More work on inventory, can now create other inventory types, like Clothes and body parts. [Note while you can edit these, at the moment your changes won't be saved between restarts. This will be fixed very soon.]
parent
2a5a8c48c3
commit
94dded470d
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@ -41,14 +41,20 @@ namespace OpenSim.Framework.Communications.Caches
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public class AssetTransactionManager
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{
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// Fields
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public CommunicationsManager CommsManager;
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public Dictionary<LLUUID, AgentAssetTransactions> AgentTransactions = new Dictionary<LLUUID, AgentAssetTransactions>();
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public AssetTransactionManager(CommunicationsManager commsManager)
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{
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CommsManager = commsManager;
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}
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// Methods
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public AgentAssetTransactions AddUser(LLUUID userID)
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{
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if (!this.AgentTransactions.ContainsKey(userID))
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{
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AgentAssetTransactions transactions = new AgentAssetTransactions(userID);
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AgentAssetTransactions transactions = new AgentAssetTransactions(userID, this);
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this.AgentTransactions.Add(userID, transactions);
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return transactions;
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}
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@ -64,18 +70,38 @@ namespace OpenSim.Framework.Communications.Caches
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return null;
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}
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public void HandleInventoryFromTransaction()
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public void HandleInventoryFromTransaction(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, uint callbackID, string description, string name, sbyte invType, sbyte type, byte wearableType, uint nextOwnerMask)
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{
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AgentAssetTransactions transactions = this.GetUserTransActions(remoteClient.AgentId);
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if (transactions != null)
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{
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transactions.RequestCreateInventoryItem(remoteClient, transactionID, folderID, callbackID, description, name, invType, type, wearableType, nextOwnerMask);
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}
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}
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public void HandleUDPUploadRequest()
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public void HandleUDPUploadRequest(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data)
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{
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AgentAssetTransactions transactions = this.GetUserTransActions(remoteClient.AgentId);
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if (transactions != null)
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{
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AgentAssetTransactions.AssetXferUploader uploader = transactions.RequestXferUploader(transaction);
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if (uploader != null)
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{
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uploader.Initialise(remoteClient, assetID, transaction, type, data);
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}
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}
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}
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public void HandleXfer(IClientAPI remoteClient, uint xferID, uint packetID, byte[] data)
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public void HandleXfer(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data)
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{
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AgentAssetTransactions transactions = this.GetUserTransActions(remoteClient.AgentId);
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if (transactions != null)
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{
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transactions.HandleXfer(xferID, packetID, data);
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}
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}
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}
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}
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@ -35,6 +35,7 @@ using libsecondlife.Packets;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Types;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework.Data;
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using OpenSim.Region.Capabilities;
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using OpenSim.Framework.Servers;
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@ -47,11 +48,13 @@ namespace OpenSim.Framework.Communications.Caches
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public List<NoteCardCapsUpdate> NotecardUpdaters = new List<NoteCardCapsUpdate>();
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public LLUUID UserID;
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public Dictionary<LLUUID, AssetXferUploader> XferUploaders = new Dictionary<LLUUID, AssetXferUploader>();
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public AssetTransactionManager Manager;
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// Methods
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public AgentAssetTransactions(LLUUID agentID)
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public AgentAssetTransactions(LLUUID agentID, AssetTransactionManager manager)
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{
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this.UserID = agentID;
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Manager = manager;
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}
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public AssetCapsUploader RequestCapsUploader()
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@ -70,9 +73,34 @@ namespace OpenSim.Framework.Communications.Caches
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public AssetXferUploader RequestXferUploader(LLUUID transactionID)
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{
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AssetXferUploader uploader = new AssetXferUploader();
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this.XferUploaders.Add(transactionID, uploader);
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return uploader;
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if (!this.XferUploaders.ContainsKey(transactionID))
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{
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AssetXferUploader uploader = new AssetXferUploader(this);
