minor: Stop falsely logging that a teleport was being aborted on client logout even when no teleport was active.
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				|  | @ -280,10 +280,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
| 
 | ||||
|         private void OnConnectionClosed(IClientAPI client) | ||||
|         { | ||||
|             if (client.IsLoggingOut) | ||||
|             if (client.IsLoggingOut && m_entityTransferStateMachine.UpdateInTransit(client.AgentId, AgentTransferState.Aborting)) | ||||
|             { | ||||
|                 m_entityTransferStateMachine.UpdateInTransit(client.AgentId, AgentTransferState.Aborting); | ||||
| 
 | ||||
|                 m_log.DebugFormat( | ||||
|                     "[ENTITY TRANSFER MODULE]: Aborted teleport request from {0} in {1} due to simultaneous logout",  | ||||
|                     client.Name, Scene.Name); | ||||
|  |  | |||
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	 Justin Clark-Casey (justincc)
						Justin Clark-Casey (justincc)