterNextValue();
|
||||
private void GetNextValue(Stat stat, PerfCounterControl perfControl)
|
||||
{
|
||||
GetNextValue(stat, perfControl, 1.0);
|
||||
}
|
||||
private void GetNextValue(Stat stat, PerfCounterControl perfControl, double factor)
|
||||
{
|
||||
if (Util.EnvironmentTickCountSubtract(perfControl.lastFetch) > performanceCounterSampleInterval)
|
||||
{
|
||||
if (perfControl != null && perfControl.perfCounter != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
// Kludge for factor to run double duty. If -1, subtract the value from one
|
||||
if (factor == -1)
|
||||
stat.Value = 1 - perfControl.perfCounter.NextValue();
|
||||
else
|
||||
stat.Value = perfControl.perfCounter.NextValue() / factor;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.ErrorFormat("{0} Exception on NextValue fetching {1}: {2}", LogHeader, stat.Name, e);
|
||||
}
|
||||
perfControl.lastFetch = Util.EnvironmentTickCount();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Lookup the nic that goes with this stat and set the value by using a fetch action.
|
||||
// Not sure about closure with delegates inside delegates.
|
||||
private delegate double GetIPv4StatValue(IPv4InterfaceStatistics interfaceStat);
|
||||
private void LookupNic(Stat stat, GetIPv4StatValue getter, double factor)
|
||||
{
|
||||
// Get the one nic that has the name of this stat
|
||||
IEnumerable<NetworkInterface> nics = NetworkInterface.GetAllNetworkInterfaces().Where(
|
||||
(network) => network.Name == stat.Description);
|
||||
try
|
||||
{
|
||||
foreach (NetworkInterface nic in nics)
|
||||
{
|
||||
IPv4InterfaceStatistics intrStats = nic.GetIPv4Statistics();
|
||||
if (intrStats != null)
|
||||
{
|
||||
double newVal = Math.Round(getter(intrStats) / factor, 3);
|
||||
stat.Value = newVal;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
catch
|
||||
{
|
||||
// There are times interfaces go away so we just won't update the stat for this
|
||||
m_log.ErrorFormat("{0} Exception fetching stat on interface '{1}'", LogHeader, stat.Description);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class ServerStatsAggregator : Stat
|
||||
{
|
||||
public ServerStatsAggregator(
|
||||
string shortName,
|
||||
string name,
|
||||
string description,
|
||||
string unitName,
|
||||
string category,
|
||||
string container
|
||||
)
|
||||
: base(
|
||||
shortName,
|
||||
name,
|
||||
description,
|
||||
unitName,
|
||||
category,
|
||||
container,
|
||||
StatType.Push,
|
||||
MeasuresOfInterest.None,
|
||||
null,
|
||||
StatVerbosity.Info)
|
||||
{
|
||||
}
|
||||
public override string ToConsoleString()
|
||||
{
|
||||
StringBuilder sb = new StringBuilder();
|
||||
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public override OSDMap ToOSDMap()
|
||||
{
|
||||
OSDMap ret = new OSDMap();
|
||||
|
||||
return ret;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
|
@ -43,8 +43,14 @@ public class BSActorAvatarMove : BSActor
|
|||
// Set to true if we think we're going up stairs.
|
||||
// This state is remembered because collisions will turn on and off as we go up stairs.
|
||||
int m_walkingUpStairs;
|
||||
// The amount the step up is applying. Used to smooth stair walking.
|
||||
float m_lastStepUp;
|
||||
|
||||
// Jumping happens over several frames. If use applies up force while colliding, start the
|
||||
// jump and allow the jump to continue for this number of frames.
|
||||
int m_jumpFrames = 0;
|
||||
float m_jumpVelocity = 0f;
|
||||
|
||||
public BSActorAvatarMove(BSScene physicsScene, BSPhysObject pObj, string actorName)
|
||||
: base(physicsScene, pObj, actorName)
|
||||
{
|
||||
|
@ -206,17 +212,45 @@ public class BSActorAvatarMove : BSActor
|
|||
|
||||
if (m_controllingPrim.Friction != BSParam.AvatarFriction)
|
||||
{
|
||||
// Probably starting up walking. Set friction to moving friction.
|
||||
// Probably starting to walk. Set friction to moving friction.
|
||||
m_controllingPrim.Friction = BSParam.AvatarFriction;
|
||||
m_physicsScene.PE.SetFriction(m_controllingPrim.PhysBody, m_controllingPrim.Friction);
|
||||
}
|
||||
|
||||
// If falling, we keep the world's downward vector no matter what the other axis specify.
|
||||
// The check for RawVelocity.Z < 0 makes jumping work (temporary upward force).
|
||||
if (!m_controllingPrim.Flying && !m_controllingPrim.IsColliding)
|
||||
{
|
||||
if (m_controllingPrim.RawVelocity.Z < 0)
|
||||
stepVelocity.Z = m_controllingPrim.RawVelocity.Z;
|
||||
}
|
||||
|
||||
|
||||
// Colliding and not flying with an upward force. The avatar must be trying to jump.
|
||||
if (!m_controllingPrim.Flying && m_controllingPrim.IsColliding && stepVelocity.Z > 0)
|
||||
{
|
||||
// We allow the upward force to happen for this many frames.
|
||||
m_jumpFrames = BSParam.AvatarJumpFrames;
|
||||
m_jumpVelocity = stepVelocity.Z;
|
||||
}
|
||||
|
||||
// The case where the avatar is not colliding and is not flying is special.
|
||||
// The avatar is either falling or jumping and the user can be applying force to the avatar
|
||||
// (force in some direction or force up or down).
|
||||
// If the avatar has negative Z velocity and is not colliding, presume we're falling and keep the velocity.
|
||||
// If the user is trying to apply upward force but we're not colliding, assume the avatar
|
||||
// is trying to jump and don't apply the upward force if not touching the ground any more.
|
||||
if (!m_controllingPrim.Flying && !m_controllingPrim.IsColliding)
|
||||
{
|
||||
// If upward velocity is being applied, this must be a jump and only allow that to go on so long
|
||||
if (m_jumpFrames > 0)
|
||||
{
|
||||
// Since not touching the ground, only apply upward force for so long.
|
||||
m_jumpFrames--;
|
||||
stepVelocity.Z = m_jumpVelocity;
|
||||
}
|
||||
else
|
||||
{
|
||||
// Since we're not affected by anything, whatever vertical motion the avatar has, continue that.
|
||||
stepVelocity.Z = m_controllingPrim.RawVelocity.Z;
|
||||
}
|
||||
// DetailLog("{0},BSCharacter.MoveMotor,taint,overrideStepZWithWorldZ,stepVel={1}", LocalID, stepVelocity);
|
||||
}
|
||||
|
||||
|
@ -241,7 +275,7 @@ public class BSActorAvatarMove : BSActor
|
|||
m_physicsScene.DetailLog("{0},BSCharacter.WalkUpStairs,IsColliding={1},flying={2},targSpeed={3},collisions={4},avHeight={5}",
|
||||
m_controllingPrim.LocalID, m_controllingPrim.IsColliding, m_controllingPrim.Flying,
|
||||
m_controllingPrim.TargetVelocitySpeed, m_controllingPrim.CollisionsLastTick.Count, m_controllingPrim.Size.Z);
|
||||
// This test is done if moving forward, not flying and is colliding with something.
