Add ODE avatar and prim collision numbers if extra stats collection is enabled.
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				|  | @ -147,6 +147,16 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
|         /// </summary> | ||||
|         public const string ODENativeCollisionFrameMsStatName = "ODENativeCollisionFrameMS"; | ||||
| 
 | ||||
|         /// <summary> | ||||
|         /// Stat name for the number of avatar collisions with another entity. | ||||
|         /// </summary> | ||||
|         public const string ODEAvatarCollisionsStatName = "ODEAvatarCollisions"; | ||||
| 
 | ||||
|         /// <summary> | ||||
|         /// Stat name for the number of prim collisions with another entity. | ||||
|         /// </summary> | ||||
|         public const string ODEPrimCollisionsStatName = "ODEPrimCollisions"; | ||||
| 
 | ||||
|         /// <summary> | ||||
|         /// Used to hold tick numbers for stat collection purposes. | ||||
|         /// </summary> | ||||
|  | @ -157,6 +167,12 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
|         /// </summary> | ||||
|         private bool m_inCollisionTiming; | ||||
| 
 | ||||
|         /// <summary> | ||||
|         /// A temporary holder for the number of avatar collisions in a frame, so we can work out how many object | ||||
|         /// collisions occured using the _perloopcontact if stats collection is enabled. | ||||
|         /// </summary> | ||||
|         private int m_tempAvatarCollisionsThisFrame; | ||||
| 
 | ||||
|         /// <summary> | ||||
|         /// Used in calculating physics frame time dilation | ||||
|         /// </summary> | ||||
|  | @ -473,7 +489,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
|         // Initialize the mesh plugin | ||||
|         public override void Initialise(IMesher meshmerizer, IConfigSource config) | ||||
|         { | ||||
|             m_stats[ODENativeCollisionFrameMsStatName] = 0; | ||||
|             InitializeExtraStats(); | ||||
| 
 | ||||
|             mesher = meshmerizer; | ||||
|             m_config = config; | ||||
|  | @ -1455,7 +1471,7 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
|                                 break; | ||||
|                             } | ||||
|                         } | ||||
|                         //m_log.DebugFormat("[Collsion]: Depth {0}", Math.Abs(contact.depth - contactGeom.depth)); | ||||
|                         //m_log.DebugFormat("[Collision]: Depth {0}", Math.Abs(contact.depth - contactGeom.depth)); | ||||
|                         //m_log.DebugFormat("[Collision]: <{0},{1},{2}>", Math.Abs(contactGeom.normal.X - contact.normal.X), Math.Abs(contactGeom.normal.Y - contact.normal.Y), Math.Abs(contactGeom.normal.Z - contact.normal.Z)); | ||||
|                     } | ||||
|                 } | ||||
|  | @ -1693,8 +1709,11 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
|                 //} | ||||
|             } | ||||
| 
 | ||||
| //            if (framecount % 55 == 0) | ||||
| //                m_log.DebugFormat("Processed {0} collisions", _perloopContact.Count); | ||||
|             if (CollectStats) | ||||
|             { | ||||
|                 m_tempAvatarCollisionsThisFrame = _perloopContact.Count; | ||||
|                 m_stats[ODEAvatarCollisionsStatName] += m_tempAvatarCollisionsThisFrame; | ||||
|             } | ||||
| 
 | ||||
|             List<OdePrim> removeprims = null; | ||||
|             foreach (OdePrim chr in _activeprims) | ||||
|  | @ -1728,6 +1747,9 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
|                 } | ||||
|             } | ||||
| 
 | ||||
|             if (CollectStats) | ||||
|                 m_stats[ODEPrimCollisionsStatName] += _perloopContact.Count - m_tempAvatarCollisionsThisFrame; | ||||
| 
 | ||||
|             if (removeprims != null) | ||||
|             { | ||||
|                 foreach (OdePrim chr in removeprims) | ||||
|  | @ -4063,10 +4085,17 @@ namespace OpenSim.Region.Physics.OdePlugin | |||
|             { | ||||
|                 returnStats = new Dictionary<string, float>(m_stats); | ||||
| 
 | ||||
|                 m_stats[ODENativeCollisionFrameMsStatName] = 0; | ||||
|                 InitializeExtraStats(); | ||||
|             } | ||||
| 
 | ||||
|             return returnStats; | ||||
|         } | ||||
| 
 | ||||
|         private void InitializeExtraStats() | ||||
|         { | ||||
|             m_stats[ODENativeCollisionFrameMsStatName] = 0; | ||||
|             m_stats[ODEAvatarCollisionsStatName] = 0; | ||||
|             m_stats[ODEPrimCollisionsStatName] = 0; | ||||
|         } | ||||
|     } | ||||
| } | ||||
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	 Justin Clark-Casey (justincc)
						Justin Clark-Casey (justincc)