mantis 8027: let osMessageAttachments also send to attachments child prims.. also changed its code structure and could not test
parent
bbe8ef0528
commit
94e983c95f
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@ -3878,11 +3878,22 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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m_host.AddScriptLPS(1);
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UUID targetUUID;
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if(!UUID.TryParse(avatar.ToString(), out targetUUID))
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return;
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if(targetUUID == UUID.Zero)
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return;
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ScenePresence target;
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if(!World.TryGetScenePresence(targetUUID, out target))
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return;
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if (attachmentPoints.Length >= 1 && UUID.TryParse(avatar.ToString(), out targetUUID) && World.TryGetScenePresence(targetUUID, out target))
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if(target.IsDeleted || target.IsInTransit)
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return;
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List<int> aps = new List<int>();
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if(attachmentPoints.Length != 0)
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{
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List<int> aps = new List<int>();
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foreach (object point in attachmentPoints.Data)
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{
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int ipoint;
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@ -3891,115 +3902,76 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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aps.Add(ipoint);
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}
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}
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List<SceneObjectGroup> attachments = new List<SceneObjectGroup>();
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bool msgAll = aps.Contains(ScriptBaseClass.OS_ATTACH_MSG_ALL);
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bool invertPoints = (options & ScriptBaseClass.OS_ATTACH_MSG_INVERT_POINTS) != 0;
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if (msgAll && invertPoints)
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{
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// parsing failed
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if(aps.Count != attachmentPoints.Length)
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return;
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}
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else if (msgAll || invertPoints)
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{
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attachments = target.GetAttachments();
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}
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else
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{
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foreach (int point in aps)
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{
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if (point > 0)
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{
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attachments.AddRange(target.GetAttachments((uint)point));
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}
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}
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}
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}
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// if we have no attachments at this point, exit now
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if (attachments.Count == 0)
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{
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List<SceneObjectGroup> attachments = new List<SceneObjectGroup>();
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bool msgAll;
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bool invertPoints = (options & ScriptBaseClass.OS_ATTACH_MSG_INVERT_POINTS) != 0;
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if(aps.Count == 0)
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{
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if(!invertPoints)
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return;
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}
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msgAll = true;
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invertPoints = false;
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}
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else
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msgAll = aps.Contains(ScriptBaseClass.OS_ATTACH_MSG_ALL);
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List<SceneObjectGroup> ignoreThese = new List<SceneObjectGroup>();
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if (msgAll && invertPoints)
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return;
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if (invertPoints)
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if (msgAll || invertPoints)
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{
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attachments = target.GetAttachments();
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}
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else
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{
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foreach (int point in aps)
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{
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foreach (SceneObjectGroup attachment in attachments)
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if (point > 0)
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{
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if (aps.Contains((int)attachment.AttachmentPoint))
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{
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ignoreThese.Add(attachment);
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}
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attachments.AddRange(target.GetAttachments((uint)point));
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}
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}
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}
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foreach (SceneObjectGroup attachment in ignoreThese)
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{
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attachments.Remove(attachment);
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}
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ignoreThese.Clear();
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// if we have no attachments at this point, exit now
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if (attachments.Count == 0)
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{
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return;
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}
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// if inverting removed all attachments to check, exit now
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if (attachments.Count < 1)
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{
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return;
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}
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bool optionObjCreator = (options &
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ScriptBaseClass.OS_ATTACH_MSG_OBJECT_CREATOR) != 0;
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bool optionScriptCreator = (options &
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ScriptBaseClass.OS_ATTACH_MSG_SCRIPT_CREATOR) != 0;
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if ((options & ScriptBaseClass.OS_ATTACH_MSG_OBJECT_CREATOR) != 0)
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{
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foreach (SceneObjectGroup attachment in attachments)
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{
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if (attachment.RootPart.CreatorID != m_host.CreatorID)
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{
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ignoreThese.Add(attachment);
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}
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}
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UUID hostCreatorID = m_host.CreatorID;
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UUID itemCreatorID = m_item.CreatorID;
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foreach (SceneObjectGroup attachment in ignoreThese)
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{
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attachments.Remove(attachment);
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}
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ignoreThese.Clear();
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foreach (SceneObjectGroup sog in attachments)
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{
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if(sog.IsDeleted || sog.inTransit)
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continue;
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// if filtering by same object creator removed all
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// attachments to check, exit now
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if (attachments.Count == 0)
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{
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return;
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}
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}
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if (invertPoints && aps.Contains((int)sog.AttachmentPoint))
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continue;
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if ((options & ScriptBaseClass.OS_ATTACH_MSG_SCRIPT_CREATOR) != 0)
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{
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foreach (SceneObjectGroup attachment in attachments)
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{
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if (attachment.RootPart.CreatorID != m_item.CreatorID)
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{
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ignoreThese.Add(attachment);
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}
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}
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UUID CreatorID = sog.RootPart.CreatorID;
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if (optionObjCreator && CreatorID != hostCreatorID)
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continue;
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foreach (SceneObjectGroup attachment in ignoreThese)
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{
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attachments.Remove(attachment);
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}
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ignoreThese.Clear();
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if (optionScriptCreator && CreatorID != itemCreatorID)
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continue;
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// if filtering by object creator must match originating
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// script creator removed all attachments to check,
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// exit now
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if (attachments.Count == 0)
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{
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return;
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}
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}
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foreach (SceneObjectGroup attachment in attachments)
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{
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MessageObject(attachment.RootPart.UUID, message);
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}
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SceneObjectPart[] parts = sog.Parts;
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foreach(SceneObjectPart p in parts)
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MessageObject(p.UUID, message);
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}
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}
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