|
||||
|
||||
// Check for stairs climbing if colliding, not flying and moving forward
|
||||
if ( m_controllingPrim.IsColliding
|
||||
&& !m_controllingPrim.Flying
|
||||
|
|
|
@ -209,7 +209,7 @@ namespace OpenSim.Region.Physics.BulletSPlugin
|
|||
m_VhoverTimescale = Math.Max(pValue, 0.01f);
|
||||
break;
|
||||
case Vehicle.LINEAR_DEFLECTION_EFFICIENCY:
|
||||
m_linearDeflectionEfficiency = Math.Max(pValue, 0.01f);
|
||||
m_linearDeflectionEfficiency = ClampInRange(0f, pValue, 1f);
|
||||
break;
|
||||
case Vehicle.LINEAR_DEFLECTION_TIMESCALE:
|
||||
m_linearDeflectionTimescale = Math.Max(pValue, 0.01f);
|
||||
|
@ -707,7 +707,6 @@ namespace OpenSim.Region.Physics.BulletSPlugin
|
|||
private Vector3 m_knownRotationalVelocity;
|
||||
private Vector3 m_knownRotationalForce;
|
||||
private Vector3 m_knownRotationalImpulse;
|
||||
private Vector3 m_knownForwardVelocity; // vehicle relative forward speed
|
||||
|
||||
private const int m_knownChangedPosition = 1 << 0;
|
||||
private const int m_knownChangedVelocity = 1 << 1;
|
||||
|
@ -719,7 +718,6 @@ namespace OpenSim.Region.Physics.BulletSPlugin
|
|||
private const int m_knownChangedRotationalImpulse = 1 << 7;
|
||||
private const int m_knownChangedTerrainHeight = 1 << 8;
|
||||
private const int m_knownChangedWaterLevel = 1 << 9;
|
||||
private const int m_knownChangedForwardVelocity = 1 <<10;
|
||||
|
||||
public void ForgetKnownVehicleProperties()
|
||||
{
|
||||
|
@ -923,12 +921,7 @@ namespace OpenSim.Region.Physics.BulletSPlugin
|
|||
{
|
||||
get
|
||||
{
|
||||
if ((m_knownHas & m_knownChangedForwardVelocity) == 0)
|
||||
{
|
||||
m_knownForwardVelocity = VehicleVelocity * Quaternion.Inverse(Quaternion.Normalize(VehicleOrientation));
|
||||
m_knownHas |= m_knownChangedForwardVelocity;
|
||||
}
|
||||
return m_knownForwardVelocity;
|
||||
return VehicleVelocity * Quaternion.Inverse(Quaternion.Normalize(VehicleOrientation));
|
||||
}
|
||||
}
|
||||
private float VehicleForwardSpeed
|
||||
|
@ -981,6 +974,8 @@ namespace OpenSim.Region.Physics.BulletSPlugin
|
|||
{
|
||||
ComputeLinearVelocity(pTimestep);
|
||||
|
||||
ComputeLinearDeflection(pTimestep);
|
||||
|
||||
ComputeLinearTerrainHeightCorrection(pTimestep);
|
||||
|
||||
ComputeLinearHover(pTimestep);
|
||||
|
@ -1026,12 +1021,12 @@ namespace OpenSim.Region.Physics.BulletSPlugin
|
|||
{
|
||||
// Step the motor from the current value. Get the correction needed this step.
|
||||
Vector3 origVelW = VehicleVelocity; // DEBUG
|
||||
Vector3 currentVelV = VehicleVelocity * Quaternion.Inverse(VehicleOrientation);
|
||||
Vector3 currentVelV = VehicleForwardVelocity;
|
||||
Vector3 linearMotorCorrectionV = m_linearMotor.Step(pTimestep, currentVelV);
|
||||
|
||||
// Friction reduces vehicle motion
|
||||
Vector3 frictionFactorW = ComputeFrictionFactor(m_linearFrictionTimescale, pTimestep);
|
||||
linearMotorCorrectionV -= (currentVelV * frictionFactorW);
|
||||
// Friction reduces vehicle motion based on absolute speed. Slow vehicle down by friction.
|
||||
Vector3 frictionFactorV = ComputeFrictionFactor(m_linearFrictionTimescale, pTimestep);
|
||||
linearMotorCorrectionV -= (currentVelV * frictionFactorV);
|
||||
|
||||
// Motor is vehicle coordinates. Rotate it to world coordinates
|
||||
Vector3 linearMotorVelocityW = linearMotorCorrectionV * VehicleOrientation;
|
||||
|
@ -1046,11 +1041,38 @@ namespace OpenSim.Region.Physics.BulletSPlugin
|
|||
// Add this correction to the velocity to make it faster/slower.
|
||||
VehicleVelocity += linearMotorVelocityW;
|
||||
|
||||
|
||||
|
||||
VDetailLog("{0}, MoveLinear,velocity,origVelW={1},velV={2},correctV={3},correctW={4},newVelW={5},fricFact={6}",
|
||||
ControllingPrim.LocalID, origVelW, currentVelV, linearMotorCorrectionV,
|
||||
linearMotorVelocityW, VehicleVelocity, frictionFactorW);
|
||||
linearMotorVelocityW, VehicleVelocity, frictionFactorV);
|
||||
}
|
||||
|
||||
//Given a Deflection Effiency and a Velocity, Returns a Velocity that is Partially Deflected onto the X Axis
|
||||
//Clamped so that a DeflectionTimescale of less then 1 does not increase force over original velocity
|
||||
private void ComputeLinearDeflection(float pTimestep)
|
||||
{
|
||||
Vector3 linearDeflectionV = Vector3.Zero;
|
||||
Vector3 velocityV = VehicleForwardVelocity;
|
||||
|
||||
// Velocity in Y and Z dimensions is movement to the side or turning.
