replace Enviroment response encoding ( runprebuild needed)

0.9.1.0-post-fixes
UbitUmarov 2018-11-14 15:34:12 +00:00
parent a1a8b5f4a7
commit 942fd5e653
2 changed files with 38 additions and 90 deletions

View File

@ -1,68 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using OpenMetaverse;
namespace OpenSim.Framework.Capabilities
{
[OSDMap]
public class LLSDEnvironmentRequest
{
public UUID messageID;
public UUID regionID;
}
[OSDMap]
public class LLSDEnvironmentSetResponse
{
public UUID regionID;
public UUID messageID;
public Boolean success;
public String fail_reason;
}
public class EnvironmentSettings
{
/// <summary>
/// generates a empty llsd settings response for viewer
/// </summary>
/// <param name="messageID">the message UUID</param>
/// <param name="regionID">the region UUID</param>
public static string EmptySettings(UUID messageID, UUID regionID)
{
OSDArray arr = new OSDArray();
LLSDEnvironmentRequest msg = new LLSDEnvironmentRequest();
msg.messageID = messageID;
msg.regionID = regionID;
arr.Array.Add(msg);
return LLSDHelpers.SerialiseLLSDReply(arr);
}
}
}

View File

@ -27,6 +27,7 @@
using System;
using System.Reflection;
using System.Text;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
@ -55,8 +56,6 @@ namespace OpenSim.Region.CoreModules.World.LightShare
private static readonly string capsName = "EnvironmentSettings";
private static readonly string capsBase = "/CAPS/0020/";
private LLSDEnvironmentSetResponse setResponse = null;
#region INonSharedRegionModule
public void Initialise(IConfigSource source)
{
@ -105,7 +104,6 @@ namespace OpenSim.Region.CoreModules.World.LightShare
if (!Enabled)
return;
setResponse = new LLSDEnvironmentSetResponse();
scene.EventManager.OnRegisterCaps += OnRegisterCaps;
}
@ -179,7 +177,16 @@ namespace OpenSim.Region.CoreModules.World.LightShare
}
if (String.IsNullOrEmpty(env))
env = EnvironmentSettings.EmptySettings(UUID.Zero, regionID);
{
StringBuilder sb = LLSDxmlEncode.Start();
LLSDxmlEncode.AddArray(sb);
LLSDxmlEncode.AddMap(sb);
LLSDxmlEncode.AddElem("messageID", UUID.Zero, sb);
LLSDxmlEncode.AddElem("regionID", regionID, sb);
LLSDxmlEncode.AddEndMap(sb);
LLSDxmlEncode.AddEndArray(sb);
env = LLSDxmlEncode.End(sb);
}
return env;
}
@ -191,33 +198,42 @@ namespace OpenSim.Region.CoreModules.World.LightShare
// m_log.DebugFormat("[{0}]: Environment SET handle from agentID {1} in region {2}",
// Name, agentID, caps.RegionName);
setResponse.regionID = regionID;
setResponse.success = false;
bool success = false;
string fail_reason = "";
if (!m_scene.Permissions.CanIssueEstateCommand(agentID, false))
{
setResponse.fail_reason = "Insufficient estate permissions, settings has not been saved.";
return LLSDHelpers.SerialiseLLSDReply(setResponse);
fail_reason = "Insufficient estate permissions, settings has not been saved.";
}
try
else
{
m_scene.SimulationDataService.StoreRegionEnvironmentSettings(regionID, request);
setResponse.success = true;
try
{
m_scene.SimulationDataService.StoreRegionEnvironmentSettings(regionID, request);
success = true;
m_log.InfoFormat("[{0}]: New Environment settings has been saved from agentID {1} in region {2}",
Name, agentID, caps.RegionName);
}
catch (Exception e)
{
m_log.ErrorFormat("[{0}]: Environment settings has not been saved for region {1}, Exception: {2} - {3}",
Name, caps.RegionName, e.Message, e.StackTrace);
m_log.InfoFormat("[{0}]: New Environment settings has been saved from agentID {1} in region {2}",
Name, agentID, caps.RegionName);
}
catch (Exception e)
{
m_log.ErrorFormat("[{0}]: Environment settings has not been saved for region {1}, Exception: {2} - {3}",
Name, caps.RegionName, e.Message, e.StackTrace);
setResponse.success = false;
setResponse.fail_reason = String.Format("Environment Set for region {0} has failed, settings has not been saved.", caps.RegionName);
success = false;
fail_reason = String.Format("Environment Set for region {0} has failed, settings not saved.", caps.RegionName);
}
}
return LLSDHelpers.SerialiseLLSDReply(setResponse);
StringBuilder sb = LLSDxmlEncode.Start();
LLSDxmlEncode.AddMap(sb);
LLSDxmlEncode.AddElem("messageID", UUID.Zero, sb);
LLSDxmlEncode.AddElem("regionID", regionID, sb);
LLSDxmlEncode.AddElem("success", success, sb);
if(!success)
LLSDxmlEncode.AddElem("fail_reason", fail_reason, sb);
LLSDxmlEncode.AddEndMap(sb);
return LLSDxmlEncode.End(sb);
}
}
}