* Now we have boxes. Yay!
* Removed unused SendPrimitiveToClient that didn't have rot.afrisby
parent
9bdeb8af6f
commit
95de99ff0a
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@ -199,8 +199,7 @@ namespace OpenSim.Framework.Interfaces
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void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity);
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void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint);
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void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLQuaternion rotation, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem);
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void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem);
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void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem, LLQuaternion rotation);
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void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation);
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void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items);
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@ -130,8 +130,7 @@ namespace OpenSim.Framework
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public virtual void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity){}
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public virtual void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint){}
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public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLQuaternion rotation, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem){}
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public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem){}
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public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem, LLQuaternion rotation){}
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public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation){}
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public virtual void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items){}
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@ -73,7 +73,7 @@ namespace OpenSim.Framework.Types
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ExtraParams = new byte[1];
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TextureEntry = m_defaultTextureEntry;
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}
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//void returns need to change of course
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public virtual void GetMesh()
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{
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@ -94,6 +94,8 @@ namespace OpenSim.Framework.Types
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PathCurve = 16;
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ProfileCurve = 1;
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PCode = 9;
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PathScaleX = 100;
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PathScaleY = 100;
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}
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public static BoxShape Default
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@ -103,10 +105,6 @@ namespace OpenSim.Framework.Types
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BoxShape boxShape = new BoxShape();
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boxShape.Scale = new LLVector3(0.5f, 0.5f, 0.5f);
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//boxShape.PathTaperX = 1;
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//boxShape.PathTaperY = 1;
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boxShape.PathSkew = 1;
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return boxShape;
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}
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@ -673,6 +673,8 @@ namespace OpenSim.Region.ClientStack
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OutPacket(loadURL);
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}
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#endregion
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#region Appearance/ Wearables Methods
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/// <summary>
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@ -817,44 +819,33 @@ namespace OpenSim.Region.ClientStack
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this.OutPacket(attach);
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}
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public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLQuaternion rotation, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem)
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public void SendPrimitiveToClient(
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ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags,
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LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem, LLQuaternion rotation)
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{
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ObjectUpdatePacket outPacket = new ObjectUpdatePacket();
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outPacket.RegionData.RegionHandle = regionHandle;
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outPacket.RegionData.TimeDilation = timeDilation;
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outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1];
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outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primShape, flags);
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outPacket.ObjectData[0].ID = localID;
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outPacket.ObjectData[0].FullID = objectID;
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outPacket.ObjectData[0].OwnerID = ownerID;
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outPacket.ObjectData[0].Text = Helpers.StringToField( text );
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outPacket.ObjectData[0].ParentID = parentID;
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outPacket.ObjectData[0].PSBlock = particleSystem;
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byte[] pb = pos.GetBytes();
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Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length);
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byte[] rot = rotation.GetBytes();
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Array.Copy(rot, 0, outPacket.ObjectData[0].ObjectData, 36, rot.Length);
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OutPacket(outPacket);
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}
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public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem)
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{
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ObjectUpdatePacket outPacket = new ObjectUpdatePacket();
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outPacket.RegionData.RegionHandle = regionHandle;
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outPacket.RegionData.TimeDilation = timeDilation;
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outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1];