|
||||
// Compute deflection factor from the to the side and rotational velocity
|
||||
linearDeflectionV.Y = SortedClampInRange(0, (velocityV.Y * m_linearDeflectionEfficiency) / m_linearDeflectionTimescale, velocityV.Y);
|
||||
linearDeflectionV.Z = SortedClampInRange(0, (velocityV.Z * m_linearDeflectionEfficiency) / m_linearDeflectionTimescale, velocityV.Z);
|
||||
|
||||
// Velocity to the side and around is corrected and moved into the forward direction
|
||||
linearDeflectionV.X += Math.Abs(linearDeflectionV.Y);
|
||||
linearDeflectionV.X += Math.Abs(linearDeflectionV.Z);
|
||||
|
||||
// Scale the deflection to the fractional simulation time
|
||||
linearDeflectionV *= pTimestep;
|
||||
|
||||
// Subtract the sideways and rotational velocity deflection factors while adding the correction forward
|
||||
linearDeflectionV *= new Vector3(1,-1,-1);
|
||||
|
||||
// Correciont is vehicle relative. Convert to world coordinates and add to the velocity
|
||||
VehicleVelocity += linearDeflectionV * VehicleOrientation;
|
||||
|
||||
VDetailLog("{0}, MoveLinear,LinearDeflection,linDefEff={1},linDefTS={2},linDeflectionV={3}",
|
||||
ControllingPrim.LocalID, m_linearDeflectionEfficiency, m_linearDeflectionTimescale, linearDeflectionV);
|
||||
}
|
||||
|
||||
public void ComputeLinearTerrainHeightCorrection(float pTimestep)
|
||||
|
@ -1652,6 +1674,18 @@ namespace OpenSim.Region.Physics.BulletSPlugin
|
|||
return frictionFactor;
|
||||
}
|
||||
|
||||
private float SortedClampInRange(float clampa, float val, float clampb)
|
||||
{
|
||||
if (clampa > clampb)
|
||||
{
|
||||
float temp = clampa;
|
||||
clampa = clampb;
|
||||
clampb = temp;
|
||||
}
|
||||
return ClampInRange(clampa, val, clampb);
|
||||
|
||||
}
|
||||
|
||||
private float ClampInRange(float low, float val, float high)
|
||||
{
|
||||
return Math.Max(low, Math.Min(val, high));
|
||||
|
|
|
@ -134,6 +134,7 @@ public static class BSParam
|
|||
public static float AvatarHeightMidFudge { get; private set; }
|
||||
public static float AvatarHeightHighFudge { get; private set; }
|
||||
public static float AvatarContactProcessingThreshold { get; private set; }
|
||||
public static int AvatarJumpFrames { get; private set; }
|
||||
public static float AvatarBelowGroundUpCorrectionMeters { get; private set; }
|
||||
public static float AvatarStepHeight { get; private set; }
|
||||
public static float AvatarStepApproachFactor { get; private set; }
|
||||
|
@ -567,6 +568,8 @@ public static class BSParam
|
|||
0.1f ),
|
||||
new ParameterDefn<float>("AvatarBelowGroundUpCorrectionMeters", "Meters to move avatar up if it seems to be below ground",
|
||||
1.0f ),
|
||||
new ParameterDefn<int>("AvatarJumpFrames", "Number of frames to allow jump forces. Changes jump height.",
|
||||
4 ),
|
||||
new ParameterDefn<float>("AvatarStepHeight", "Height of a step obstacle to consider step correction",
|
||||
0.6f ) ,
|
||||
new ParameterDefn<float>("AvatarStepApproachFactor", "Factor to control angle of approach to step (0=straight on)",
|
||||
|
|
|
@ -34,6 +34,7 @@ using System.Text;
|
|||
using System.Xml;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Monitoring;
|
||||
using OpenSim.Framework.Servers;
|
||||
using log4net;
|
||||
using log4net.Config;
|
||||
|
@ -190,16 +191,7 @@ namespace OpenSim.Server.Base
|
|||
}
|
||||
|
||||
RegisterCommonCommands();
|
||||
|
||||
// Register the quit command
|
||||
//
|
||||
MainConsole.Instance.Commands.AddCommand("General", false, "quit",
|
||||
"quit",
|
||||
"Quit the application", HandleQuit);
|
||||
|
||||
MainConsole.Instance.Commands.AddCommand("General", false, "shutdown",
|
||||
"shutdown",
|
||||
"Quit the application", HandleQuit);
|
||||
RegisterCommonComponents(Config);
|
||||
|
||||
// Allow derived classes to perform initialization that
|
||||
// needs to be done after the console has opened
|
||||
|
@ -214,6 +206,9 @@ namespace OpenSim.Server.Base
|
|||
|
||||
public virtual int Run()
|
||||
{
|
||||
Watchdog.Enabled = true;
|
||||
MemoryWatchdog.Enabled = true;
|
||||
|
||||
while (m_Running)
|
||||
{
|
||||
try
|
||||
|
@ -231,11 +226,12 @@ namespace OpenSim.Server.Base
|
|||
return 0;
|
||||
}
|
||||
|
||||
protected virtual void HandleQuit(string module, string[] args)
|
||||
protected override void ShutdownSpecific()
|
||||
{
|
||||
m_Running = false;
|
||||
m_log.Info("[CONSOLE] Quitting");
|
||||
|
||||
base.ShutdownSpecific();
|
||||
}
|
||||
|
||||
protected virtual void ReadConfig()
|
||||
|
@ -246,4 +242,4 @@ namespace OpenSim.Server.Base
|
|||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -61,7 +61,7 @@ namespace OpenSim.Server.Handlers.Hypergrid
|
|||
m_Proxy = proxy;
|
||||
}
|
||||
|
||||
protected override bool CreateAgent(GridRegion destination, AgentCircuitData aCircuit, uint teleportFlags, out string reason)
|
||||
protected override bool CreateAgent(GridRegion gatekeeper, GridRegion destination, AgentCircuitData aCircuit, uint teleportFlags, bool fromLogin, out string reason)
|
||||
{
|
||||
return m_GatekeeperService.LoginAgent(aCircuit, destination, out reason);
|
||||
}
|
||||
|
|
|
@ -49,191 +49,87 @@ using log4net;
|
|||
|
||||
namespace OpenSim.Server.Handlers.Hypergrid
|
||||
{
|
||||
public class HomeAgentHandler
|
||||
public class HomeAgentHandler : AgentPostHandler
|
||||
{
|
||||
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
|
||||
private IUserAgentService m_UserAgentService;
|
||||
|
||||
private string m_LoginServerIP;
|
||||
private bool m_Proxy = false;
|
||||
|
||||
public HomeAgentHandler(IUserAgentService userAgentService, string loginServerIP, bool proxy)
|
||||
public HomeAgentHandler(IUserAgentService userAgentService, string loginServerIP, bool proxy) :
|
||||
base("/homeagent")
|
||||
{
|
||||
m_UserAgentService = userAgentService;
|
||||
m_LoginServerIP = loginServerIP;
|
||||
m_Proxy = proxy;
|
||||
}
|
||||
|
||||
public Hashtable Handler(Hashtable request)
|
||||
protected override AgentDestinationData CreateAgentDestinationData()
|
||||
{
|
||||
// m_log.Debug("[CONNECTION DEBUGGING]: HomeAgentHandler Called");
|
||||
//
|
||||
// m_log.Debug("---------------------------");
|
||||
// m_log.Debug(" >> uri=" + request["uri"]);
|
||||
// m_log.Debug(" >> content-type=" + request["content-type"]);
|
||||
// m_log.Debug(" >> http-method=" + request["http-method"]);
|
||||
// m_log.Debug("---------------------------\n");
|
||||
|
||||
Hashtable responsedata = new Hashtable();
