Make "show part" console commands print out information about each item the part contains
parent
845228b35e
commit
9417176389
|
@ -141,7 +141,8 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
|
||||||
"show object uuid",
|
"show object uuid",
|
||||||
"show object uuid [--full] <UUID>",
|
"show object uuid [--full] <UUID>",
|
||||||
"Show details of a scene object with the given UUID",
|
"Show details of a scene object with the given UUID",
|
||||||
"The --full option will print out information on all the parts of the object.",
|
"The --full option will print out information on all the parts of the object.\n"
|
||||||
|
+ "For yet more detailed part information, use the \"show part\" commands.",
|
||||||
HandleShowObjectByUuid);
|
HandleShowObjectByUuid);
|
||||||
|
|
||||||
m_console.Commands.AddCommand(
|
m_console.Commands.AddCommand(
|
||||||
|
@ -151,6 +152,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
|
||||||
"show object name [--full] [--regex] <name>",
|
"show object name [--full] [--regex] <name>",
|
||||||
"Show details of scene objects with the given name.",
|
"Show details of scene objects with the given name.",
|
||||||
"The --full option will print out information on all the parts of the object.\n"
|
"The --full option will print out information on all the parts of the object.\n"
|
||||||
|
+ "For yet more detailed part information, use the \"show part\" commands.\n"
|
||||||
+ "If --regex is specified then the name is treatead as a regular expression.",
|
+ "If --regex is specified then the name is treatead as a regular expression.",
|
||||||
HandleShowObjectByName);
|
HandleShowObjectByName);
|
||||||
|
|
||||||
|
@ -161,6 +163,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
|
||||||
"show object pos [--full] <start-coord> to <end-coord>",
|
"show object pos [--full] <start-coord> to <end-coord>",
|
||||||
"Show details of scene objects within the given area.",
|
"Show details of scene objects within the given area.",
|
||||||
"The --full option will print out information on all the parts of the object.\n"
|
"The --full option will print out information on all the parts of the object.\n"
|
||||||
|
+ "For yet more detailed part information, use the \"show part\" commands.\n"
|
||||||
+ "Each component of the coord is comma separated. There must be no spaces between the commas.\n"
|
+ "Each component of the coord is comma separated. There must be no spaces between the commas.\n"
|
||||||
+ "If you don't care about the z component you can simply omit it.\n"
|
+ "If you don't care about the z component you can simply omit it.\n"
|
||||||
+ "If you don't care about the x or y components then you can leave them blank (though a comma is still required)\n"
|
+ "If you don't care about the x or y components then you can leave them blank (though a comma is still required)\n"
|
||||||
|
@ -242,7 +245,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
|
||||||
m_console.OutputFormat(sb.ToString());
|
m_console.OutputFormat(sb.ToString());
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OutputSopsToConsole(Predicate<SceneObjectPart> searchPredicate)
|
private void OutputSopsToConsole(Predicate<SceneObjectPart> searchPredicate, bool showFull)
|
||||||
{
|
{
|
||||||
List<SceneObjectGroup> sceneObjects = m_scene.GetSceneObjectGroups();
|
List<SceneObjectGroup> sceneObjects = m_scene.GetSceneObjectGroups();
|
||||||
List<SceneObjectPart> parts = new List<SceneObjectPart>();
|
List<SceneObjectPart> parts = new List<SceneObjectPart>();
|
||||||
|
@ -253,7 +256,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
|
||||||
|
|
||||||
foreach (SceneObjectPart part in parts)
|
foreach (SceneObjectPart part in parts)
|
||||||
{
|
{
|
||||||
AddScenePartReport(sb, part);
|
AddScenePartReport(sb, part, showFull);
|
||||||
sb.Append("\n");
|
sb.Append("\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -362,21 +365,27 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
|
||||||
OutputSogsToConsole(searchPredicate, showFull);
|
OutputSogsToConsole(searchPredicate, showFull);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void HandleShowPartByUuid(string module, string[] cmd)
|
private void HandleShowPartByUuid(string module, string[] cmdparams)
|
||||||
{
|
{
|
||||||
if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene))
|
if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (cmd.Length < 4)
|
// bool showFull = false;
|
||||||
|
OptionSet options = new OptionSet();
|
||||||
|
// options.Add("full", v => showFull = v != null );
|
||||||
|
|
||||||
|
List<string> mainParams = options.Parse(cmdparams);