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outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primShape, flags);
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outPacket.ObjectData[0].ID = localID;
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outPacket.ObjectData[0].FullID = objectID;
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outPacket.ObjectData[0].OwnerID = ownerID;
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outPacket.ObjectData[0].Text = Helpers.StringToField( text );
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outPacket.ObjectData[0].ParentID = parentID;
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outPacket.ObjectData[0].PSBlock = particleSystem;
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byte[] pb = pos.GetBytes();
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Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length);
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OutPacket(outPacket);
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}
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/// <summary>
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///
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/// </summary>
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@ -876,8 +867,6 @@ namespace OpenSim.Region.ClientStack
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#endregion
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#endregion
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#region Helper Methods
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protected ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateAvatarImprovedBlock(uint localID, LLVector3 pos, LLVector3 velocity)
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@ -1163,8 +1152,6 @@ namespace OpenSim.Region.ClientStack
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objdata.ObjectData[64] = 189;
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}
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#endregion
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public void SendNameReply(LLUUID profileId, string firstname, string lastname)
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{
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UUIDNameReplyPacket packet = new UUIDNameReplyPacket();
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@ -1177,5 +1164,8 @@ namespace OpenSim.Region.ClientStack
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OutPacket( packet );
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}
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#endregion
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}
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}
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@ -218,30 +218,7 @@ namespace OpenSim.Region.ClientStack
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if (OnAddPrim != null)
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{
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ObjectAddPacket addPacket = (ObjectAddPacket) Pack ;
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PrimitiveBaseShape shape = new PrimitiveBaseShape();
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shape.PCode = addPacket.ObjectData.PCode;
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shape.PathBegin = addPacket.ObjectData.PathBegin;
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shape.PathEnd = addPacket.ObjectData.PathEnd;
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shape.PathScaleX = addPacket.ObjectData.PathScaleX;
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shape.PathScaleY = addPacket.ObjectData.PathScaleY;
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shape.PathShearX = addPacket.ObjectData.PathShearX;
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shape.PathShearY = addPacket.ObjectData.PathShearY;
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shape.PathSkew = addPacket.ObjectData.PathSkew;
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shape.ProfileBegin = addPacket.ObjectData.ProfileBegin;
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shape.ProfileEnd = addPacket.ObjectData.ProfileEnd;
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shape.Scale = addPacket.ObjectData.Scale;
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shape.PathCurve = addPacket.ObjectData.PathCurve;
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shape.ProfileCurve = addPacket.ObjectData.ProfileCurve;
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shape.ProfileHollow = addPacket.ObjectData.ProfileHollow;
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shape.PathRadiusOffset = addPacket.ObjectData.PathRadiusOffset;
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shape.PathRevolutions = addPacket.ObjectData.PathRevolutions;
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shape.PathTaperX = addPacket.ObjectData.PathTaperX;
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shape.PathTaperY = addPacket.ObjectData.PathTaperY;
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shape.PathTwist = addPacket.ObjectData.PathTwist;
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shape.PathTwistBegin = addPacket.ObjectData.PathTwistBegin;
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LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-9999-000000000005"));
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shape.TextureEntry = ntex.ToBytes();
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PrimitiveBaseShape shape = GetShapeFromAddPacket(addPacket);
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OnAddPrim(this.AgentId, addPacket.ObjectData.RayEnd, shape);
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}
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@ -624,5 +601,34 @@ namespace OpenSim.Region.ClientStack
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}
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}
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}
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private static PrimitiveBaseShape GetShapeFromAddPacket(ObjectAddPacket addPacket)
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{
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PrimitiveBaseShape shape = new PrimitiveBaseShape();
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shape.PCode = addPacket.ObjectData.PCode;
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shape.PathBegin = addPacket.ObjectData.PathBegin;
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shape.PathEnd = addPacket.ObjectData.PathEnd;
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shape.PathScaleX = addPacket.ObjectData.PathScaleX;
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shape.PathScaleY = addPacket.ObjectData.PathScaleY;
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shape.PathShearX = addPacket.ObjectData.PathShearX;
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shape.PathShearY = addPacket.ObjectData.PathShearY;
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shape.PathSkew = addPacket.ObjectData.PathSkew;
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shape.ProfileBegin = addPacket.ObjectData.ProfileBegin;
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shape.ProfileEnd = addPacket.ObjectData.ProfileEnd;
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shape.Scale = addPacket.ObjectData.Scale;
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shape.PathCurve = addPacket.ObjectData.PathCurve;
