Fix a potential key collision
parent
3d75e9addd
commit
9522881404
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@ -1035,7 +1035,7 @@ namespace OpenSim.Region.Framework.Scenes
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{
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Dictionary<UUID, string> pstates = parts[i].Inventory.GetScriptStates(oldIDs);
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foreach (KeyValuePair<UUID, string> kvp in pstates)
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states.Add(kvp.Key, kvp.Value);
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states[kvp.Key] = kvp.Value;
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}
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if (states.Count > 0)
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