|
||||||
|
|
||||||
|
if (mainParams.Count < 4)
|
||||||
{
|
{
|
||||||
m_console.OutputFormat("Usage: show part uuid <uuid>");
|
m_console.OutputFormat("Usage: show part uuid [--full] <uuid>");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
UUID objectUuid;
|
UUID objectUuid;
|
||||||
if (!UUID.TryParse(cmd[3], out objectUuid))
|
if (!UUID.TryParse(mainParams[3], out objectUuid))
|
||||||
{
|
{
|
||||||
m_console.OutputFormat("{0} is not a valid uuid", cmd[3]);
|
m_console.OutputFormat("{0} is not a valid uuid", mainParams[3]);
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -389,7 +398,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
|
||||||
}
|
}
|
||||||
|
|
||||||
StringBuilder sb = new StringBuilder();
|
StringBuilder sb = new StringBuilder();
|
||||||
AddScenePartReport(sb, sop);
|
AddScenePartReport(sb, sop, true);
|
||||||
|
|
||||||
m_console.OutputFormat(sb.ToString());
|
m_console.OutputFormat(sb.ToString());
|
||||||
}
|
}
|
||||||
|
@ -399,13 +408,19 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
|
||||||
if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene))
|
if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if (cmdparams.Length < 5)
|
// bool showFull = false;
|
||||||
|
OptionSet options = new OptionSet();
|
||||||
|
// options.Add("full", v => showFull = v != null );
|
||||||
|
|
||||||
|
List<string> mainParams = options.Parse(cmdparams);
|
||||||
|
|
||||||
|
if (mainParams.Count < 5)
|
||||||
{
|
{
|
||||||
m_console.OutputFormat("Usage: show part pos <start-coord> to <end-coord>");
|
m_console.OutputFormat("Usage: show part pos [--full] <start-coord> to <end-coord>");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
string rawConsoleStartVector = cmdparams[3];
|
string rawConsoleStartVector = mainParams[3];
|
||||||
Vector3 startVector;
|
Vector3 startVector;
|
||||||
|
|
||||||
if (!ConsoleUtil.TryParseConsoleMinVector(rawConsoleStartVector, out startVector))
|
if (!ConsoleUtil.TryParseConsoleMinVector(rawConsoleStartVector, out startVector))
|
||||||
|
@ -414,7 +429,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
string rawConsoleEndVector = cmdparams[5];
|
string rawConsoleEndVector = mainParams[5];
|
||||||
Vector3 endVector;
|
Vector3 endVector;
|
||||||
|
|
||||||
if (!ConsoleUtil.TryParseConsoleMaxVector(rawConsoleEndVector, out endVector))
|
if (!ConsoleUtil.TryParseConsoleMaxVector(rawConsoleEndVector, out endVector))
|
||||||
|
@ -423,7 +438,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
OutputSopsToConsole(sop => Util.IsInsideBox(sop.AbsolutePosition, startVector, endVector));
|
OutputSopsToConsole(sop => Util.IsInsideBox(sop.AbsolutePosition, startVector, endVector), true);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void HandleShowPartByName(string module, string[] cmdparams)
|
private void HandleShowPartByName(string module, string[] cmdparams)
|
||||||
|
@ -431,14 +446,17 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
|
||||||
if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene))
|
if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene))
|
||||||
return;
|
return;
|
||||||
|
|
||||||
|
// bool showFull = false;
|
||||||
bool useRegex = false;
|
bool useRegex = false;
|
||||||
OptionSet options = new OptionSet().Add("regex", v=> useRegex = v != null );
|
OptionSet options = new OptionSet();
|
||||||
|
// options.Add("full", v => showFull = v != null );
|
||||||
|
options.Add("regex", v => useRegex = v != null );
|
||||||
|
|
||||||
List<string> mainParams = options.Parse(cmdparams);
|
List<string> mainParams = options.Parse(cmdparams);
|
||||||
|
|
||||||
if (mainParams.Count < 4)
|
if (mainParams.Count < 4)
|
||||||
{
|
{
|
||||||
m_console.OutputFormat("Usage: show part name [--regex] <name>");
|
m_console.OutputFormat("Usage: show part name [--full] [--regex] <name>");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -456,16 +474,26 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
|
||||||
searchPredicate = sop => sop.Name == name;
|
searchPredicate = sop => sop.Name == name;
|
||||||
}
|
}
|
||||||
|
|
||||||
OutputSopsToConsole(searchPredicate);
|
OutputSopsToConsole(searchPredicate, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Append a scene object report to an input StringBuilder
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
/// <param name='sb'></param>
|
||||||
|
/// <param name='so'</param>
|
||||||
|
/// <param name='showFull'>
|
||||||
|
/// If true then information on all parts of an object is appended.
|
||||||
|
/// If false then only summary information about an object is appended.