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shape.ProfileCurve = addPacket.ObjectData.ProfileCurve;
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shape.ProfileHollow = addPacket.ObjectData.ProfileHollow;
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shape.PathRadiusOffset = addPacket.ObjectData.PathRadiusOffset;
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shape.PathRevolutions = addPacket.ObjectData.PathRevolutions;
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shape.PathTaperX = addPacket.ObjectData.PathTaperX;
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shape.PathTaperY = addPacket.ObjectData.PathTaperY;
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shape.PathTwist = addPacket.ObjectData.PathTwist;
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shape.PathTwistBegin = addPacket.ObjectData.PathTwistBegin;
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LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-9999-000000000005"));
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shape.TextureEntry = ntex.ToBytes();
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return shape;
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}
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}
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}
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@ -438,8 +438,8 @@ namespace OpenSim.Region.Environment.Scenes
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LLQuaternion lRot;
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lRot = RotationOffset;
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remoteClient.SendPrimitiveToClient(m_regionHandle, 64096, LocalID, m_shape, lPos, lRot, this.ObjectFlags, m_uuid,
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OwnerID, m_text, ParentID, this.m_particleSystem);
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remoteClient.SendPrimitiveToClient(m_regionHandle, 64096, LocalID, m_shape, lPos, this.ObjectFlags, m_uuid, OwnerID,
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m_text, ParentID, this.m_particleSystem, lRot);
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}
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/// <summary>
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@ -42,7 +42,7 @@ namespace OpenSim.Region.Environment.Scenes
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public uint EveryoneMask = 0;//FULL_MASK_PERMISSIONS;
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public uint BaseMask = 0;//FULL_MASK_PERMISSIONS;
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private PrimitiveBaseShape m_Shape;
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private PrimitiveBaseShape m_shape;
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private byte[] m_particleSystem = new byte[0];
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public SceneObject m_RootParent;
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@ -83,7 +83,7 @@ namespace OpenSim.Region.Environment.Scenes
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public PrimitiveBaseShape Shape
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{
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get { return m_Shape; }
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get { return m_shape; }
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}
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public LLVector3 WorldPos
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@ -112,8 +112,8 @@ namespace OpenSim.Region.Environment.Scenes
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public LLVector3 Scale
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{
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set { m_Shape.Scale = value; }
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get { return m_Shape.Scale; }
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set { m_shape.Scale = value; }
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get { return m_shape.Scale; }
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}
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private string m_sitName = "";
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@ -195,7 +195,7 @@ namespace OpenSim.Region.Environment.Scenes
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dupe.m_inventoryItems = m_inventoryItems;
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dupe.m_children = new List<EntityBase>();
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dupe.m_Shape = m_Shape.Copy();
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dupe.m_shape = m_shape.Copy();
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dupe.m_regionHandle = m_regionHandle;
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dupe.m_scene = m_scene;
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@ -288,7 +288,7 @@ namespace OpenSim.Region.Environment.Scenes
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m_uuid = LLUUID.Random();
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m_localId = (uint)(localID);
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m_Shape = shape;
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m_shape = shape;
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ScheduleFullUpdate();
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}
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@ -428,7 +428,7 @@ namespace OpenSim.Region.Environment.Scenes
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/// <param name="scale"></param>
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public void ResizeGoup(LLVector3 scale)
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{
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m_Shape.Scale = scale;
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m_shape.Scale = scale;
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ScheduleFullUpdate();
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}
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@ -545,24 +545,24 @@ namespace OpenSim.Region.Environment.Scenes
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/// <param name="shapeBlock"></param>
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public void UpdateShape(ObjectShapePacket.ObjectDataBlock shapeBlock)
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{
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m_Shape.PathBegin = shapeBlock.PathBegin;
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m_Shape.PathEnd = shapeBlock.PathEnd;
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m_Shape.PathScaleX = shapeBlock.PathScaleX;
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m_Shape.PathScaleY = shapeBlock.PathScaleY;
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m_Shape.PathShearX = shapeBlock.PathShearX;
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m_Shape.PathShearY = shapeBlock.PathShearY;
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m_Shape.PathSkew = shapeBlock.PathSkew;
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m_Shape.ProfileBegin = shapeBlock.ProfileBegin;
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m_Shape.ProfileEnd = shapeBlock.ProfileEnd;
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m_Shape.PathCurve = shapeBlock.PathCurve;
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m_Shape.ProfileCurve = shapeBlock.ProfileCurve;
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m_Shape.ProfileHollow = shapeBlock.ProfileHollow;
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m_Shape.PathRadiusOffset = shapeBlock.PathRadiusOffset;