|
||||
responsedata["content_type"] = "text/html";
|
||||
responsedata["keepalive"] = false;
|
||||
|
||||
|
||||
UUID agentID;
|
||||
UUID regionID;
|
||||
string action;
|
||||
if (!Utils.GetParams((string)request["uri"], out agentID, out regionID, out action))
|
||||
{
|
||||
m_log.InfoFormat("[HOME AGENT HANDLER]: Invalid parameters for agent message {0}", request["uri"]);
|
||||
responsedata["int_response_code"] = 404;
|
||||
responsedata["str_response_string"] = "false";
|
||||
|
||||
return responsedata;
|
||||
}
|
||||
|
||||
// Next, let's parse the verb
|
||||
string method = (string)request["http-method"];
|
||||
if (method.Equals("POST"))
|
||||
{
|
||||
DoAgentPost(request, responsedata, agentID);
|
||||
return responsedata;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_log.InfoFormat("[HOME AGENT HANDLER]: method {0} not supported in agent message", method);
|
||||
responsedata["int_response_code"] = HttpStatusCode.MethodNotAllowed;
|
||||
responsedata["str_response_string"] = "Method not allowed";
|
||||
|
||||
return responsedata;
|
||||
}
|
||||
|
||||
return new ExtendedAgentDestinationData();
|
||||
}
|
||||
|
||||
protected void DoAgentPost(Hashtable request, Hashtable responsedata, UUID id)
|
||||
protected override void UnpackData(OSDMap args, AgentDestinationData d, Hashtable request)
|
||||
{
|
||||
OSDMap args = Utils.GetOSDMap((string)request["body"]);
|
||||
if (args == null)
|
||||
{
|
||||
responsedata["int_response_code"] = HttpStatusCode.BadRequest;
|
||||
responsedata["str_response_string"] = "Bad request";
|
||||
return;
|
||||
}
|
||||
|
||||
// retrieve the input arguments
|
||||
int x = 0, y = 0;
|
||||
UUID uuid = UUID.Zero;
|
||||
string regionname = string.Empty;
|
||||
string gatekeeper_host = string.Empty;
|
||||
string gatekeeper_serveruri = string.Empty;
|
||||
string destination_serveruri = string.Empty;
|
||||
int gatekeeper_port = 0;
|
||||
IPEndPoint client_ipaddress = null;
|
||||
|
||||
if (args.ContainsKey("gatekeeper_host") && args["gatekeeper_host"] != null)
|
||||
gatekeeper_host = args["gatekeeper_host"].AsString();
|
||||
if (args.ContainsKey("gatekeeper_port") && args["gatekeeper_port"] != null)
|
||||
Int32.TryParse(args["gatekeeper_port"].AsString(), out gatekeeper_port);
|
||||
if (args.ContainsKey("gatekeeper_serveruri") && args["gatekeeper_serveruri"] !=null)
|
||||
gatekeeper_serveruri = args["gatekeeper_serveruri"];
|
||||
if (args.ContainsKey("destination_serveruri") && args["destination_serveruri"] !=null)
|
||||
destination_serveruri = args["destination_serveruri"];
|
||||
|
||||
GridRegion gatekeeper = new GridRegion();
|
||||
gatekeeper.ServerURI = gatekeeper_serveruri;
|
||||
gatekeeper.ExternalHostName = gatekeeper_host;
|
||||
gatekeeper.HttpPort = (uint)gatekeeper_port;
|
||||
gatekeeper.InternalEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0);
|
||||
|
||||
if (args.ContainsKey("destination_x") && args["destination_x"] != null)
|
||||
Int32.TryParse(args["destination_x"].AsString(), out x);
|
||||
else
|
||||
m_log.WarnFormat(" -- request didn't have destination_x");
|
||||
if (args.ContainsKey("destination_y") && args["destination_y"] != null)
|
||||
Int32.TryParse(args["destination_y"].AsString(), out y);
|
||||
else
|
||||
m_log.WarnFormat(" -- request didn't have destination_y");
|
||||
if (args.ContainsKey("destination_uuid") && args["destination_uuid"] != null)
|
||||
UUID.TryParse(args["destination_uuid"].AsString(), out uuid);
|
||||
if (args.ContainsKey("destination_name") && args["destination_name"] != null)
|
||||
regionname = args["destination_name"].ToString();
|
||||
|
||||
if (args.ContainsKey("client_ip") && args["client_ip"] != null)
|
||||
{
|
||||
string ip_str = args["client_ip"].ToString();
|
||||
try
|
||||
{
|
||||
string callerIP = GetCallerIP(request);
|
||||
// Verify if this caller has authority to send the client IP
|
||||
if (callerIP == m_LoginServerIP)
|
||||
client_ipaddress = new IPEndPoint(IPAddress.Parse(ip_str), 0);
|
||||
else // leaving this for now, but this warning should be removed
|
||||
m_log.WarnFormat("[HOME AGENT HANDLER]: Unauthorized machine {0} tried to set client ip to {1}", callerIP, ip_str);
|
||||
}
|
||||
catch
|
||||
{
|
||||
m_log.DebugFormat("[HOME AGENT HANDLER]: Exception parsing client ip address from {0}", ip_str);
|
||||
}
|
||||
}
|
||||
|
||||
GridRegion destination = new GridRegion();
|
||||
destination.RegionID = uuid;
|
||||
destination.RegionLocX = x;
|
||||
destination.RegionLocY = y;
|
||||
destination.RegionName = regionname;
|
||||
destination.ServerURI = destination_serveruri;
|
||||
|
||||
AgentCircuitData aCircuit = new AgentCircuitData();
|
||||
base.UnpackData(args, d, request);
|
||||
ExtendedAgentDestinationData data = (ExtendedAgentDestinationData)d;
|
||||
try
|
||||
{
|
||||
aCircuit.UnpackAgentCircuitData(args);
|
||||
if (args.ContainsKey("gatekeeper_host") && args["gatekeeper_host"] != null)
|
||||
data.host = args["gatekeeper_host"].AsString();
|
||||
if (args.ContainsKey("gatekeeper_port") && args["gatekeeper_port"] != null)
|
||||
Int32.TryParse(args["gatekeeper_port"].AsString(), out data.port);
|
||||
if (args.ContainsKey("gatekeeper_serveruri") && args["gatekeeper_serveruri"] != null)
|
||||
data.gatekeeperServerURI = args["gatekeeper_serveruri"];
|
||||
if (args.ContainsKey("destination_serveruri") && args["destination_serveruri"] != null)
|
||||
data.destinationServerURI = args["destination_serveruri"];
|
||||
|
||||
}
|
||||
catch (Exception ex)
|
||||
catch (InvalidCastException e)
|
||||
{
|
||||
m_log.InfoFormat("[HOME AGENT HANDLER]: exception on unpacking ChildCreate message {0}", ex.Message);
|
||||
responsedata["int_response_code"] = HttpStatusCode.BadRequest;
|
||||
responsedata["str_response_string"] = "Bad request";
|
||||
return;
|
||||
m_log.ErrorFormat("[HOME AGENT HANDLER]: Bad cast in UnpackData");
|
||||
}
|
||||
|
||||
OSDMap resp = new OSDMap(2);
|
||||
string reason = String.Empty;
|
||||
string callerIP = GetCallerIP(request);
|
||||
// Verify if this call came from the login server
|
||||
if (callerIP == m_LoginServerIP)
|
||||
data.fromLogin = true;
|
||||
|
||||
bool result = m_UserAgentService.LoginAgentToGrid(aCircuit, gatekeeper, destination, client_ipaddress, out reason);
|
||||
|
||||
resp["reason"] = OSD.FromString(reason);
|
||||
resp["success"] = OSD.FromBoolean(result);
|
||||
|
||||
// TODO: add reason if not String.Empty?