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this.XferUploaders.Add(transactionID, uploader);
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return uploader;
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}
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return null;
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}
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public void HandleXfer(ulong xferID, uint packetID, byte[] data)
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{
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foreach (AssetXferUploader uploader in this.XferUploaders.Values)
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{
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if (uploader.XferID == xferID)
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{
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uploader.HandleXferPacket(xferID, packetID, data);
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break;
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}
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}
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}
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public void RequestCreateInventoryItem(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, uint callbackID, string description, string name, sbyte invType, sbyte type, byte wearableType, uint nextOwnerMask)
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{
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if (this.XferUploaders.ContainsKey(transactionID))
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{
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this.XferUploaders[transactionID].RequestCreateInventoryItem(remoteClient, transactionID, folderID, callbackID, description, name, invType, type, wearableType, nextOwnerMask);
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}
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}
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// Nested Types
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@ -143,10 +171,23 @@ namespace OpenSim.Framework.Communications.Caches
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private IClientAPI ourClient;
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public LLUUID TransactionID = LLUUID.Zero;
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public bool UploadComplete;
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public uint XferID;
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public ulong XferID;
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private string m_name = "";
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private string m_description = "";
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private sbyte type = 0;
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private sbyte invType = 0;
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private uint nextPerm = 0;
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private bool m_finished = false;
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private bool m_createItem = false;
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private AgentAssetTransactions m_userTransactions;
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public AssetXferUploader(AgentAssetTransactions transactions)
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{
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this.m_userTransactions = transactions;
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}
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// Methods
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public void HandleXferPacket(uint xferID, uint packetID, byte[] data)
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public void HandleXferPacket(ulong xferID, uint packetID, byte[] data)
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{
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if (this.XferID == xferID)
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{
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@ -216,6 +257,67 @@ namespace OpenSim.Framework.Communications.Caches
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newPack.AssetBlock.Success = true;
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newPack.AssetBlock.UUID = this.Asset.FullID;
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this.ourClient.OutPacket(newPack);
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this.m_finished = true;
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if (m_createItem)
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{
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DoCreateItem();
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}
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Console.WriteLine("upload complete "+ this.TransactionID);
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//SaveAssetToFile("testudpupload" + Util.RandomClass.Next(1, 1000) + ".dat", this.Asset.Data);
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}
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private void SaveAssetToFile(string filename, byte[] data)
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{
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FileStream fs = File.Create(filename);
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BinaryWriter bw = new BinaryWriter(fs);
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bw.Write(data);
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bw.Close();
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fs.Close();
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}
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public void RequestCreateInventoryItem(IClientAPI remoteClient, LLUUID transactionID, LLUUID folderID, uint callbackID, string description, string name, sbyte invType, sbyte type, byte wearableType, uint nextOwnerMask)
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{
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if (this.TransactionID == transactionID)
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{
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this.InventFolder = folderID;
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this.m_name = name;
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this.m_description = description;
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this.type = type;
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this.invType = invType;
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this.nextPerm = nextOwnerMask;
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this.Asset.Name = name;
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this.Asset.Description = description;
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this.Asset.Type = type;
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this.Asset.InvType = invType;
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m_createItem = true;
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if (m_finished)
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{
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DoCreateItem();
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}
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}
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}
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private void DoCreateItem()
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{
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this.m_userTransactions.Manager.CommsManager.AssetCache.AddAsset(this.Asset);
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CachedUserInfo userInfo = m_userTransactions.Manager.CommsManager.UserProfiles.GetUserDetails(ourClient.AgentId);
