diff --git a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs index 89a47fe93b..bd8c278566 100644 --- a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs +++ b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs @@ -331,7 +331,7 @@ namespace OpenSim.Services.Connectors.Simulation // FIXME: If there is a _Result map then it's the success key here that indicates the true success // or failure, not the sibling result node. - success = data["success"]; + success = data["success"].AsBoolean(); reason = data["reason"].AsString(); // We will need to plumb this and start sing the outbound version as well