* Added a way for the Region master user to kick individual users from their sim with a custom message. Their client says, "You've been logged off of secondlife, <Your custom message here> and logs them off.
* Added a way for the Region master user to kick *ALL* users from *ALL* their regions in the estate with a custom message.afrisby
parent
2f4f83e343
commit
944b118c62
|
@ -269,6 +269,8 @@ namespace OpenSim.Framework
|
|||
|
||||
public delegate void RequestGodlikePowers(LLUUID AgentID, LLUUID SessionID, LLUUID token, IClientAPI remote_client);
|
||||
|
||||
public delegate void GodKickUser(LLUUID GodAgentID, LLUUID GodSessionID, LLUUID AgentID, uint kickflags, byte[] reason);
|
||||
|
||||
public delegate void CreateInventoryFolder(
|
||||
IClientAPI remoteClient, LLUUID folderID, ushort folderType, string folderName, LLUUID parentID);
|
||||
|
||||
|
@ -333,6 +335,7 @@ namespace OpenSim.Framework
|
|||
event AddNewPrim OnAddPrim;
|
||||
|
||||
event RequestGodlikePowers OnRequestGodlikePowers;
|
||||
event GodKickUser OnGodKickUser;
|
||||
|
||||
event ObjectDuplicate OnObjectDuplicate;
|
||||
event UpdateVector OnGrabObject;
|
||||
|
@ -472,6 +475,7 @@ namespace OpenSim.Framework
|
|||
void SetDebug(int newDebug);
|
||||
void InPacket(Packet NewPack);
|
||||
void Close();
|
||||
void Kick(string message);
|
||||
void Stop();
|
||||
event ViewerEffectEventHandler OnViewerEffect;
|
||||
event Action<IClientAPI> OnLogout;
|
||||
|
|
|
@ -66,6 +66,7 @@ namespace OpenSim.Region.ClientStack
|
|||
public event MoveObject OnGrabUpdate;
|
||||
public event AddNewPrim OnAddPrim;
|
||||
public event RequestGodlikePowers OnRequestGodlikePowers;
|
||||
public event GodKickUser OnGodKickUser;
|
||||
public event ObjectExtraParams OnUpdateExtraParams;
|
||||
public event UpdateShape OnUpdatePrimShape;
|
||||
public event ObjectSelect OnObjectSelect;
|
||||
|
|
|
@ -1075,11 +1075,18 @@ namespace OpenSim.Region.ClientStack
|
|||
|
||||
break;
|
||||
case PacketType.GodKickUser:
|
||||
//GodKickUserPacket gkupack = (GodKickUserPacket) Pack;
|
||||
//gkupack.UserInfo.GodID;
|
||||
//gkupack.UserInfo.AgentID;
|
||||
//gkupack.UserInfo.KickFlags;
|
||||
//gkupack.UserInfo.Reason;
|
||||
OpenSim.Framework.Console.MainLog.Instance.Verbose("CLIENT", "unhandled packet " + Pack.ToString());
|
||||
|
||||
GodKickUserPacket gkupack = (GodKickUserPacket) Pack;
|
||||
|
||||
if (gkupack.UserInfo.GodSessionID == SessionId && this.AgentId == gkupack.UserInfo.GodID)
|
||||
{
|
||||
OnGodKickUser(gkupack.UserInfo.GodID, gkupack.UserInfo.GodSessionID, gkupack.UserInfo.AgentID, (uint) 0, gkupack.UserInfo.Reason);
|
||||
}
|
||||
else
|
||||
{
|
||||
SendAgentAlertMessage("Kick request denied", false);
|
||||
}
|
||||
//KickUserPacket kupack = new KickUserPacket();
|
||||
//KickUserPacket.UserInfoBlock kupackib = kupack.UserInfo;
|
||||
|
||||
|
|
|
@ -308,7 +308,20 @@ namespace OpenSim.Region.ClientStack
|
|||
|
||||
ClientThread.Abort();
|
||||
}
|
||||
public void Kick(string message)
|
||||
{
|
||||
KickUserPacket kupack = new KickUserPacket();
|
||||
|
||||
kupack.UserInfo.AgentID = AgentId;
|
||||
kupack.UserInfo.SessionID = SessionId;
|
||||
|
||||
kupack.TargetBlock.TargetIP = (uint)0;
|
||||
kupack.TargetBlock.TargetPort = (ushort)0;
|
||||
kupack.UserInfo.Reason = Helpers.StringToField(message);
|
||||
OutPacket(kupack, ThrottleOutPacketType.Task);
|
||||
|
||||
|
||||
}
|
||||
public void Stop()
|
||||
{
|
||||
clientPingTimer.Stop();
|
||||
|
|
|
@ -257,9 +257,15 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
{
|
||||
ForEachScenePresence(delegate(ScenePresence avatar)
|
||||
{
|
||||
avatar.Kick("The region is going down.");
|
||||
avatar.ControllingClient.Stop();
|
||||
avatar.ControllingClient.Kick("The region is going down.");
|
||||
|
||||
});
|
||||
ForEachScenePresence(delegate(ScenePresence avatar)
|
||||
{
|
||||
avatar.ControllingClient.Stop();
|
||||
|
||||
});
|
||||
|
||||
|
||||
m_heartbeatTimer.Close();
|
||||
m_innerScene.Close();
|
||||
|
@ -831,6 +837,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
|
||||
client.OnEstateOwnerMessage += new EstateOwnerMessageRequest(m_estateManager.handleEstateOwnerMessage);
|
||||
client.OnRequestGodlikePowers += handleRequestGodlikePowers;
|
||||
client.OnGodKickUser += handleGodlikeKickUser;
|
||||
|
||||
client.OnCreateNewInventoryItem += CreateNewInventoryItem;
|
||||
client.OnCreateNewInventoryFolder += CommsManager.UserProfileCache.HandleCreateInventoryFolder;
|
||||
|
@ -884,7 +891,18 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
|
||||
ScenePresence avatar = GetScenePresence(agentID);
|
||||
|
||||
Broadcast(delegate(IClientAPI client) { client.SendKillObject(avatar.RegionHandle, avatar.LocalId); });
|
||||
Broadcast(delegate(IClientAPI client) {
|
||||
try
|
||||
{
|
||||
client.SendKillObject(avatar.RegionHandle, avatar.LocalId);
|
||||
}
|
||||
catch (NullReferenceException NE)
|
||||
{
|
||||
//We can safely ignore null reference exceptions. It means the avatar are dead and cleaned up anyway.
