Improvements to the ServiceThrottleModule: added a category and an itemid to the interface, so that duplicate requests aren't enqueued more than once.
parent
5f27aaa6dd
commit
9432f3c94d
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@ -50,17 +50,15 @@ namespace OpenSim.Region.CoreModules.Framework
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private readonly List<Scene> m_scenes = new List<Scene>();
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private System.Timers.Timer m_timer = new System.Timers.Timer();
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//private OpenSim.Framework.BlockingQueue<GridRegionRequest> m_RequestQueue = new OpenSim.Framework.BlockingQueue<GridRegionRequest>();
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// private OpenSim.Framework.DoubleQueue<GridRegionRequest> m_RequestQueue = new OpenSim.Framework.DoubleQueue<GridRegionRequest>();
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//private Queue<GridRegionRequest> m_RequestQueue = new Queue<GridRegionRequest>();
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private Queue<Action> m_RequestQueue = new Queue<Action>();
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private Dictionary<string, List<string>> m_Pending = new Dictionary<string, List<string>>();
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private int m_Interval;
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#region ISharedRegionModule
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public void Initialise(IConfigSource config)
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{
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m_Interval = Util.GetConfigVarFromSections<int>(config, "Interval", new string[] { "ServiceThrottle" }, 2000);
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m_Interval = Util.GetConfigVarFromSections<int>(config, "Interval", new string[] { "ServiceThrottle" }, 5000);
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m_timer = new System.Timers.Timer();
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m_timer.AutoReset = false;
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@ -159,18 +157,37 @@ namespace OpenSim.Region.CoreModules.Framework
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client.SendRegionHandle(regionID, r.RegionHandle);
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};
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lock (m_RequestQueue)
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m_RequestQueue.Enqueue(action);
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Enqueue("region", regionID.ToString(), action);
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}
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#endregion Events
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#region IServiceThrottleModule
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public void Enqueue(Action continuation)
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public void Enqueue(string category, string itemid, Action continuation)
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{
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m_RequestQueue.Enqueue(continuation);
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lock (m_RequestQueue)
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{
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if (m_Pending.ContainsKey(category))
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{
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if (m_Pending[category].Contains(itemid))
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// Don't enqueue, it's already pending
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return;
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}
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else
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m_Pending.Add(category, new List<string>());
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m_Pending[category].Add(itemid);
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m_RequestQueue.Enqueue(delegate
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{
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continuation();
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lock (m_RequestQueue)
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{
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m_Pending[category].Remove(itemid);
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}
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});
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}
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}
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#endregion IServiceThrottleModule
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@ -173,7 +173,7 @@ namespace OpenSim.Region.CoreModules.Framework.UserManagement
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}
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// Not found in cache, queue continuation
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m_ServiceThrottle.Enqueue(delegate
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m_ServiceThrottle.Enqueue("name", uuid.ToString(), delegate
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{
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//m_log.DebugFormat("[YYY]: Name request {0}", uuid);
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bool foundRealName = TryGetUserNames(uuid, names);
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@ -5,7 +5,15 @@ namespace OpenSim.Region.Framework.Interfaces
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{
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public interface IServiceThrottleModule
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{
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void Enqueue(Action continuation);
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/// <summary>
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/// Enqueue a continuation meant to get a resource from elsewhere.
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/// As usual with CPS, caller beware: if that continuation is a never-ending computation,
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/// the whole thread will be blocked, and no requests are processed
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/// </summary>
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/// <param name="category">Category of the resource (e.g. name, region)</param>
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/// <param name="itemid">The resource identifier</param>
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/// <param name="continuation">The continuation to be executed</param>
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void Enqueue(string category, string itemid, Action continuation);
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}
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}
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@ -1727,5 +1727,9 @@ MaxStringSpace = 0
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;; {MaxDistance} {} {Cut-off distance at which sounds will not be sent to users} {100.0}
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MaxDistance = 100.0
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[ServiceThrottle]
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;; Default time interval (in ms) for the throttle service thread to wake up
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Interval = 5000
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[Modules]
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Include-modules = "addon-modules/*/config/*.ini"
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