diff --git a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs index b88869882f..3078ab384e 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs @@ -230,6 +230,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver /// public void AssetRequestCallback(string id, object sender, AssetBase asset) { + Culture.SetCurrentCulture(); + try { lock (this) @@ -293,6 +295,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver /// protected void PerformAssetsRequestCallback(object o) { + Culture.SetCurrentCulture(); + try { m_assetsRequestCallback(m_foundAssetUuids, m_notFoundAssetUuids); diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index 0440c990ca..fd0f429acb 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs @@ -121,7 +121,6 @@ namespace OpenSim.Region.Framework.Scenes.Serialization } } - /// /// Serialize a scene object to the original xml format ///