* Run SimianGrid session updates asynchronously instead of from the main heartbeat thread
* Minor dead code cleanupviewer-2-initial-appearance
parent
8415b98806
commit
9609faa8eb
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@ -26,11 +26,9 @@
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*/
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*/
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using System;
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Reflection;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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using OpenMetaverse;
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using OpenMetaverse;
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using log4net;
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using log4net;
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@ -106,8 +104,12 @@ namespace OpenSim.Services.Connectors.SimianGrid
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}
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}
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void OnEnteringNewParcel(ScenePresence sp, int localLandID, UUID regionID)
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void OnEnteringNewParcel(ScenePresence sp, int localLandID, UUID regionID)
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{
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// Asynchronously update the position stored in the session table for this agent
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Util.FireAndForget(delegate(object o)
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{
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{
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m_GridUserService.SetLastPosition(sp.UUID.ToString(), sp.ControllingClient.SessionId, sp.Scene.RegionInfo.RegionID, sp.AbsolutePosition, sp.Lookat);
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m_GridUserService.SetLastPosition(sp.UUID.ToString(), sp.ControllingClient.SessionId, sp.Scene.RegionInfo.RegionID, sp.AbsolutePosition, sp.Lookat);
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});
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}
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}
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}
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}
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}
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}
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@ -28,8 +28,6 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Collections.Specialized;
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using System.IO;
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using System.Net;
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using System.Reflection;
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using System.Reflection;
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using log4net;
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using log4net;
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using Mono.Addins;
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using Mono.Addins;
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@ -37,7 +35,6 @@ using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Server.Base;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Interfaces;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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using OpenMetaverse.StructuredData;
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@ -30,13 +30,10 @@ using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Collections.Specialized;
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using System.Reflection;
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using System.Reflection;
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using log4net;
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using log4net;
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using Mono.Addins;
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using Nini.Config;
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using Nini.Config;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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using OpenMetaverse.StructuredData;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Interfaces;
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using FriendInfo = OpenSim.Services.Interfaces.FriendInfo;
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using FriendInfo = OpenSim.Services.Interfaces.FriendInfo;
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@ -37,7 +37,6 @@ using OpenMetaverse.StructuredData;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Server.Base;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Interfaces;
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namespace OpenSim.Services.Connectors.SimianGrid
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namespace OpenSim.Services.Connectors.SimianGrid
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@ -28,17 +28,14 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Collections.Specialized;
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using System.Net;
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using System.Reflection;
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using System.Reflection;
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using log4net;
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using log4net;
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using Mono.Addins;
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using Mono.Addins;
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using Nini.Config;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Framework.Servers.HttpServer;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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using OpenSim.Services.Interfaces;
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using OpenSim.Server.Base;
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using OpenMetaverse;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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using OpenMetaverse.StructuredData;
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@ -358,25 +355,6 @@ namespace OpenSim.Services.Connectors.SimianGrid
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return null;
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return null;
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}
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}
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// private OSDMap GetSessionData(UUID sessionID)
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// {
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// m_log.DebugFormat("[SIMIAN PRESENCE CONNECTOR]: Requesting session data for session " + sessionID);
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//
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// NameValueCollection requestArgs = new NameValueCollection
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// {
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// { "RequestMethod", "GetSession" },
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// { "SessionID", sessionID.ToString() }
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// };
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//
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// OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
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// if (response["Success"].AsBoolean())
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// return response;
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// else
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// m_log.Warn("[SIMIAN PRESENCE CONNECTOR]: Failed to retrieve session data for session " + sessionID);
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//
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// return null;
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// }
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private List<PresenceInfo> GetSessions(UUID userID)
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private List<PresenceInfo> GetSessions(UUID userID)
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{
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{
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List<PresenceInfo> presences = new List<PresenceInfo>(1);
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List<PresenceInfo> presences = new List<PresenceInfo>(1);
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@ -429,39 +407,6 @@ namespace OpenSim.Services.Connectors.SimianGrid
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return success;
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return success;
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}
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}
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///// <summary>
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///// Fetch the last known avatar location with GetSession and persist it
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///// as user data with AddUserData
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///// </summary>
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//private bool SetLastLocation(UUID sessionID)
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//{
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// NameValueCollection requestArgs = new NameValueCollection
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// {
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// { "RequestMethod", "GetSession" },
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// { "SessionID", sessionID.ToString() }
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// };
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// OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
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// bool success = response["Success"].AsBoolean();
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// if (success)
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// {
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// UUID userID = response["UserID"].AsUUID();
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// UUID sceneID = response["SceneID"].AsUUID();
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// Vector3 position = response["ScenePosition"].AsVector3();
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// Vector3 lookAt = response["SceneLookAt"].AsVector3();
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// return SetLastLocation(userID, sceneID, position, lookAt);
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// }
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// else
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// {
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// m_log.Warn("[SIMIAN PRESENCE CONNECTOR]: Failed to retrieve presence information for session " + sessionID +
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// " while saving last location: " + response["Message"].AsString());
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// }
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// return success;
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//}
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private PresenceInfo ResponseToPresenceInfo(OSDMap sessionResponse, OSDMap userResponse)
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private PresenceInfo ResponseToPresenceInfo(OSDMap sessionResponse, OSDMap userResponse)
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{
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{
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if (sessionResponse == null)
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if (sessionResponse == null)
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@ -28,7 +28,6 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.Collections.Specialized;
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using System.IO;
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using System.Reflection;
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using System.Reflection;
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using OpenSim.Framework;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Interfaces;
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