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if (userInfo != null)
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{
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InventoryItemBase item = new InventoryItemBase();
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item.avatarID = this.ourClient.AgentId;
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item.creatorsID = ourClient.AgentId;
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item.inventoryID = LLUUID.Random();
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item.assetID = Asset.FullID;
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item.inventoryDescription = this.m_description;
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item.inventoryName = m_name;
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item.assetType = type;
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item.invType = this.invType;
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item.parentFolderID = this.InventFolder;
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item.inventoryCurrentPermissions = 2147483647;
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item.inventoryNextPermissions = this.nextPerm;
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userInfo.AddItem(ourClient.AgentId, item);
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ourClient.SendInventoryItemUpdate(item);
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}
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}
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}
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@ -45,6 +45,7 @@ namespace OpenSim.Framework.Communications
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public IInventoryServices InventoryServer;
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public IInterRegionCommunications InterRegion;
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public UserProfileCache UserProfiles;
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public AssetTransactionManager TransactionsManager;
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public AssetCache AssetCache;
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public NetworkServersInfo ServersInfo;
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@ -53,6 +54,7 @@ namespace OpenSim.Framework.Communications
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ServersInfo = serversInfo;
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this.AssetCache = assetCache;
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UserProfiles = new UserProfileCache(this);
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TransactionsManager = new AssetTransactionManager(this);
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}
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#region Packet Handlers
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@ -87,6 +87,9 @@ namespace OpenSim.Framework.Interfaces
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public delegate void FetchInventory(IClientAPI remoteClient, LLUUID itemID, LLUUID ownerID);
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public delegate void RequestTaskInventory(IClientAPI remoteClient, uint localID);
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public delegate void UDPAssetUploadRequest(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data);
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public delegate void XferReceive(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data);
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public interface IClientAPI
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{
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event ImprovedInstantMessage OnInstantMessage;
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@ -135,6 +138,8 @@ namespace OpenSim.Framework.Interfaces
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event FetchInventoryDescendents OnFetchInventoryDescendents;
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event FetchInventory OnFetchInventory;
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event RequestTaskInventory OnRequestTaskInventory;
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event UDPAssetUploadRequest OnAssetUploadRequest;
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event XferReceive OnXferReceive;
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event UUIDNameRequest OnNameFromUUIDRequest;
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@ -57,6 +57,8 @@ namespace OpenSim.Framework
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public event FetchInventoryDescendents OnFetchInventoryDescendents;
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public event FetchInventory OnFetchInventory;
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public event RequestTaskInventory OnRequestTaskInventory;
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public event UDPAssetUploadRequest OnAssetUploadRequest;
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public event XferReceive OnXferReceive;
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public event UUIDNameRequest OnNameFromUUIDRequest;
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@ -0,0 +1,38 @@
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Security.Cryptography;
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using libsecondlife;
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using Nwc.XmlRpc;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Data;
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using OpenSim.Framework.Interfaces;
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using OpenSim.Framework.Inventory;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework.Servers;
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namespace OpenSim.Framework.UserManagement
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{
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public class CAPSService
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{
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private BaseHttpServer m_server;
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public CAPSService(BaseHttpServer httpServer)
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{
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m_server = httpServer;
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this.AddCapsSeedHandler("/CapsSeed/", CapsRequest);
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}
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private void AddCapsSeedHandler(string path, RestMethod restMethod)
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{
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m_server.AddStreamHandler(new RestStreamHandler("POST", path, restMethod));
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}
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public string CapsRequest(string request, string path, string param)
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{
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System.Console.WriteLine("new caps request " + request +" from path "+ path);
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return "";
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}
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}
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}
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@ -86,6 +86,8 @@ namespace OpenSim.Region.ClientStack
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public event FetchInventoryDescendents OnFetchInventoryDescendents;
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public event FetchInventory OnFetchInventory;
