Made it so ( by default) the Clone avatar function, propagates the permissions on the cloned items. This needs further testing to make sure all permissions are set correctly.
parent
ea02a24161
commit
94f4953e31
|
@ -284,7 +284,7 @@ namespace OpenSim.Grid.UserServer.Modules
|
||||||
|
|
||||||
if (modifyPerms)
|
if (modifyPerms)
|
||||||
{
|
{
|
||||||
ModifyPermissions(clonedItem);
|
ModifyPermissions(ref clonedItem);
|
||||||
}
|
}
|
||||||
|
|
||||||
SynchronousRestObjectRequester.MakeRequest<InventoryItemBase, bool>(
|
SynchronousRestObjectRequester.MakeRequest<InventoryItemBase, bool>(
|
||||||
|
@ -296,28 +296,35 @@ namespace OpenSim.Grid.UserServer.Modules
|
||||||
return UUID.Zero;
|
return UUID.Zero;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void ModifyPermissions(InventoryItemBase item)
|
protected virtual void ModifyPermissions(ref InventoryItemBase item)
|
||||||
{
|
{
|
||||||
if ((item.CurrentPermissions & (uint)PermissionMask.Modify) == 0)
|
// Propagate Permissions
|
||||||
item.CurrentPermissions |= (uint)PermissionMask.Modify;
|
item.BasePermissions = item.BasePermissions & item.NextPermissions;
|
||||||
|
item.CurrentPermissions = item.BasePermissions;
|
||||||
|
item.EveryOnePermissions = item.EveryOnePermissions & item.NextPermissions;
|
||||||
|
item.GroupPermissions = item.GroupPermissions & item.NextPermissions;
|
||||||
|
|
||||||
if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0)
|
//set all items to +mod/+copy/- transfer
|
||||||
item.CurrentPermissions |= (uint)PermissionMask.Copy;
|
//if ((item.CurrentPermissions & (uint)PermissionMask.Modify) == 0)
|
||||||
|
// item.CurrentPermissions |= (uint)PermissionMask.Modify;
|
||||||
|
|
||||||
if ((item.CurrentPermissions & (uint)PermissionMask.Transfer) != 0)
|
//if ((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0)
|
||||||
item.CurrentPermissions &= ~(uint)PermissionMask.Transfer;
|
// item.CurrentPermissions |= (uint)PermissionMask.Copy;
|
||||||
|
|
||||||
if ((item.NextPermissions & (uint)PermissionMask.Modify) == 0)
|
//if ((item.CurrentPermissions & (uint)PermissionMask.Transfer) != 0)
|
||||||
item.NextPermissions |= (uint)PermissionMask.Modify;
|
// item.CurrentPermissions &= ~(uint)PermissionMask.Transfer;
|
||||||
|
|
||||||
if ((item.NextPermissions & (uint)PermissionMask.Copy) == 0)
|
//if ((item.NextPermissions & (uint)PermissionMask.Modify) == 0)
|
||||||
item.NextPermissions |= (uint)PermissionMask.Copy;
|
// item.NextPermissions |= (uint)PermissionMask.Modify;
|
||||||
|
|
||||||
if ((item.NextPermissions & (uint)PermissionMask.Transfer) != 0)
|
//if ((item.NextPermissions & (uint)PermissionMask.Copy) == 0)
|
||||||
item.NextPermissions &= ~(uint)PermissionMask.Transfer;
|
// item.NextPermissions |= (uint)PermissionMask.Copy;
|
||||||
|
|
||||||
if ((item.EveryOnePermissions & (uint)PermissionMask.Transfer) != 0)
|
//if ((item.NextPermissions & (uint)PermissionMask.Transfer) != 0)
|
||||||
item.EveryOnePermissions &= ~(uint)PermissionMask.Transfer;
|
// item.NextPermissions &= ~(uint)PermissionMask.Transfer;
|
||||||
|
|
||||||
|
//if ((item.EveryOnePermissions & (uint)PermissionMask.Transfer) != 0)
|
||||||
|
// item.EveryOnePermissions &= ~(uint)PermissionMask.Transfer;
|
||||||
}
|
}
|
||||||
|
|
||||||
private AvatarAppearance CreateDefaultAppearance(UUID avatarId)
|
private AvatarAppearance CreateDefaultAppearance(UUID avatarId)
|
||||||
|
@ -387,7 +394,7 @@ namespace OpenSim.Grid.UserServer.Modules
|
||||||
foreach (InventoryItemBase item in templateItems)
|
foreach (InventoryItemBase item in templateItems)
|
||||||
{
|
{
|
||||||
|
|
||||||
UUID clonedItemId = CloneInventoryItem(avID, toFolder.ID, item, false);
|
UUID clonedItemId = CloneInventoryItem(avID, toFolder.ID, item, true);
|
||||||
if (clonedItemId != UUID.Zero)
|
if (clonedItemId != UUID.Zero)
|
||||||
{
|
{
|
||||||
int appearanceType = ItemIsPartOfAppearance(item, appearance);
|
int appearanceType = ItemIsPartOfAppearance(item, appearance);
|
||||||
|
|
Loading…
Reference in New Issue