|
||||
responsedata["int_response_code"] = HttpStatusCode.OK;
|
||||
responsedata["str_response_string"] = OSDParser.SerializeJsonString(resp);
|
||||
}
|
||||
|
||||
private string GetCallerIP(Hashtable request)
|
||||
protected override GridRegion ExtractGatekeeper(AgentDestinationData d)
|
||||
{
|
||||
if (!m_Proxy)
|
||||
return Util.GetCallerIP(request);
|
||||
|
||||
// We're behind a proxy
|
||||
Hashtable headers = (Hashtable)request["headers"];
|
||||
string xff = "X-Forwarded-For";
|
||||
if (headers.ContainsKey(xff.ToLower()))
|
||||
xff = xff.ToLower();
|
||||
|
||||
if (!headers.ContainsKey(xff) || headers[xff] == null)
|
||||
if (d is ExtendedAgentDestinationData)
|
||||
{
|
||||
m_log.WarnFormat("[AGENT HANDLER]: No XFF header");
|
||||
return Util.GetCallerIP(request);
|
||||
ExtendedAgentDestinationData data = (ExtendedAgentDestinationData)d;
|
||||
GridRegion gatekeeper = new GridRegion();
|
||||
gatekeeper.ServerURI = data.gatekeeperServerURI;
|
||||
gatekeeper.ExternalHostName = data.host;
|
||||
gatekeeper.HttpPort = (uint)data.port;
|
||||
gatekeeper.InternalEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0);
|
||||
|
||||
return gatekeeper;
|
||||
}
|
||||
else
|
||||
m_log.WarnFormat("[HOME AGENT HANDLER]: Wrong data type");
|
||||
|
||||
m_log.DebugFormat("[AGENT HANDLER]: XFF is {0}", headers[xff]);
|
||||
|
||||
IPEndPoint ep = Util.GetClientIPFromXFF((string)headers[xff]);
|
||||
if (ep != null)
|
||||
return ep.Address.ToString();
|
||||
|
||||
// Oops
|
||||
return Util.GetCallerIP(request);
|
||||
return null;
|
||||
}
|
||||
|
||||
|
||||
protected override bool CreateAgent(GridRegion gatekeeper, GridRegion destination, AgentCircuitData aCircuit, uint teleportFlags, bool fromLogin, out string reason)
|
||||
{
|
||||
return m_UserAgentService.LoginAgentToGrid(aCircuit, gatekeeper, destination, fromLogin, out reason);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public class ExtendedAgentDestinationData : AgentDestinationData
|
||||
{
|
||||
public string host;
|
||||
public int port;
|
||||
public string gatekeeperServerURI;
|
||||
public string destinationServerURI;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -108,7 +108,7 @@ namespace OpenSim.Server.Handlers.Hypergrid
|
|||
server.AddXmlRPCHandler("get_uui", GetUUI, false);
|
||||
server.AddXmlRPCHandler("get_uuid", GetUUID, false);
|
||||
|
||||
server.AddHTTPHandler("/homeagent/", new HomeAgentHandler(m_HomeUsersService, loginServerIP, proxy).Handler);
|
||||
server.AddStreamHandler(new HomeAgentHandler(m_HomeUsersService, loginServerIP, proxy));
|
||||
}
|
||||
|
||||
public XmlRpcResponse GetHomeRegion(XmlRpcRequest request, IPEndPoint remoteClient)
|
||||
|
|
|
@ -328,31 +328,16 @@ namespace OpenSim.Server.Handlers.Simulation
|
|||
return;
|
||||
}
|
||||
|
||||
// retrieve the input arguments
|
||||
int x = 0, y = 0;
|
||||
UUID uuid = UUID.Zero;
|
||||
string regionname = string.Empty;
|
||||
uint teleportFlags = 0;
|
||||
if (args.ContainsKey("destination_x") && args["destination_x"] != null)
|
||||
Int32.TryParse(args["destination_x"].AsString(), out x);
|
||||
else
|
||||
m_log.WarnFormat(" -- request didn't have destination_x");
|
||||
if (args.ContainsKey("destination_y") && args["destination_y"] != null)
|
||||
Int32.TryParse(args["destination_y"].AsString(), out y);
|
||||
else
|
||||
m_log.WarnFormat(" -- request didn't have destination_y");
|
||||
if (args.ContainsKey("destination_uuid") && args["destination_uuid"] != null)
|
||||
UUID.TryParse(args["destination_uuid"].AsString(), out uuid);
|
||||
if (args.ContainsKey("destination_name") && args["destination_name"] != null)
|
||||
regionname = args["destination_name"].ToString();
|
||||
if (args.ContainsKey("teleport_flags") && args["teleport_flags"] != null)
|
||||
teleportFlags = args["teleport_flags"].AsUInteger();
|
||||
AgentDestinationData data = CreateAgentDestinationData();
|
||||
UnpackData(args, data, request);
|
||||
|
||||
GridRegion destination = new GridRegion();
|
||||
destination.RegionID = uuid;
|
||||
destination.RegionLocX = x;
|
||||
destination.RegionLocY = y;
|
||||
destination.RegionName = regionname;
|
||||
destination.RegionID = data.uuid;
|
||||
destination.RegionLocX = data.x;
|
||||
destination.RegionLocY = data.y;
|
||||
destination.RegionName = data.name;
|
||||
|
||||
GridRegion gatekeeper = ExtractGatekeeper(data);
|
||||
|
||||
AgentCircuitData aCircuit = new AgentCircuitData();
|
||||
try
|
||||
|
@ -373,7 +358,7 @@ namespace OpenSim.Server.Handlers.Simulation
|
|||
// This is the meaning of POST agent
|
||||
//m_regionClient.AdjustUserInformation(aCircuit);
|
||||
//bool result = m_SimulationService.CreateAgent(destination, aCircuit, teleportFlags, out reason);
|
||||
bool result = CreateAgent(destination, aCircuit, teleportFlags, out reason);
|
||||
bool result = CreateAgent(gatekeeper, destination, aCircuit, data.flags, data.fromLogin, out reason);
|
||||
|
||||
resp["reason"] = OSD.FromString(reason);
|
||||
resp["success"] = OSD.FromBoolean(result);
|
||||
|
@ -385,7 +370,36 @@ namespace OpenSim.Server.Handlers.Simulation
|
|||
responsedata["str_response_string"] = OSDParser.SerializeJsonString(resp);
|
||||
}
|
||||
|
||||
private string GetCallerIP(Hashtable request)
|
||||
protected virtual AgentDestinationData CreateAgentDestinationData()
|
||||
{
|
||||
return new AgentDestinationData();
|
||||
}
|
||||
|
||||
protected virtual void UnpackData(OSDMap args, AgentDestinationData data, Hashtable request)
|
||||
{
|
||||
// retrieve the input arguments
|
||||
if (args.ContainsKey("destination_x") && args["destination_x"] != null)
|
||||
Int32.TryParse(args["destination_x"].AsString(), out data.x);
|
||||
else
|
||||
m_log.WarnFormat(" -- request didn't have destination_x");
|
||||
if (args.ContainsKey("destination_y") && args["destination_y"] != null)
|
||||
Int32.TryParse(args["destination_y"].AsString(), out data.y);
|
||||
else
|
||||
m_log.WarnFormat(" -- request didn't have destination_y");
|
||||
if (args.ContainsKey("destination_uuid") && args["destination_uuid"] != null)
|
||||
UUID.TryParse(args["destination_uuid"].AsString(), out data.uuid);
|
||||
if (args.ContainsKey("destination_name") && args["destination_name"] != null)
|
||||
data.name = args["destination_name"].ToString();
|
||||
if (args.ContainsKey("teleport_flags") && args["teleport_flags"] != null)
|
||||
data.flags = args["teleport_flags"].AsUInteger();
|
||||
}
|
||||
|
||||
protected virtual GridRegion ExtractGatekeeper(AgentDestinationData data)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
protected string GetCallerIP(Hashtable request)
|
||||
{
|
||||
if (!m_Proxy)
|
||||
return Util.GetCallerIP(request);
|
||||
|
@ -418,7 +432,7 @@ namespace OpenSim.Server.Handlers.Simulation
|
|||
}
|
||||
|
||||
// subclasses can override this
|
||||
protected virtual bool CreateAgent(GridRegion destination, AgentCircuitData aCircuit, uint teleportFlags, out string reason)
|
||||
protected virtual bool CreateAgent(GridRegion gatekeeper, GridRegion destination, AgentCircuitData aCircuit, uint teleportFlags, bool fromLogin, out string reason)
|
||||
{
|
||||
return m_SimulationService.CreateAgent(destination, aCircuit, teleportFlags, out reason);
|
||||
}
|
||||
|
@ -562,7 +576,6 @@ namespace OpenSim.Server.Handlers.Simulation
|
|||
//agent.Dump();
|
||||
// This is one of the meanings of PUT agent
|
||||
result = UpdateAgent(destination, agent);
|
||||
|
