* Fixed and re-enabled CacheTests
* Added MundaneFrameworkTests.cs for the really mundane tests like testing properties,constructors, etc in OpenSim.Framework. * Fixed LeftAxis and UpAxis unpacking from OSD to AgentPosition (copy and paste error caught while writing mundane test) (Good thing nobody uses the camera frustum from remote regions yet)viewer-2-initial-appearance
parent
69749b81f9
commit
94f35890e7
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@ -150,10 +150,10 @@ namespace OpenSim.Framework
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Vector3.TryParse(args["at_axis"].AsString(), out AtAxis);
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if (args["left_axis"] != null)
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Vector3.TryParse(args["left_axis"].AsString(), out AtAxis);
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Vector3.TryParse(args["left_axis"].AsString(), out LeftAxis);
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if (args["up_axis"] != null)
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Vector3.TryParse(args["up_axis"].AsString(), out AtAxis);
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Vector3.TryParse(args["up_axis"].AsString(), out UpAxis);
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if (args["changed_grid"] != null)
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ChangedGrid = args["changed_grid"].AsBoolean();
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@ -40,6 +40,7 @@ namespace OpenSim.Framework.Tests
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public void Build()
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{
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cache = new Cache();
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cache = new Cache(CacheMedium.Memory,CacheStrategy.Aggressive,CacheFlags.AllowUpdate);
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cacheItemUUID = UUID.Random();
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MemoryCacheItem cachedItem = new MemoryCacheItem(cacheItemUUID.ToString(),DateTime.Now + TimeSpan.FromDays(1));
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byte[] foo = new byte[1];
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@ -68,23 +69,7 @@ namespace OpenSim.Framework.Tests
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Assert.That(citem == null, "Item should not be in Cache");
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}
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//NOTE: Test Case disabled until Cache is fixed
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[Test]
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public void TestTTLExpiredEntry()
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{
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UUID ImmediateExpiryUUID = UUID.Random();
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MemoryCacheItem cachedItem = new MemoryCacheItem(ImmediateExpiryUUID.ToString(), TimeSpan.FromDays(-1));
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byte[] foo = new byte[1];
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foo[0] = 1;
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cachedItem.Store(foo);
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cache.Store(cacheItemUUID.ToString(), cachedItem);
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cache.Get(cacheItemUUID.ToString());
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//object citem = cache.Get(cacheItemUUID.ToString());
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//Assert.That(citem == null, "Item should not be in Cache because the expiry time was before now");
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}
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//NOTE: Test Case disabled until Cache is fixed
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[Test]
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public void ExpireItemManually()
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{
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@ -94,10 +79,45 @@ namespace OpenSim.Framework.Tests
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foo[0] = 1;
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cachedItem.Store(foo);
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cache.Store(cacheItemUUID.ToString(), cachedItem);
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cache.Invalidate(ImmediateExpiryUUID.ToString());
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cache.Invalidate(cacheItemUUID.ToString());
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cache.Get(cacheItemUUID.ToString());
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//object citem = cache.Get(cacheItemUUID.ToString());
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//Assert.That(citem == null, "Item should not be in Cache because we manually invalidated it");
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object citem = cache.Get(cacheItemUUID.ToString());
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Assert.That(citem == null, "Item should not be in Cache because we manually invalidated it");
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}
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[Test]
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public void ClearCacheTest()
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{
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UUID ImmediateExpiryUUID = UUID.Random();
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MemoryCacheItem cachedItem = new MemoryCacheItem(ImmediateExpiryUUID.ToString(), DateTime.Now - TimeSpan.FromDays(1));
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byte[] foo = new byte[1];
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foo[0] = 1;
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cachedItem.Store(foo);
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cache.Store(cacheItemUUID.ToString(), cachedItem);
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cache.Clear();
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object citem = cache.Get(cacheItemUUID.ToString());
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Assert.That(citem == null, "Item should not be in Cache because we manually invalidated it");
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}
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[Test]
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public void CacheItemMundane()
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{
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UUID Random1 = UUID.Random();
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UUID Random2 = UUID.Random();
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byte[] data = new byte[0];
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CacheItemBase cb1 = new CacheItemBase(Random1.ToString(), DateTime.Now + TimeSpan.FromDays(1));
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CacheItemBase cb2 = new CacheItemBase(Random2.ToString(), DateTime.Now + TimeSpan.FromDays(1));
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CacheItemBase cb3 = new CacheItemBase(Random1.ToString(), DateTime.Now + TimeSpan.FromDays(1));
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cb1.Store(data);
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Assert.That(cb1.Equals(cb3), "cb1 should equal cb3, their uuids are the same");
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Assert.That(!cb2.Equals(cb1), "cb2 should not equal cb1, their uuids are NOT the same");
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Assert.That(cb1.IsLocked() == false, "CacheItemBase default is false");
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Assert.That(cb1.Retrieve() == null, "Virtual Retrieve method should return null");
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}
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}
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@ -0,0 +1,131 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using NUnit.Framework;
