diff --git a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs
index b88869882f..3078ab384e 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/AssetsRequest.cs
@@ -230,6 +230,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver
///
public void AssetRequestCallback(string id, object sender, AssetBase asset)
{
+ Culture.SetCurrentCulture();
+
try
{
lock (this)
@@ -293,6 +295,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver
///
protected void PerformAssetsRequestCallback(object o)
{
+ Culture.SetCurrentCulture();
+
try
{
m_assetsRequestCallback(m_foundAssetUuids, m_notFoundAssetUuids);
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
index 0440c990ca..fd0f429acb 100644
--- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
+++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
@@ -121,7 +121,6 @@ namespace OpenSim.Region.Framework.Scenes.Serialization
}
}
-
///
/// Serialize a scene object to the original xml format
///