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public event RequestTaskInventory OnRequestTaskInventory;
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public event UDPAssetUploadRequest OnAssetUploadRequest;
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public event XferReceive OnXferReceive;
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public event UUIDNameRequest OnNameFromUUIDRequest;
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@ -217,7 +217,7 @@ namespace OpenSim.Region.ClientStack
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case PacketType.ObjectAdd:
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if (OnAddPrim != null)
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{
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ObjectAddPacket addPacket = (ObjectAddPacket) Pack ;
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ObjectAddPacket addPacket = (ObjectAddPacket)Pack;
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PrimitiveBaseShape shape = GetShapeFromAddPacket(addPacket);
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OnAddPrim(this.AgentId, addPacket.ObjectData.RayEnd, shape);
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@ -290,7 +290,7 @@ namespace OpenSim.Region.ClientStack
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}
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break;
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case PacketType.ObjectGrab:
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ObjectGrabPacket grab = (ObjectGrabPacket)Pack;
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ObjectGrabPacket grab = (ObjectGrabPacket)Pack;
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if (OnGrabObject != null)
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{
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OnGrabObject(grab.ObjectData.LocalID, grab.ObjectData.GrabOffset, this);
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@ -338,7 +338,7 @@ namespace OpenSim.Region.ClientStack
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#region Inventory/Asset/Other related packets
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case PacketType.RequestImage:
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RequestImagePacket imageRequest = (RequestImagePacket)Pack;
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for (int i = 0; i < imageRequest.RequestImage.Length; i++)
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{
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m_assetCache.AddTextureRequest(this, imageRequest.RequestImage[i].Image, imageRequest.RequestImage[i].Packet);
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@ -351,14 +351,20 @@ namespace OpenSim.Region.ClientStack
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break;
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case PacketType.AssetUploadRequest:
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AssetUploadRequestPacket request = (AssetUploadRequestPacket)Pack;
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// Console.WriteLine(request.ToString());
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//this.UploadAssets.HandleUploadPacket(request, request.AssetBlock.TransactionID.Combine(this.SecureSessionID));
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if (OnAssetUploadRequest != null)
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{
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OnAssetUploadRequest(this, request.AssetBlock.TransactionID.Combine(this.SecureSessionID), request.AssetBlock.TransactionID, request.AssetBlock.Type, request.AssetBlock.AssetData);
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}
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break;
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case PacketType.RequestXfer:
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//Console.WriteLine(Pack.ToString());
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break;
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case PacketType.SendXferPacket:
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this.UploadAssets.HandleXferPacket((SendXferPacketPacket)Pack);
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SendXferPacketPacket xferRec = (SendXferPacketPacket)Pack;
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if (OnXferReceive != null)
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{
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OnXferReceive(this, xferRec.XferID.ID, xferRec.XferID.Packet, xferRec.DataPacket.Data);
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}
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break;
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case PacketType.CreateInventoryFolder:
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if (this.OnCreateNewInventoryFolder != null)
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@ -369,18 +375,11 @@ namespace OpenSim.Region.ClientStack
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break;
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case PacketType.CreateInventoryItem:
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CreateInventoryItemPacket createItem = (CreateInventoryItemPacket)Pack;
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if (createItem.InventoryBlock.TransactionID != LLUUID.Zero)
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if (this.OnCreateNewInventoryItem != null)
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{
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this.UploadAssets.CreateInventoryItem(createItem);
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}
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else
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{
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if (this.OnCreateNewInventoryItem != null)
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{
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this.OnCreateNewInventoryItem(this, createItem.InventoryBlock.TransactionID, createItem.InventoryBlock.FolderID, createItem.InventoryBlock.CallbackID,
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Util.FieldToString(createItem.InventoryBlock.Description), Util.FieldToString(createItem.InventoryBlock.Name), createItem.InventoryBlock.InvType,
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createItem.InventoryBlock.Type, createItem.InventoryBlock.WearableType, createItem.InventoryBlock.NextOwnerMask);
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}
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this.OnCreateNewInventoryItem(this, createItem.InventoryBlock.TransactionID, createItem.InventoryBlock.FolderID, createItem.InventoryBlock.CallbackID,
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Util.FieldToString(createItem.InventoryBlock.Description), Util.FieldToString(createItem.InventoryBlock.Name), createItem.InventoryBlock.InvType,
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createItem.InventoryBlock.Type, createItem.InventoryBlock.WearableType, createItem.InventoryBlock.NextOwnerMask);
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}
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break;
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case PacketType.FetchInventory:
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@ -558,7 +557,7 @@ namespace OpenSim.Region.ClientStack
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if (OnParcelPropertiesUpdateRequest != null)
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{
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OnParcelPropertiesUpdateRequest(updatePacket, this);
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}