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using OpenSim.Framework;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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namespace OpenSim.Framework.Tests
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{
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[TestFixture]
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public class MundaneFrameworkTests
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{
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[Test]
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public void ChildAgentDataUpdate01()
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{
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// code coverage
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ChildAgentDataUpdate cadu = new ChildAgentDataUpdate();
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Assert.IsFalse(cadu.alwaysrun, "Default is false");
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}
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[Test]
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public void AgentPositionTest01()
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{
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UUID AgentId1 = UUID.Random();
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UUID SessionId1 = UUID.Random();
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uint CircuitCode1 = uint.MinValue;
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Vector3 Size1 = Vector3.UnitZ;
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Vector3 Position1 = Vector3.UnitX;
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Vector3 LeftAxis1 = Vector3.UnitY;
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Vector3 UpAxis1 = Vector3.UnitZ;
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Vector3 AtAxis1 = Vector3.UnitX;
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ulong RegionHandle1 = ulong.MinValue;
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byte[] Throttles1 = new byte[] {0, 1, 0};
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Vector3 Velocity1 = Vector3.Zero;
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float Far1 = 256;
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bool ChangedGrid1 = false;
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Vector3 Center1 = Vector3.Zero;
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AgentPosition position1 = new AgentPosition();
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position1.AgentID = AgentId1;
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position1.SessionID = SessionId1;
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position1.CircuitCode = CircuitCode1;
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position1.Size = Size1;
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position1.Position = Position1;
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position1.LeftAxis = LeftAxis1;
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position1.UpAxis = UpAxis1;
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position1.AtAxis = AtAxis1;
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position1.RegionHandle = RegionHandle1;
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position1.Throttles = Throttles1;
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position1.Velocity = Velocity1;
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position1.Far = Far1;
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position1.ChangedGrid = ChangedGrid1;
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position1.Center = Center1;
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ChildAgentDataUpdate cadu = new ChildAgentDataUpdate();
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cadu.AgentID = AgentId1.Guid;
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cadu.ActiveGroupID = UUID.Zero.Guid;
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cadu.throttles = Throttles1;
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cadu.drawdistance = Far1;
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cadu.Position = Position1;
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cadu.Velocity = Velocity1;
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cadu.regionHandle = RegionHandle1;
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cadu.cameraPosition = Center1;
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cadu.AVHeight = Size1.Z;
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AgentPosition position2 = new AgentPosition();
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position2.CopyFrom(cadu);
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Assert.IsTrue(
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position2.AgentID == position1.AgentID
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&& position2.Size == position1.Size
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&& position2.Position == position1.Position
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&& position2.Velocity == position1.Velocity
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&& position2.Center == position1.Center
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&& position2.RegionHandle == position1.RegionHandle
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&& position2.Far == position1.Far
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,"Copy From ChildAgentDataUpdate failed");
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position2 = new AgentPosition();
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Assert.IsFalse(position2.AgentID == position1.AgentID, "Test Error, position2 should be a blank uninitialized AgentPosition");
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position2.Unpack(position1.Pack());
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Assert.IsTrue(position2.AgentID == position1.AgentID, "Agent ID didn't unpack the same way it packed");
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Assert.IsTrue(position2.Position == position1.Position, "Position didn't unpack the same way it packed");
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Assert.IsTrue(position2.Velocity == position1.Velocity, "Velocity didn't unpack the same way it packed");
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Assert.IsTrue(position2.SessionID == position1.SessionID, "SessionID didn't unpack the same way it packed");
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Assert.IsTrue(position2.CircuitCode == position1.CircuitCode, "CircuitCode didn't unpack the same way it packed");
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Assert.IsTrue(position2.LeftAxis == position1.LeftAxis, "LeftAxis didn't unpack the same way it packed");
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Assert.IsTrue(position2.UpAxis == position1.UpAxis, "UpAxis didn't unpack the same way it packed");
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Assert.IsTrue(position2.AtAxis == position1.AtAxis, "AtAxis didn't unpack the same way it packed");
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Assert.IsTrue(position2.RegionHandle == position1.RegionHandle, "RegionHandle didn't unpack the same way it packed");
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Assert.IsTrue(position2.ChangedGrid == position1.ChangedGrid, "ChangedGrid didn't unpack the same way it packed");
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Assert.IsTrue(position2.Center == position1.Center, "Center didn't unpack the same way it packed");
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Assert.IsTrue(position2.Size == position1.Size, "Size didn't unpack the same way it packed");
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}
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}
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}
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