minor: remove some mono compiler warnings in script regression tests

0.7.4-extended
Justin Clark-Casey (justincc) 2013-02-27 20:38:10 +00:00
parent b53362cdb0
commit 93d16b90a4
2 changed files with 1 additions and 2 deletions

View File

@ -443,7 +443,6 @@ default
string itemName = "TestNoStop"; string itemName = "TestNoStop";
SceneObjectPart partWhereRezzed = CreateScript(script, itemName, userId); SceneObjectPart partWhereRezzed = CreateScript(script, itemName, userId);
TaskInventoryItem rezzedItem = partWhereRezzed.Inventory.GetInventoryItem(itemName);
// Wait for the script to start the event before we try stopping it. // Wait for the script to start the event before we try stopping it.
m_chatEvent.WaitOne(60000); m_chatEvent.WaitOne(60000);

View File

@ -222,7 +222,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Tests
// Store an avatar with a different height from default in a notecard. // Store an avatar with a different height from default in a notecard.
UUID userId = TestHelpers.ParseTail(0x1); UUID userId = TestHelpers.ParseTail(0x1);
float firstHeight = 1.9f; float firstHeight = 1.9f;
float secondHeight = 2.1f; // float secondHeight = 2.1f;
string firstAppearanceNcName = "appearanceNc1"; string firstAppearanceNcName = "appearanceNc1";
string secondAppearanceNcName = "appearanceNc2"; string secondAppearanceNcName = "appearanceNc2";