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m_Shape.PathRevolutions = shapeBlock.PathRevolutions;
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m_Shape.PathTaperX = shapeBlock.PathTaperX;
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m_Shape.PathTaperY = shapeBlock.PathTaperY;
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m_Shape.PathTwist = shapeBlock.PathTwist;
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m_Shape.PathTwistBegin = shapeBlock.PathTwistBegin;
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m_shape.PathBegin = shapeBlock.PathBegin;
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m_shape.PathEnd = shapeBlock.PathEnd;
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m_shape.PathScaleX = shapeBlock.PathScaleX;
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m_shape.PathScaleY = shapeBlock.PathScaleY;
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m_shape.PathShearX = shapeBlock.PathShearX;
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m_shape.PathShearY = shapeBlock.PathShearY;
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m_shape.PathSkew = shapeBlock.PathSkew;
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m_shape.ProfileBegin = shapeBlock.ProfileBegin;
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m_shape.ProfileEnd = shapeBlock.ProfileEnd;
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m_shape.PathCurve = shapeBlock.PathCurve;
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m_shape.ProfileCurve = shapeBlock.ProfileCurve;
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m_shape.ProfileHollow = shapeBlock.ProfileHollow;
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m_shape.PathRadiusOffset = shapeBlock.PathRadiusOffset;
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m_shape.PathRevolutions = shapeBlock.PathRevolutions;
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m_shape.PathTaperX = shapeBlock.PathTaperX;
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m_shape.PathTaperY = shapeBlock.PathTaperY;
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m_shape.PathTwist = shapeBlock.PathTwist;
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m_shape.PathTwistBegin = shapeBlock.PathTwistBegin;
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ScheduleFullUpdate();
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}
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public void UpdateExtraParam(ushort type, bool inUse, byte[] data)
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{
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this.m_Shape.ExtraParams = new byte[data.Length + 7];
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this.m_shape.ExtraParams = new byte[data.Length + 7];
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int i =0;
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uint length = (uint) data.Length;
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this.m_Shape.ExtraParams[i++] = 1;
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this.m_Shape.ExtraParams[i++] = (byte)(type % 256);
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this.m_Shape.ExtraParams[i++] = (byte)((type >> 8) % 256);
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this.m_shape.ExtraParams[i++] = 1;
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this.m_shape.ExtraParams[i++] = (byte)(type % 256);
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this.m_shape.ExtraParams[i++] = (byte)((type >> 8) % 256);
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this.m_Shape.ExtraParams[i++] = (byte)(length % 256);
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this.m_Shape.ExtraParams[i++] = (byte)((length >> 8) % 256);
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this.m_Shape.ExtraParams[i++] = (byte)((length >> 16) % 256);
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this.m_Shape.ExtraParams[i++] = (byte)((length >> 24) % 256);
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Array.Copy(data, 0, this.m_Shape.ExtraParams, i, data.Length);
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this.m_shape.ExtraParams[i++] = (byte)(length % 256);
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this.m_shape.ExtraParams[i++] = (byte)((length >> 8) % 256);
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this.m_shape.ExtraParams[i++] = (byte)((length >> 16) % 256);
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this.m_shape.ExtraParams[i++] = (byte)((length >> 24) % 256);
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Array.Copy(data, 0, this.m_shape.ExtraParams, i, data.Length);
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this.ScheduleFullUpdate();
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}
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@ -604,7 +604,7 @@ namespace OpenSim.Region.Environment.Scenes
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/// <param name="textureEntry"></param>
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public void UpdateTextureEntry(byte[] textureEntry)
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{
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m_Shape.TextureEntry = textureEntry;
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m_shape.TextureEntry = textureEntry;
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ScheduleFullUpdate();
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}
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@ -648,8 +648,8 @@ namespace OpenSim.Region.Environment.Scenes
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LLQuaternion lRot;
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lRot = new LLQuaternion(Rotation.x, Rotation.y, Rotation.z, Rotation.w);
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remoteClient.SendPrimitiveToClient(m_regionHandle, 64096, LocalId, m_Shape, lPos, lRot, m_flags, m_uuid,
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OwnerID, m_text, ParentID, this.m_particleSystem);
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remoteClient.SendPrimitiveToClient(m_regionHandle, 64096, LocalId, m_shape, lPos, m_flags, m_uuid, OwnerID,
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m_text, ParentID, this.m_particleSystem, lRot);
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}
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/// <summary>
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@ -145,8 +145,7 @@ namespace SimpleApp
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public virtual void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint) { }
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public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, LLQuaternion rotation, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem) { }
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public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem) { }
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public virtual void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimitiveBaseShape primShape, LLVector3 pos, uint flags, LLUUID objectID, LLUUID ownerID, string text, uint parentID, byte[] particleSystem, LLQuaternion rotation) { }
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public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation) { }
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public virtual void SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items) { }
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Reference in New Issue