||||
}
|
||||
else if ("AgentPosition".Equals(messageType))
|
||||
{
|
||||
|
@ -593,4 +606,14 @@ namespace OpenSim.Server.Handlers.Simulation
|
|||
return m_SimulationService.UpdateAgent(destination, agent);
|
||||
}
|
||||
}
|
||||
|
||||
public class AgentDestinationData
|
||||
{
|
||||
public int x;
|
||||
public int y;
|
||||
public string name;
|
||||
public UUID uuid;
|
||||
public uint flags;
|
||||
public bool fromLogin;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -53,7 +53,8 @@ namespace OpenSim.Services.Connectors.Hypergrid
|
|||
|
||||
private IAssetService m_AssetService;
|
||||
|
||||
public GatekeeperServiceConnector() : base()
|
||||
public GatekeeperServiceConnector()
|
||||
: base()
|
||||
{
|
||||
}
|
||||
|
||||
|
@ -123,11 +124,13 @@ namespace OpenSim.Services.Connectors.Hypergrid
|
|||
realHandle = Convert.ToUInt64((string)hash["handle"]);
|
||||
//m_log.Debug(">> HERE, realHandle: " + realHandle);
|
||||
}
|
||||
if (hash["region_image"] != null) {
|
||||
if (hash["region_image"] != null)
|
||||
{
|
||||
imageURL = (string)hash["region_image"];
|
||||
//m_log.Debug(">> HERE, imageURL: " + imageURL);
|
||||
}
|
||||
if (hash["external_name"] != null) {
|
||||
if (hash["external_name"] != null)
|
||||
{
|
||||
externalName = (string)hash["external_name"];
|
||||
//m_log.Debug(">> HERE, externalName: " + externalName);
|
||||
}
|
||||
|
@ -178,7 +181,7 @@ namespace OpenSim.Services.Connectors.Hypergrid
|
|||
//m_log.Debug("Size: " + m.PhysicalDimension.Height + "-" + m.PhysicalDimension.Width);
|
||||
imageData = OpenJPEG.EncodeFromImage(bitmap, true);
|
||||
}
|
||||
|
||||
|
||||
AssetBase ass = new AssetBase(UUID.Random(), "region " + name, (sbyte)AssetType.Texture, regionID.ToString());
|
||||
|
||||
// !!! for now
|
||||
|
@ -257,7 +260,8 @@ namespace OpenSim.Services.Connectors.Hypergrid
|
|||
region.RegionName = (string)hash["region_name"];
|
||||
//m_log.Debug(">> HERE, region_name: " + region.RegionName);
|
||||
}
|
||||
if (hash["hostname"] != null) {
|
||||
if (hash["hostname"] != null)
|
||||
{
|
||||
region.ExternalHostName = (string)hash["hostname"];
|
||||
//m_log.Debug(">> HERE, hostname: " + region.ExternalHostName);
|
||||
}
|
||||
|
@ -275,10 +279,10 @@ namespace OpenSim.Services.Connectors.Hypergrid
|
|||
region.InternalEndPoint = new IPEndPoint(IPAddress.Parse("0.0.0.0"), p);
|
||||
//m_log.Debug(">> HERE, internal_port: " + region.InternalEndPoint);
|
||||
}
|
||||
|
||||
|
||||
if (hash["server_uri"] != null)
|
||||
{
|
||||
region.ServerURI = (string) hash["server_uri"];
|
||||
region.ServerURI = (string)hash["server_uri"];
|
||||
//m_log.Debug(">> HERE, server_uri: " + region.ServerURI);
|
||||
}
|
||||
|
||||
|
@ -295,55 +299,5 @@ namespace OpenSim.Services.Connectors.Hypergrid
|
|||
|
||||
return null;
|
||||
}
|
||||
|
||||
public bool CreateAgent(GridRegion destination, AgentCircuitData aCircuit, uint flags, out string myipaddress, out string reason)
|
||||
{
|
||||
// m_log.DebugFormat("[GATEKEEPER SERVICE CONNECTOR]: CreateAgent start");
|
||||
|
||||
myipaddress = String.Empty;
|
||||
reason = String.Empty;
|
||||
|
||||
if (destination == null)
|
||||
{
|
||||
m_log.Debug("[GATEKEEPER SERVICE CONNECTOR]: Given destination is null");
|
||||
return false;
|
||||
}
|
||||
|
||||
string uri = destination.ServerURI + AgentPath() + aCircuit.AgentID + "/";
|
||||
|
||||
try
|
||||
{
|
||||
OSDMap args = aCircuit.PackAgentCircuitData();
|
||||
|
||||
args["destination_x"] = OSD.FromString(destination.RegionLocX.ToString());
|
||||
args["destination_y"] = OSD.FromString(destination.RegionLocY.ToString());
|
||||
args["destination_name"] = OSD.FromString(destination.RegionName);
|
||||
args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
|
||||
args["teleport_flags"] = OSD.FromString(flags.ToString());
|
||||
|
||||
OSDMap result = WebUtil.PostToService(uri, args, 80000);
|
||||
if (result["Success"].AsBoolean())
|
||||
{
|
||||
OSDMap unpacked = (OSDMap)result["_Result"];
|
||||
|
||||
if (unpacked != null)
|
||||
{
|
||||
reason = unpacked["reason"].AsString();
|
||||
myipaddress = unpacked["your_ip"].AsString();
|
||||
return unpacked["success"].AsBoolean();
|
||||
}
|
||||
}
|
||||
|
||||
reason = result["Message"] != null ? result["Message"].AsString() : "error";
|
||||
return false;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.Warn("[REMOTE SIMULATION CONNECTOR]: CreateAgent failed with exception: " + e.ToString());
|
||||
reason = e.Message;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -44,13 +44,14 @@ using Nini.Config;
|
|||
|
||||
namespace OpenSim.Services.Connectors.Hypergrid
|
||||
{
|
||||
public class UserAgentServiceConnector : IUserAgentService
|
||||
public class UserAgentServiceConnector : SimulationServiceConnector, IUserAgentService
|
||||
{
|
||||
private static readonly ILog m_log =
|
||||
LogManager.GetLogger(
|
||||
MethodBase.GetCurrentMethod().DeclaringType);
|
||||
|
||||
string m_ServerURL;
|
||||
private string m_ServerURL;
|
||||
private GridRegion m_Gatekeeper;
|
||||
|
||||
public UserAgentServiceConnector(string url) : this(url, true)
|
||||
{
|
||||
|
@ -104,9 +105,15 @@ namespace OpenSim.Services.Connectors.Hypergrid
|
|||
m_log.DebugFormat("[USER AGENT CONNECTOR]: UserAgentServiceConnector started for {0}", m_ServerURL);
|
||||
}
|
||||
|
||||
protected override string AgentPath()
|
||||
{
|
||||
return "homeagent/";
|
||||
}
|
||||
|
||||
// The Login service calls this interface with a non-null [client] ipaddress
|
||||
public bool LoginAgentToGrid(AgentCircuitData aCircuit, GridRegion gatekeeper, GridRegion destination, IPEndPoint ipaddress, out string reason)
|
||||
// The Login service calls this interface with fromLogin=true
|
||||
// Sims call it with fromLogin=false
|
||||
// Either way, this is verified by the handler
|
||||
public bool LoginAgentToGrid(AgentCircuitData aCircuit, GridRegion gatekeeper, GridRegion destination, bool fromLogin, out string reason)
|
||||
{
|
||||
reason = String.Empty;
|
||||
|
||||
|
@ -117,119 +124,34 @@ namespace OpenSim.Services.Connectors.Hypergrid
|
|||
return false;
|
||||
}
|
||||
|
||||
string uri = m_ServerURL + "homeagent/" + aCircuit.AgentID + "/";
|
||||
GridRegion home = new GridRegion();
|
||||
home.ServerURI = m_ServerURL;
|
||||
home.RegionID = destination.RegionID;
|
||||
home.RegionLocX = destination.RegionLocX;
|
||||
home.RegionLocY = destination.RegionLocY;
|
||||
|
||||
Console.WriteLine(" >>> LoginAgentToGrid <<< " + uri);
|
||||
m_Gatekeeper = gatekeeper;
|
||||
|
||||
HttpWebRequest AgentCreateRequest = (HttpWebRequest)WebRequest.Create(uri);
|
||||
AgentCreateRequest.Method = "POST";
|
||||
AgentCreateRequest.ContentType = "application/json";
|
||||
AgentCreateRequest.Timeout = 10000;
|
||||
//AgentCreateRequest.KeepAlive = false;
|
||||
//AgentCreateRequest.Headers.Add("Authorization", authKey);
|
||||
|
||||
// Fill it in
|
||||
OSDMap args = PackCreateAgentArguments(aCircuit, gatekeeper, destination, ipaddress);
|
||||
|
||||
string strBuffer = "";
|
||||
byte[] buffer = new byte[1];
|
||||
try
|
||||
{
|
||||
strBuffer = OSDParser.SerializeJsonString(args);
|
||||
Encoding str = Util.UTF8;
|
||||
buffer = str.GetBytes(strBuffer);
|
||||
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
m_log.WarnFormat("[USER AGENT CONNECTOR]: Exception thrown on serialization of ChildCreate: {0}", e.Message);
|
||||
// ignore. buffer will be empty, caller should check.
