* Rex merge, Region/Terrain

afrisby-3
Adam Frisby 2008-02-23 04:07:00 +00:00
parent 642ced53d1
commit 9559c3f6e6
10 changed files with 2362 additions and 2263 deletions

View File

@ -37,7 +37,7 @@ using System.Runtime.InteropServices;
[assembly : AssemblyConfiguration("")]
[assembly : AssemblyCompany("")]
[assembly : AssemblyProduct("OpenSim.Region.Terrain.BasicTerrain")]
[assembly : AssemblyCopyright("Copyright © 2007")]
[assembly : AssemblyCopyright("Copyright © OpenSimulator.org Developers 2007-2008")]
[assembly : AssemblyTrademark("")]
[assembly : AssemblyCulture("")]

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@ -89,6 +89,8 @@ namespace OpenSim.Region.Terrain
public DateTime lastEdit = DateTime.Now;
private int counter = 0;
/// <summary>
/// Whether or not the terrain has been modified since it was last saved and sent to the Physics engine.
/// Counts the number of modifications since the last save. (0 = Untainted)
@ -123,12 +125,12 @@ namespace OpenSim.Region.Terrain
tainted++;
}
public bool Tainted()
public bool IsTainted()
{
return (tainted != 0);
}
public bool StillEditing()
public bool IsUserStillEditing()
{
TimeSpan gap = DateTime.Now - lastEdit;
@ -138,7 +140,7 @@ namespace OpenSim.Region.Terrain
return false;
}
public bool Tainted(int x, int y)
public bool IsTainted(int x, int y)
{
return (heightmap.diff[x/16, y/16] != 0);
}
@ -165,7 +167,11 @@ namespace OpenSim.Region.Terrain
{
// Shiny.
double size = (double) (1 << brushsize);
//System.Console.WriteLine("SIZE:" + size.ToString() + " Seconds:" + seconds.ToString());
if (seconds == 1)
{
seconds = 0.0315f;
}
/* Okay, so here's the deal
* This has to handle both when a user draws on the terrain *and* when a user selects
* a selection of AABB on terrain and applies whatever routine the client requests
@ -202,6 +208,8 @@ namespace OpenSim.Region.Terrain
{
FlattenTerrain(y, x, size, (double) seconds/5.0);
lastEdit = DateTime.Now;
//remoteUser.SendLayerData((int)(x / 16), (int)(x / 16), GetHeights1D());
}
}
break;
@ -213,6 +221,7 @@ namespace OpenSim.Region.Terrain
{
RaiseTerrain(y, x, size, (double) seconds/5.0);
lastEdit = DateTime.Now;
//remoteUser.SendLayerData((int)(x / 16), (int)(x / 16), GetHeights1D());
}
}
break;
@ -224,6 +233,7 @@ namespace OpenSim.Region.Terrain
{
LowerTerrain(y, x, size, (double) seconds/5.0);
lastEdit = DateTime.Now;
//remoteUser.SendLayerData((int)(x / 16), (int)(x / 16), GetHeights1D());
}
}
break;
@ -280,27 +290,35 @@ namespace OpenSim.Region.Terrain
break;
}
for (int x = 0; x < 16; x++)
counter++;
if(counter==2)
{
for (int y = 0; y < 16; y++)
counter=0;
for (int x = 0; x < 16; x++)
{
if (Tainted(x*16, y*16))
for (int y = 0; y < 16; y++)
{
remoteUser.SendLayerData(x, y, GetHeights1D());
if (IsTainted(x*16, y*16))
{
remoteUser.SendLayerData(x, y, GetHeights1D());
}
}
}
}
lastEdit = DateTime.Now;
return;
}
/// <summary>
/// Checks to make sure the terrain is within baked values +/- maxRaise/minLower
/// </summary>
public void CheckHeightValues()
private void SetTerrainWithinBounds()
{
int x, y;
for (x = 0; x < w; x++)
@ -412,7 +430,7 @@ namespace OpenSim.Region.Terrain
}
}
SaveRevertMap();
tainted++;
ResetTaint();
}
/// <summary>
@ -477,6 +495,7 @@ namespace OpenSim.Region.Terrain
resultText += "terrain erode thermal <talus> <rounds> <carry>\n";
resultText += "terrain erode hydraulic <rain> <evaporation> <solubility> <frequency> <rounds>\n";
resultText += "terrain multiply <val> - multiplies a terrain by <val>\n";
resultText += "terrain elevate <val> - elevates a terrain by <val>\n";
resultText += "terrain revert - reverts the terrain to the stored original\n";
resultText += "terrain bake - saves the current terrain into the revert map\n";
resultText +=
@ -517,13 +536,17 @@ namespace OpenSim.Region.Terrain
return ConsoleHills(args, ref resultText);
case "regenerate":
HillsGenerator();
SetDefaultTerrain();
break;
case "rescale":
SetRange(Convert.ToSingle(args[1]), Convert.ToSingle(args[2]));
break;
case "elevate":
Elevate(Convert.ToSingle(args[1]));
break;
case "fill":
heightmap.Fill(Convert.ToDouble(args[1]));
tainted++;
@ -586,6 +609,10 @@ namespace OpenSim.Region.Terrain
LoadFromFileF32(args[2], Convert.ToInt32(args[3]), Convert.ToInt32(args[4]),
Convert.ToInt32(args[5]), Convert.ToInt32(args[6]));
break;
case "raw":
LoadFromFileSLRAW(args[2], Convert.ToInt32(args[3]), Convert.ToInt32(args[4]),
Convert.ToInt32(args[5]), Convert.ToInt32(args[6]));
break;
case "img":
LoadFromFileIMG(args[2], Convert.ToInt32(args[3]), Convert.ToInt32(args[4]),
Convert.ToInt32(args[5]), Convert.ToInt32(args[6]));
@ -613,9 +640,9 @@ namespace OpenSim.Region.Terrain
case "grdmap":
if (args.Length >= 4)
