Add a small delay in NewAgentConnection to fix an issue with Hippo
(and possibly other cleints) getting their data mixed up.avinationmerge
parent
a08360e3cd
commit
9602227eb6
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@ -3414,6 +3414,9 @@ namespace OpenSim.Region.Framework.Scenes
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CapsModule.AddCapsHandler(agent.AgentID);
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CapsModule.AddCapsHandler(agent.AgentID);
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if ((teleportFlags & ((uint)TeleportFlags.ViaLandmark | (uint)TeleportFlags.ViaLocation | (uint)TeleportFlags.ViaLandmark | (uint)TeleportFlags.Default)) != 0)
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System.Threading.Thread.Sleep(2000);
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if (!agent.child)
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if (!agent.child)
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{
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{
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if (TestBorderCross(agent.startpos,Cardinals.E))
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if (TestBorderCross(agent.startpos,Cardinals.E))
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