|
||||
}
|
||||
|
||||
Stream os = null;
|
||||
try
|
||||
{ // send the Post
|
||||
AgentCreateRequest.ContentLength = buffer.Length; //Count bytes to send
|
||||
os = AgentCreateRequest.GetRequestStream();
|
||||
os.Write(buffer, 0, strBuffer.Length); //Send it
|
||||
m_log.InfoFormat("[USER AGENT CONNECTOR]: Posted CreateAgent request to remote sim {0}, region {1}, x={2} y={3}",
|
||||
uri, destination.RegionName, destination.RegionLocX, destination.RegionLocY);
|
||||
}
|
||||
//catch (WebException ex)
|
||||
catch
|
||||
{
|
||||
//m_log.InfoFormat("[USER AGENT CONNECTOR]: Bad send on ChildAgentUpdate {0}", ex.Message);
|
||||
reason = "cannot contact remote region";
|
||||
return false;
|
||||
}
|
||||
finally
|
||||
{
|
||||
if (os != null)
|
||||
os.Close();
|
||||
}
|
||||
|
||||
// Let's wait for the response
|
||||
//m_log.Info("[USER AGENT CONNECTOR]: Waiting for a reply after DoCreateChildAgentCall");
|
||||
|
||||
try
|
||||
{
|
||||
using (WebResponse webResponse = AgentCreateRequest.GetResponse())
|
||||
{
|
||||
if (webResponse == null)
|
||||
{
|
||||
m_log.Info("[USER AGENT CONNECTOR]: Null reply on DoCreateChildAgentCall post");
|
||||
}
|
||||
else
|
||||
{
|
||||
using (Stream s = webResponse.GetResponseStream())
|
||||
{
|
||||
using (StreamReader sr = new StreamReader(s))
|
||||
{
|
||||
string response = sr.ReadToEnd().Trim();
|
||||
m_log.InfoFormat("[USER AGENT CONNECTOR]: DoCreateChildAgentCall reply was {0} ", response);
|
||||
|
||||
if (!String.IsNullOrEmpty(response))
|
||||
{
|
||||
try
|
||||
{
|
||||
// we assume we got an OSDMap back
|
||||
OSDMap r = Util.GetOSDMap(response);
|
||||
bool success = r["success"].AsBoolean();
|
||||
reason = r["reason"].AsString();
|
||||
return success;
|
||||
}
|
||||
catch (NullReferenceException e)
|
||||
{
|
||||
m_log.InfoFormat("[USER AGENT CONNECTOR]: exception on reply of DoCreateChildAgentCall {0}", e.Message);
|
||||
|
||||
// check for old style response
|
||||
if (response.ToLower().StartsWith("true"))
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
catch (WebException ex)
|
||||
{
|
||||
m_log.InfoFormat("[USER AGENT CONNECTOR]: exception on reply of DoCreateChildAgentCall {0}", ex.Message);
|
||||
reason = "Destination did not reply";
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
Console.WriteLine(" >>> LoginAgentToGrid <<< " + home.ServerURI);
|
||||
|
||||
uint flags = fromLogin ? (uint)TeleportFlags.ViaLogin : (uint)TeleportFlags.ViaHome;
|
||||
return CreateAgent(home, aCircuit, flags, out reason);
|
||||
}
|
||||
|
||||
|
||||
// The simulators call this interface
|
||||
public bool LoginAgentToGrid(AgentCircuitData aCircuit, GridRegion gatekeeper, GridRegion destination, out string reason)
|
||||
{
|
||||
return LoginAgentToGrid(aCircuit, gatekeeper, destination, null, out reason);
|
||||
return LoginAgentToGrid(aCircuit, gatekeeper, destination, false, out reason);
|
||||
}
|
||||
|
||||
protected override void PackData(OSDMap args, AgentCircuitData aCircuit, GridRegion destination, uint flags)
|
||||
{
|
||||
base.PackData(args, aCircuit, destination, flags);
|
||||
args["gatekeeper_serveruri"] = OSD.FromString(m_Gatekeeper.ServerURI);
|
||||
args["gatekeeper_host"] = OSD.FromString(m_Gatekeeper.ExternalHostName);
|
||||
args["gatekeeper_port"] = OSD.FromString(m_Gatekeeper.HttpPort.ToString());
|
||||
args["destination_serveruri"] = OSD.FromString(destination.ServerURI);
|
||||
}
|
||||
|
||||
protected OSDMap PackCreateAgentArguments(AgentCircuitData aCircuit, GridRegion gatekeeper, GridRegion destination, IPEndPoint ipaddress)
|
||||
|
|
|
@ -79,11 +79,27 @@ namespace OpenSim.Services.Connectors.Simulation
|
|||
return "agent/";
|
||||
}
|
||||
|
||||
protected virtual void PackData(OSDMap args, AgentCircuitData aCircuit, GridRegion destination, uint flags)
|
||||
{
|
||||
args["destination_x"] = OSD.FromString(destination.RegionLocX.ToString());
|
||||
args["destination_y"] = OSD.FromString(destination.RegionLocY.ToString());
|
||||
args["destination_name"] = OSD.FromString(destination.RegionName);
|
||||
args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
|
||||
args["teleport_flags"] = OSD.FromString(flags.ToString());
|
||||
}
|
||||
|
||||
public bool CreateAgent(GridRegion destination, AgentCircuitData aCircuit, uint flags, out string reason)
|
||||
{
|
||||
// m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: CreateAgent start");
|
||||
|
||||
string tmp = String.Empty;
|
||||
return CreateAgent(destination, aCircuit, flags, out tmp, out reason);
|
||||
}
|
||||
|
||||
public bool CreateAgent(GridRegion destination, AgentCircuitData aCircuit, uint flags, out string myipaddress, out string reason)
|
||||
{
|
||||
m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: Creating agent at {0}", destination.ServerURI);
|
||||
reason = String.Empty;
|
||||
myipaddress = String.Empty;
|
||||
|
||||
if (destination == null)
|
||||
{
|
||||
m_log.Debug("[REMOTE SIMULATION CONNECTOR]: Given destination is null");
|
||||
|
@ -95,12 +111,7 @@ namespace OpenSim.Services.Connectors.Simulation
|
|||
try
|
||||
{
|
||||
OSDMap args = aCircuit.PackAgentCircuitData();
|
||||
|
||||
args["destination_x"] = OSD.FromString(destination.RegionLocX.ToString());
|
||||
args["destination_y"] = OSD.FromString(destination.RegionLocY.ToString());
|
||||
args["destination_name"] = OSD.FromString(destination.RegionName);
|
||||
args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
|
||||
args["teleport_flags"] = OSD.FromString(flags.ToString());
|
||||
PackData(args, aCircuit, destination, flags);
|
||||
|
||||
OSDMap result = WebUtil.PostToServiceCompressed(uri, args, 30000);
|
||||
bool success = result["success"].AsBoolean();
|
||||
|
@ -110,6 +121,7 @@ namespace OpenSim.Services.Connectors.Simulation
|
|||
|
||||
reason = data["reason"].AsString();
|