ExportImage(filename, args[3]);
WriteImage(filename, args[3]);
else
ExportImage(filename, "defaultstripe.png");
WriteImage(filename, "defaultstripe.png");
break;
case "png":
@ -658,7 +685,7 @@ namespace OpenSim.Region.Terrain
}
return true;
}
catch (Exception e)
catch (Exception e) // SEMI-LEGIT: Catching problems caused by user input or scripts
{
resultText = "Error running terrain command: " + e.ToString();
return false;
@ -765,6 +792,16 @@ namespace OpenSim.Region.Terrain
tainted++;
}
/// <summary>
/// Adds meters (positive or negative) to terrain height
/// </summary>
/// <param name="meters">Positive or negative value to add to new array</param>
public void Elevate(float meters)
{
heightmap.Elevate((double)meters);
tainted++;
}
/// <summary>
/// Loads a file consisting of 256x256 doubles and imports it as an array into the map.
/// </summary>
@ -780,7 +817,7 @@ namespace OpenSim.Region.Terrain
{
for (x = 0; x < h; x++)
{
heightmap.map[x, y] = bs.ReadDouble();
heightmap.Set(x, y, (double) bs.ReadSingle());
}
}
@ -805,7 +842,7 @@ namespace OpenSim.Region.Terrain
{
for (x = 0; x < w; x++)
{
heightmap.map[x, y] = (double) bs.ReadSingle();
heightmap.Set(x, y, (double) bs.ReadSingle());
}
}
@ -917,7 +954,7 @@ namespace OpenSim.Region.Terrain
{
for (x = 0; x < w; x++)
{
heightmap.map[x, y] = (double) bs.ReadByte()*((double) bs.ReadByte()/127.0);
heightmap.Set(x, y, (double) bs.ReadByte()*((double) bs.ReadByte()/127.0));
bs.ReadBytes(11); // Advance the stream to next bytes.
}
}
@ -928,6 +965,58 @@ namespace OpenSim.Region.Terrain
tainted++;
}
/// <summary>
/// Loads a section of a larger heightmap (RAW)
/// </summary>
/// <param name="filename">File to load</param>
/// <param name="dimensionX">Size of the file</param>
/// <param name="dimensionY">Size of the file</param>
/// <param name="lowerboundX">Where do the region coords start for this terrain?</param>
/// <param name="lowerboundY">Where do the region coords start for this terrain?</param>
public void LoadFromFileSLRAW(string filename, int dimensionX, int dimensionY, int lowerboundX, int lowerboundY)
{
// TODO: Mutex fails to release readlock on folder! --> only one file can be loaded into sim
//fileIOLock.WaitOne();
//try
//{
int sectionToLoadX = ((offsetX - lowerboundX)*w);
int sectionToLoadY = ((offsetY - lowerboundY)*h);
double[,] tempMap = new double[dimensionX,dimensionY];
FileInfo file = new FileInfo(filename);
FileStream s = file.Open(FileMode.Open, FileAccess.Read);
BinaryReader bs = new BinaryReader(s);
int x, y;
for (x = 0; x < dimensionX; x++)
{
for (y = 0; y < dimensionY; y++)
{
tempMap[x, y] = (double) bs.ReadByte()*((double) bs.ReadByte()/127.0);
bs.ReadBytes(11); // Advance the stream to next bytes.
}
}
for (y = 0; y < h; y++)
{
for (x = 0; x < w; x++)
{
heightmap.Set(x, y, tempMap[x + sectionToLoadX, y + sectionToLoadY]);
}
}
bs.Close();
s.Close();
tainted++;
//}
//finally
//{
// fileIOLock.ReleaseMutex();
//}
}
/// <summary>
/// Writes the current terrain heightmap to disk, in the format of a 65536 entry double[] array.
/// </summary>
@ -1257,7 +1346,7 @@ namespace OpenSim.Region.Terrain
/// <summary>
/// Generates a simple set of hills in the shape of an island
/// </summary>
public void HillsGenerator()
public void SetDefaultTerrain()
{
lock (heightmap)
{
@ -1302,7 +1391,7 @@ namespace OpenSim.Region.Terrain
/// </summary>
/// <param name="filename">The destination filename for the image</param>
/// <param name="gradientmap">A 1x*height* image which contains the colour gradient to export with. Must be at least 1x2 pixels, 1x256 or more is ideal.</param>
public void ExportImage(string filename, string gradientmap)
public void WriteImage(string filename, string gradientmap)
{
try
{
@ -1310,7 +1399,7 @@ namespace OpenSim.Region.Terrain
bmp.Save(filename, ImageFormat.Png);
}
catch (Exception e)
catch (Exception e) // LEGIT: Catching problems caused by OpenJPEG p/invoke
{
Console.WriteLine("Failed generating terrain map: " + e.ToString());
}
@ -1320,7 +1409,7 @@ namespace OpenSim.Region.Terrain
/// Exports the current heightmap in Jpeg2000 format to a byte[]
/// </summary>
/// <param name="gradientmap">A 1x*height* image which contains the colour gradient to export with. Must be at least 1x2 pixels, 1x256 or more is ideal.</param>
public byte[] ExportJpegImage(string gradientmap)
public byte[] WriteJpegImage(string gradientmap)
{
byte[] imageData = null;
try
@ -1329,7 +1418,7 @@ namespace OpenSim.Region.Terrain
imageData = OpenJPEG.EncodeFromImage(bmp, true);
}
catch (Exception e)
catch (Exception e) // LEGIT: Catching problems caused by OpenJPEG p/invoke
{
Console.WriteLine("Failed generating terrain map: " + e.ToString());
}

