Forgot to change what class compiled scripts must inherit from to get their commands :)
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			@ -289,7 +289,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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            compileScript = String.Empty +
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                "import OpenSim.Region.ScriptEngine.Common; import System.Collections.Generic;\r\n" +
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                "package SecondLife {\r\n" +
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                "class Script extends OpenSim.Region.ScriptEngine.Common.LSL_BaseClass { \r\n" +
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                "class Script extends OpenSim.Region.ScriptEngine.Common.BuilIn_Commands { \r\n" +
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                compileScript +
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                "} }\r\n";
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            return compileScript;
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			@ -300,7 +300,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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            compileScript = String.Empty +
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                        "using OpenSim.Region.ScriptEngine.Common; using System.Collections.Generic;\r\n" +
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                        String.Empty + "namespace SecondLife { " +
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                        String.Empty + "public class Script : OpenSim.Region.ScriptEngine.Common.LSL_BaseClass { \r\n" +
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                        String.Empty + "public class Script : OpenSim.Region.ScriptEngine.Common.BuilIn_Commands { \r\n" +
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                        @"public Script() { } " +
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                        compileScript +
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                        "} }\r\n";
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			@ -312,7 +312,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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            compileScript = String.Empty +
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                        "Imports OpenSim.Region.ScriptEngine.Common: Imports System.Collections.Generic: " +
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                        String.Empty + "NameSpace SecondLife:" +
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                        String.Empty + "Public Class Script: Inherits OpenSim.Region.ScriptEngine.Common.LSL_BaseClass: " +
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                        String.Empty + "Public Class Script: Inherits OpenSim.Region.ScriptEngine.Common.BuilIn_Commands: " +
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                        "\r\nPublic Sub New()\r\nEnd Sub: " +
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                        compileScript +
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                        ":End Class :End Namespace\r\n";
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