|
||||
|
||||
}
|
||||
});
|
||||
|
||||
|
||||
ForEachScenePresence(
|
||||
delegate(ScenePresence presence) { presence.CoarseLocationChange(); });
|
||||
|
@ -1209,6 +1227,51 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
|
||||
}
|
||||
|
||||
public void handleGodlikeKickUser(LLUUID godid, LLUUID sessionid, LLUUID agentid, uint kickflags, byte[] reason)
|
||||
{
|
||||
// For some reason the client sends the seemingly hard coded, 44e87126e7944ded05b37c42da3d5cdb
|
||||
// for kicking everyone. Dun-know.
|
||||
if (m_scenePresences.ContainsKey(agentid) || agentid == new LLUUID("44e87126e7944ded05b37c42da3d5cdb"))
|
||||
{
|
||||
if (godid == RegionInfo.MasterAvatarAssignedUUID)
|
||||
{
|
||||
if (agentid == new LLUUID("44e87126e7944ded05b37c42da3d5cdb"))
|
||||
{
|
||||
|
||||
ClientManager.ForEachClient(delegate (IClientAPI controller)
|
||||
{
|
||||
if (controller.AgentId != godid) // Do we really want to kick the initiator of this madness?
|
||||
{
|
||||
controller.Kick(Helpers.FieldToUTF8String(reason));
|
||||
}
|
||||
}
|
||||
);
|
||||
// This is a bit crude. It seems the client will be null before it actually stops the thread
|
||||
// The thread will kill itself eventually :/
|
||||
// Is there another way to make sure *all* clients get this 'inter region' message?
|
||||
ClientManager.ForEachClient(delegate (IClientAPI controller)
|
||||
{
|
||||
if (controller.AgentId != godid) // Do we really want to kick the initiator of this madness?
|
||||
{
|
||||
controller.Close();
|
||||
}
|
||||
}
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
m_scenePresences[agentid].ControllingClient.Kick(Helpers.FieldToUTF8String(reason));
|
||||
m_scenePresences[agentid].ControllingClient.Close();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_scenePresences.ContainsKey(godid))
|
||||
m_scenePresences[godid].ControllingClient.SendAgentAlertMessage("Kick request denied", false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void SendAlertToUser(string firstName, string lastName, string message, bool modal)
|
||||
{
|
||||
foreach (ScenePresence presence in m_scenePresences.Values)
|
||||
|
|
|
@ -1219,20 +1219,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
|
||||
#endregion
|
||||
|
||||
public void Kick(string message)
|
||||
{
|
||||
KickUserPacket kupack = new KickUserPacket();
|
||||
KickUserPacket.UserInfoBlock kupackib = kupack.UserInfo;
|
||||
|
||||
kupack.UserInfo.AgentID = UUID;
|
||||
kupack.UserInfo.SessionID = this.ControllingClient.SessionId;
|
||||
|
||||
kupack.TargetBlock.TargetIP = (uint)0;
|
||||
kupack.TargetBlock.TargetPort = (ushort)0;
|
||||
kupack.UserInfo.Reason = Helpers.StringToField(message);
|
||||
ControllingClient.OutPacket(kupack, ThrottleOutPacketType.Task);
|
||||
|
||||
}
|
||||
public void GrantGodlikePowers(LLUUID agentID, LLUUID sessionID, LLUUID token)
|
||||
{
|
||||
GrantGodlikePowersPacket respondPacket = new GrantGodlikePowersPacket();
|
||||
|
|
|
@ -76,6 +76,7 @@ namespace SimpleApp
|
|||
public event Action<IClientAPI> OnRequestAvatarsData;
|
||||
public event AddNewPrim OnAddPrim;
|
||||
public event RequestGodlikePowers OnRequestGodlikePowers;
|
||||
public event GodKickUser OnGodKickUser;
|
||||
public event ObjectDuplicate OnObjectDuplicate;
|
||||
public event UpdateVector OnGrabObject;
|
||||
public event ObjectSelect OnDeGrabObject;
|
||||
|
@ -181,6 +182,10 @@ namespace SimpleApp
|
|||
{
|
||||
}
|
||||
|
||||
public virtual void Kick(string message)
|
||||
{
|
||||
}
|
||||
|
||||
public virtual void SendStartPingCheck(byte seq)
|
||||
{
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue