refactor: Rename recent new Client*UpdateTolerance to Root*UpdateTolerance for better accuracy and consistency with other similar parameters
parent
dc2471fedd
commit
961cb9cc77
|
@ -233,19 +233,19 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
public bool SendPeriodicAppearanceUpdates { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// How much a client has to change position before updates are sent to viewers.
|
||||
/// How much a root agent has to change position before updates are sent to viewers.
|
||||
/// </summary>
|
||||
public float ClientPositionUpdateTolerance { get; set; }
|
||||
public float RootPositionUpdateTolerance { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// How much a client has to rotate before updates are sent to viewers.
|
||||
/// How much a root agent has to rotate before updates are sent to viewers.
|
||||
/// </summary>
|
||||
public float ClientRotationUpdateTolerance { get; set; }
|
||||
public float RootRotationUpdateTolerance { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// How much a client has to change velocity before updates are sent to viewers.
|
||||
/// How much a root agent has to change velocity before updates are sent to viewers.
|
||||
/// </summary>
|
||||
public float ClientVelocityUpdateTolerance { get; set; }
|
||||
public float RootVelocityUpdateTolerance { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// If greater than 1, we only send terse updates to other root agents on every n updates.
|
||||
|
@ -1071,9 +1071,9 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
PeriodicBackup = true;
|
||||
UseBackup = true;
|
||||
|
||||
ClientRotationUpdateTolerance = 0.01f;
|
||||
ClientVelocityUpdateTolerance = 0.001f;
|
||||
ClientPositionUpdateTolerance = 0.05f;
|
||||
RootRotationUpdateTolerance = 0.01f;
|
||||
RootVelocityUpdateTolerance = 0.001f;
|
||||
RootPositionUpdateTolerance = 0.05f;
|
||||
ChildReprioritizationDistance = 20.0;
|
||||
|
||||
m_eventManager = new EventManager();
|
||||
|
|
|
@ -3203,9 +3203,9 @@ namespace OpenSim.Region.Framework.Scenes
|
|||
|
||||
if (!updateClients)
|
||||
updateClients
|
||||
= !Rotation.ApproxEquals(m_lastRotation, Scene.ClientRotationUpdateTolerance)
|
||||
|| !Velocity.ApproxEquals(m_lastVelocity, Scene.ClientVelocityUpdateTolerance)
|
||||
|| !m_pos.ApproxEquals(m_lastPosition, Scene.ClientPositionUpdateTolerance);
|
||||
= !Rotation.ApproxEquals(m_lastRotation, Scene.RootRotationUpdateTolerance)
|
||||
|| !Velocity.ApproxEquals(m_lastVelocity, Scene.RootVelocityUpdateTolerance)
|
||||
|| !m_pos.ApproxEquals(m_lastPosition, Scene.RootPositionUpdateTolerance);
|
||||
|
||||
if (updateClients)
|
||||
{
|
||||
|
|
|
@ -154,9 +154,9 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
|
|||
cdl.AddRow("animations", m_scene.DebugAnimations);
|
||||
cdl.AddRow("appear-refresh", m_scene.SendPeriodicAppearanceUpdates);
|
||||
cdl.AddRow("child-repri", m_scene.ChildReprioritizationDistance);
|
||||
cdl.AddRow("client-pos-upd", m_scene.ClientPositionUpdateTolerance);
|
||||
cdl.AddRow("client-rot-upd", m_scene.ClientRotationUpdateTolerance);
|
||||
cdl.AddRow("client-vel-upd", m_scene.ClientVelocityUpdateTolerance);
|
||||
cdl.AddRow("client-pos-upd", m_scene.RootPositionUpdateTolerance);
|
||||
cdl.AddRow("client-rot-upd", m_scene.RootRotationUpdateTolerance);
|
||||
cdl.AddRow("client-vel-upd", m_scene.RootVelocityUpdateTolerance);
|
||||
cdl.AddRow("root-upd-per", m_scene.RootTerseUpdatePeriod);
|
||||
cdl.AddRow("child-upd-per", m_scene.ChildTerseUpdatePeriod);
|
||||
cdl.AddRow("pbackup", m_scene.PeriodicBackup);
|
||||
|
@ -230,7 +230,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
|
|||
|
||||
// FIXME: This can only come from the console at the moment but might not always be true.
|
||||
if (ConsoleUtil.TryParseConsoleFloat(MainConsole.Instance, options["client-pos-upd"], out newValue))
|
||||
m_scene.ClientPositionUpdateTolerance = newValue;
|
||||
m_scene.RootPositionUpdateTolerance = newValue;
|
||||
}
|
||||
|
||||
if (options.ContainsKey("client-rot-upd"))
|
||||
|
@ -239,7 +239,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
|
|||
|
||||
// FIXME: This can only come from the console at the moment but might not always be true.
|
||||
if (ConsoleUtil.TryParseConsoleFloat(MainConsole.Instance, options["client-rot-upd"], out newValue))
|
||||
m_scene.ClientRotationUpdateTolerance = newValue;
|
||||
m_scene.RootRotationUpdateTolerance = newValue;
|
||||
}
|
||||
|
||||
if (options.ContainsKey("client-vel-upd"))
|
||||
|
@ -248,7 +248,7 @@ namespace OpenSim.Region.OptionalModules.Avatar.Attachments
|
|||
|
||||
// FIXME: This can only come from the console at the moment but might not always be true.
|
||||
if (ConsoleUtil.TryParseConsoleFloat(MainConsole.Instance, options["client-vel-upd"], out newValue))
|
||||
m_scene.ClientVelocityUpdateTolerance = newValue;
|
||||
m_scene.RootVelocityUpdateTolerance = newValue;
|
||||
}
|
||||
|
||||
if (options.ContainsKey("root-upd-per"))
|
||||
|
|
Loading…
Reference in New Issue