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@ -109,10 +109,8 @@ namespace libTerrain
z *= z;
z -= ((x - rx)*(x - rx)) + ((y - ry)*(y - ry));
if (z < 0)
z = 0;
Set(x, y, Tools.LinearInterpolate(map[x, y], height, z));
if (z > 0.0)
Set(x, y, Tools.LinearInterpolate(map[x, y], height, z));
}
}
}

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@ -63,10 +63,8 @@ namespace libTerrain
z *= z;
z -= ((x - rx)*(x - rx)) + ((y - ry)*(y - ry));
if (z < 0)
z = 0;
Set(x, y, map[x, y] + (z*amount));
if (z > 0.0)
Set(x, y, map[x, y] + (z * amount));
}
}
}
@ -88,10 +86,8 @@ namespace libTerrain
double z = size;
z -= Math.Sqrt(((x - rx)*(x - rx)) + ((y - ry)*(y - ry)));
if (z < 0)
z = 0;
Set(x, y, map[x, y] + (z*amount));
if (z > 0.0)
Set(x, y, map[x, y] + (z * amount));
}
}
}
@ -126,10 +122,8 @@ namespace libTerrain
z *= z;
z -= ((x - rx)*(x - rx)) + ((y - ry)*(y - ry));
if (z < 0)
z = 0;
Set(x, y, map[x, y] - (z*amount));
if (z > 0.0)
Set(x, y, map[x, y] - (z * amount));
}
}
}

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@ -13,7 +13,7 @@
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY

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@ -13,7 +13,7 @@
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY

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@ -13,7 +13,7 @@
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY

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@ -96,6 +96,24 @@ namespace libTerrain
return this;
}
public Channel Elevate(double meters)
{
SetDiff();
int x, y;
for (x = 0; x < w; x++)
{
for (y = 0; y < h; y++)
{
map[x, y] += meters;
}
}
return this;
}
public Channel Clip()
{
int x, y;

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@ -13,7 +13,7 @@
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY

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@ -13,7 +13,7 @@
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY