diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 47f834462a..d1ca435cf5 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs @@ -4048,10 +4048,9 @@ namespace OpenSim.Region.ClientStack.LindenUDP cachedresp.WearableData[i].HostName = new byte[0]; } - // Temporarily throw these packets on to the wind queue, so we can identify whether these - // are somehow the source of the packet bloat. cachedresp.Header.Zerocoded = true; - OutPacket(cachedresp, ThrottleOutPacketType.Wind); + OutPacket(cachedresp, ThrottleOutPacketType.Texture); + return true; }