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break;
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case PacketType.ParcelSelectObjects:
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@ -33,6 +33,7 @@ using OpenSim.Framework.Communications.Caches;
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using OpenSim.Framework.Console;
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using OpenSim.Framework.Utilities;
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using OpenSim.Framework.Data;
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using OpenSim.Framework.UserManagement;
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namespace OpenSim.Region.Communications.Local
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{
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@ -42,6 +43,7 @@ namespace OpenSim.Region.Communications.Local
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public LocalUserServices UserServices;
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public LocalLoginService LoginServices;
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public LocalInventoryService InvenServices;
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// public CAPSService CapsServices;
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public CommunicationsLocal(NetworkServersInfo serversInfo, BaseHttpServer httpServer, AssetCache assetCache, bool accountsAuthenticate, string welcomeMessage )
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: base(serversInfo, httpServer, assetCache)
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@ -57,6 +59,8 @@ namespace OpenSim.Region.Communications.Local
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InstanceServices = new LocalBackEndServices();
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GridServer = InstanceServices;
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InterRegion = InstanceServices;
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//CapsServices = new CAPSService(httpServer);
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LoginServices = new LocalLoginService(UserServices, welcomeMessage, this, serversInfo, accountsAuthenticate);
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httpServer.AddXmlRPCHandler("login_to_simulator", LoginServices.XmlRpcLoginMethod);
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@ -90,6 +90,7 @@ namespace OpenSim.Region.Communications.Local
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response.RegionY = reg.RegionLocY;
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response.SeedCapability = "http://" + reg.ExternalHostName + ":" + this.serversInfo.HttpListenerPort.ToString() + "/CAPS/" + capsPath + "0000/";
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// response.SeedCapability = "http://" + reg.ExternalHostName + ":" + this.serversInfo.HttpListenerPort.ToString() + "/CapsSeed/" + capsPath + "0000/";
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theUser.currentAgent.currentRegion = reg.SimUUID;
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theUser.currentAgent.currentHandle = reg.RegionHandle;
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@ -714,33 +714,41 @@ namespace OpenSim.Region.Environment.Scenes
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/// <param name="nextOwnerMask"></param>
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public void CreateNewInventoryItem(IClientAPI remoteClient, LLUUID transActionID, LLUUID folderID, uint callbackID, string description, string name, sbyte invType, sbyte type, byte wearableType, uint nextOwnerMask)
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{
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CachedUserInfo userInfo = commsManager.UserProfiles.GetUserDetails(remoteClient.AgentId);
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if (userInfo != null)
|
||||
if (transActionID == LLUUID.Zero)
|
||||
{
|
||||
AssetBase asset = new AssetBase();
|
||||
asset.Name = name;
|
||||
asset.Description = description;
|
||||
asset.InvType = invType;
|
||||
asset.Type = type;
|
||||
asset.FullID = LLUUID.Random();
|
||||
asset.Data = new byte[1];
|
||||
this.assetCache.AddAsset(asset);
|
||||
CachedUserInfo userInfo = commsManager.UserProfiles.GetUserDetails(remoteClient.AgentId);
|
||||
if (userInfo != null)
|
||||
{
|
||||
AssetBase asset = new AssetBase();
|
||||
asset.Name = name;
|
||||
asset.Description = description;
|
||||
asset.InvType = invType;
|
||||
asset.Type = type;
|
||||
asset.FullID = LLUUID.Random();
|
||||
asset.Data = new byte[1];
|
||||
this.assetCache.AddAsset(asset);
|
||||
|
||||
InventoryItemBase item = new InventoryItemBase();
|
||||
item.avatarID = remoteClient.AgentId;
|
||||
item.creatorsID = remoteClient.AgentId;
|
||||
item.inventoryID = LLUUID.Random();
|
||||
item.assetID = asset.FullID;
|
||||
item.inventoryDescription = description;
|
||||
item.inventoryName = name;
|
||||
item.assetType = invType;
|
||||
item.invType = invType;
|
||||
item.parentFolderID = folderID;
|
||||
item.inventoryCurrentPermissions = 2147483647;
|
||||
item.inventoryNextPermissions = nextOwnerMask;
|
||||
InventoryItemBase item = new InventoryItemBase();
|
||||
item.avatarID = remoteClient.AgentId;
|
||||
item.creatorsID = remoteClient.AgentId;
|
||||
item.inventoryID = LLUUID.Random();
|
||||
item.assetID = asset.FullID;
|
||||
item.inventoryDescription = description;
|
||||
item.inventoryName = name;
|
||||
item.assetType = invType;
|
||||
item.invType = invType;
|
||||
item.parentFolderID = folderID;
|
||||
item.inventoryCurrentPermissions = 2147483647;
|
||||
item.inventoryNextPermissions = nextOwnerMask;
|
||||
|
||||
userInfo.AddItem(remoteClient.AgentId, item);
|
||||
remoteClient.SendInventoryItemUpdate(item);
|
||||
userInfo.AddItem(remoteClient.AgentId, item);
|
||||
remoteClient.SendInventoryItemUpdate(item);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
commsManager.TransactionsManager.HandleInventoryFromTransaction(remoteClient, transActionID, folderID, callbackID, description, name, invType, type, wearableType, nextOwnerMask);
|
||||
//System.Console.WriteLine("request to create inventory item from transaction " + transActionID);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -577,6 +577,7 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
CreateAndAddScenePresence(client);
|
||||
m_LandManager.sendParcelOverlay(client);
|
||||
commsManager.UserProfiles.AddNewUser(client.AgentId);
|
||||
commsManager.TransactionsManager.AddUser(client.AgentId);
|
||||
}
|
||||
|
||||
protected virtual void SubscribeToClientEvents(IClientAPI client)
|
||||
|
@ -625,6 +626,8 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
client.OnFetchInventoryDescendents += commsManager.UserProfiles.HandleFecthInventoryDescendents;
|
||||
client.OnRequestTaskInventory += RequestTaskInventory;
|
||||
client.OnFetchInventory += commsManager.UserProfiles.HandleFetchInventory;
|
||||
client.OnAssetUploadRequest += commsManager.TransactionsManager.HandleUDPUploadRequest;
|
||||
client.OnXferReceive += commsManager.TransactionsManager.HandleXfer;
|
||||
|
||||
client.OnGrabObject += ProcessObjectGrab;
|
||||
}
|
||||
|
|
|
@ -706,7 +706,6 @@ namespace OpenSim.Region.Environment.Scenes
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
/// <summary>
|
||||
///
|
||||
|
|
|
@ -71,6 +71,8 @@ namespace SimpleApp
|
|||
public event FetchInventoryDescendents OnFetchInventoryDescendents;
|
||||
public event FetchInventory OnFetchInventory;
|
||||
public event RequestTaskInventory OnRequestTaskInventory;
|
||||
public event UDPAssetUploadRequest OnAssetUploadRequest;
|
||||
public event XferReceive OnXferReceive;
|
||||
|
||||
public event UUIDNameRequest OnNameFromUUIDRequest;
|
||||
|
||||
|
|
Loading…
Reference in New Issue