|
||||||
|
/// </param>
|
||||||
private StringBuilder AddSceneObjectReport(StringBuilder sb, SceneObjectGroup so, bool showFull)
|
private StringBuilder AddSceneObjectReport(StringBuilder sb, SceneObjectGroup so, bool showFull)
|
||||||
{
|
{
|
||||||
if (showFull)
|
if (showFull)
|
||||||
{
|
{
|
||||||
foreach (SceneObjectPart sop in so.Parts)
|
foreach (SceneObjectPart sop in so.Parts)
|
||||||
{
|
{
|
||||||
AddScenePartReport(sb, sop);
|
AddScenePartReport(sb, sop, false);
|
||||||
sb.Append("\n");
|
sb.Append("\n");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -491,7 +519,17 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
|
||||||
return sb.Append(cdl.ToString());
|
return sb.Append(cdl.ToString());
|
||||||
}
|
}
|
||||||
|
|
||||||
private StringBuilder AddScenePartReport(StringBuilder sb, SceneObjectPart sop)
|
/// <summary>
|
||||||
|
/// Append a scene object part report to an input StringBuilder
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
/// <param name='sb'></param>
|
||||||
|
/// <param name='sop'</param>
|
||||||
|
/// <param name='showFull'>
|
||||||
|
/// If true then information on each inventory item will be shown.
|
||||||
|
/// If false then only summary inventory information is shown.
|
||||||
|
/// </param>
|
||||||
|
private StringBuilder AddScenePartReport(StringBuilder sb, SceneObjectPart sop, bool showFull)
|
||||||
{
|
{
|
||||||
ConsoleDisplayList cdl = new ConsoleDisplayList();
|
ConsoleDisplayList cdl = new ConsoleDisplayList();
|
||||||
cdl.AddRow("Name", sop.Name);
|
cdl.AddRow("Name", sop.Name);
|
||||||
|
@ -504,11 +542,46 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands
|
||||||
sop.IsRoot ? "Is Root" : string.Format("{0} {1}", sop.ParentGroup.Name, sop.ParentGroup.UUID));
|
sop.IsRoot ? "Is Root" : string.Format("{0} {1}", sop.ParentGroup.Name, sop.ParentGroup.UUID));
|
||||||
cdl.AddRow("Link number", sop.LinkNum);
|
cdl.AddRow("Link number", sop.LinkNum);
|
||||||
cdl.AddRow("Flags", sop.Flags);
|
cdl.AddRow("Flags", sop.Flags);
|
||||||
cdl.AddRow("Items", sop.Inventory.Count);
|
|
||||||
|
object itemsOutput;
|
||||||
|
if (showFull)
|
||||||
|
{
|
||||||
|
StringBuilder itemsSb = new StringBuilder("\n");
|
||||||
|
itemsOutput = AddScenePartItemsReport(itemsSb, sop.Inventory).ToString();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
itemsOutput = sop.Inventory.Count;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
cdl.AddRow("Items", itemsOutput);
|
||||||
|
|
||||||
return sb.Append(cdl.ToString());
|
return sb.Append(cdl.ToString());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private StringBuilder AddScenePartItemsReport(StringBuilder sb, IEntityInventory inv)
|
||||||
|
{
|
||||||
|
ConsoleDisplayTable cdt = new ConsoleDisplayTable();
|
||||||
|
cdt.Indent = 2;
|
||||||
|
|
||||||
|
cdt.AddColumn("Name", 50);
|
||||||
|
cdt.AddColumn("Type", 12);
|
||||||
|
cdt.AddColumn("Running", 7);
|
||||||
|
cdt.AddColumn("Item UUID", 36);
|
||||||
|
cdt.AddColumn("Asset UUID", 36);
|
||||||
|
|
||||||
|
foreach (TaskInventoryItem item in inv.GetInventoryItems())
|
||||||
|
cdt.AddRow(
|
||||||
|
item.Name,
|
||||||
|
((InventoryType)item.InvType).ToString(),
|
||||||
|
(InventoryType)item.InvType == InventoryType.LSL ? item.ScriptRunning.ToString() : "n/a",
|
||||||
|
item.ItemID.ToString(),
|
||||||
|
item.AssetID.ToString());
|
||||||
|
|
||||||
|
return sb.Append(cdt.ToString());
|
||||||
|
}
|
||||||
|
|
||||||
private void HandleDeleteObject(string module, string[] cmd)
|
private void HandleDeleteObject(string module, string[] cmd)
|
||||||
{
|
{
|
||||||
if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene))
|
if (!(m_console.ConsoleScene == null || m_console.ConsoleScene == m_scene))
|
||||||
|
|
Loading…
Reference in New Issue