||||
success = data["success"].AsBoolean();
|
||||
myipaddress = data["your_ip"].AsString();
|
||||
return success;
|
||||
}
|
||||
|
||||
|
@ -124,6 +136,7 @@ namespace OpenSim.Services.Connectors.Simulation
|
|||
|
||||
reason = data["reason"].AsString();
|
||||
success = data["success"].AsBoolean();
|
||||
myipaddress = data["your_ip"].AsString();
|
||||
m_log.WarnFormat(
|
||||
"[REMOTE SIMULATION CONNECTOR]: Remote simulator {0} did not accept compressed transfer, suggest updating it.", destination.RegionName);
|
||||
return success;
|
||||
|
@ -228,7 +241,7 @@ namespace OpenSim.Services.Connectors.Simulation
|
|||
/// </summary>
|
||||
private bool UpdateAgent(GridRegion destination, IAgentData cAgentData, int timeout)
|
||||
{
|
||||
// m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: UpdateAgent start");
|
||||
// m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: UpdateAgent in {0}", destination.ServerURI);
|
||||
|
||||
// Eventually, we want to use a caps url instead of the agentID
|
||||
string uri = destination.ServerURI + AgentPath() + cAgentData.AgentID + "/";
|
||||
|
|
|
@ -210,10 +210,10 @@ namespace OpenSim.Services.HypergridService
|
|||
return home;
|
||||
}
|
||||
|
||||
public bool LoginAgentToGrid(AgentCircuitData agentCircuit, GridRegion gatekeeper, GridRegion finalDestination, IPEndPoint clientIP, out string reason)
|
||||
public bool LoginAgentToGrid(AgentCircuitData agentCircuit, GridRegion gatekeeper, GridRegion finalDestination, bool fromLogin, out string reason)
|
||||
{
|
||||
m_log.DebugFormat("[USER AGENT SERVICE]: Request to login user {0} {1} (@{2}) to grid {3}",
|
||||
agentCircuit.firstname, agentCircuit.lastname, ((clientIP == null) ? "stored IP" : clientIP.Address.ToString()), gatekeeper.ServerURI);
|
||||
agentCircuit.firstname, agentCircuit.lastname, (fromLogin ? agentCircuit.IPAddress : "stored IP"), gatekeeper.ServerURI);
|
||||
|
||||
string gridName = gatekeeper.ServerURI;
|
||||
|
||||
|
@ -265,7 +265,7 @@ namespace OpenSim.Services.HypergridService
|
|||
bool success = false;
|
||||
string myExternalIP = string.Empty;
|
||||
|
||||
m_log.DebugFormat("[USER AGENT SERVICE]: this grid: {0}, desired grid: {1}", m_GridName, gridName);
|
||||
m_log.DebugFormat("[USER AGENT SERVICE]: this grid: {0}, desired grid: {1}, desired region: {2}", m_GridName, gridName, region.RegionID);
|
||||
|
||||
if (m_GridName == gridName)
|
||||
success = m_GatekeeperService.LoginAgent(agentCircuit, finalDestination, out reason);
|
||||
|
@ -296,8 +296,8 @@ namespace OpenSim.Services.HypergridService
|
|||
|
||||
m_log.DebugFormat("[USER AGENT SERVICE]: Gatekeeper sees me as {0}", myExternalIP);
|
||||
// else set the IP addresses associated with this client
|
||||
if (clientIP != null)
|
||||
m_TravelingAgents[agentCircuit.SessionID].ClientIPAddress = clientIP.Address.ToString();
|
||||
if (fromLogin)
|
||||
m_TravelingAgents[agentCircuit.SessionID].ClientIPAddress = agentCircuit.IPAddress;
|
||||
m_TravelingAgents[agentCircuit.SessionID].MyIpAddress = myExternalIP;
|
||||
|
||||
return true;
|
||||
|
@ -306,7 +306,7 @@ namespace OpenSim.Services.HypergridService
|
|||
public bool LoginAgentToGrid(AgentCircuitData agentCircuit, GridRegion gatekeeper, GridRegion finalDestination, out string reason)
|
||||
{
|
||||
reason = string.Empty;
|
||||
return LoginAgentToGrid(agentCircuit, gatekeeper, finalDestination, null, out reason);
|
||||
return LoginAgentToGrid(agentCircuit, gatekeeper, finalDestination, false, out reason);
|
||||
}
|
||||
|
||||
private void SetClientIP(UUID sessionID, string ip)
|
||||
|
|
|
@ -48,10 +48,7 @@ namespace OpenSim.Services.Interfaces
|
|||
/// </summary>
|
||||
public interface IUserAgentService
|
||||
{
|
||||
// called by login service only
|
||||
bool LoginAgentToGrid(AgentCircuitData agent, GridRegion gatekeeper, GridRegion finalDestination, IPEndPoint clientIP, out string reason);
|
||||
// called by simulators
|
||||
bool LoginAgentToGrid(AgentCircuitData agent, GridRegion gatekeeper, GridRegion finalDestination, out string reason);
|
||||
bool LoginAgentToGrid(AgentCircuitData agent, GridRegion gatekeeper, GridRegion finalDestination, bool fromLogin, out string reason);
|
||||
void LogoutAgent(UUID userID, UUID sessionID);
|
||||
GridRegion GetHomeRegion(UUID userID, out Vector3 position, out Vector3 lookAt);
|
||||
Dictionary<string, object> GetServerURLs(UUID userID);
|
||||
|
|
|
@ -933,7 +933,7 @@ namespace OpenSim.Services.LLLoginService
|
|||
private bool LaunchAgentIndirectly(GridRegion gatekeeper, GridRegion destination, AgentCircuitData aCircuit, IPEndPoint clientIP, out string reason)
|
||||
{
|
||||
m_log.Debug("[LLOGIN SERVICE] Launching agent at " + destination.RegionName);
|
||||
if (m_UserAgentService.LoginAgentToGrid(aCircuit, gatekeeper, destination, clientIP, out reason))
|
||||
if (m_UserAgentService.LoginAgentToGrid(aCircuit, gatekeeper, destination, true, out reason))
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -157,6 +157,7 @@
|
|||
<Reference name="System"/>
|
||||
<Reference name="System.Core"/>
|
||||
<Reference name="log4net" path="../../../bin/"/>
|
||||
<Reference name="Nini" path="../../../bin/"/>
|
||||
<Reference name="OpenMetaverseTypes" path="../../../bin/"/>
|
||||
<Reference name="OpenMetaverse" path="../../../bin/"/>
|
||||
<Reference name="OpenMetaverse.StructuredData" path="../../../bin/"/>
|
||||
|
@ -744,6 +745,7 @@
|
|||
<Reference name="Mono.Addins.Setup" path="../../../bin/"/>
|
||||
<Reference name="OpenSim.Framework"/>
|
||||
<Reference name="OpenSim.Framework.Console"/>
|
||||
<Reference name="OpenSim.Framework.Monitoring"/>
|
||||
<Reference name="OpenSim.Framework.Servers"/>
|
||||
<Reference name="OpenSim.Framework.Servers.HttpServer"/>
|
||||
<Reference name="Nini" path="../../../bin/"/>
|
||||
|
|
Loading…
Reference in New Issue