* It appears that sometimes some IClientAPI reference is not being released, resulting in continual execution of the CheckConnectivity timer method
* For now, just turn off this timer when we close the connection * Also some minor help refactoring creeps in to this revision.0.6.0-stable
parent
9f2928efe6
commit
9650632cd1
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@ -245,6 +245,7 @@ namespace OpenSim.Framework.Console
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try
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{
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string line = System.Console.ReadLine();
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while (line == null)
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{
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line = System.Console.ReadLine();
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@ -201,6 +201,8 @@ namespace OpenSim.Framework.Servers
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{
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case "help":
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Notice("");
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// TODO: help on commands not yet implemented
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//Notice("help [command] - display general help or specific command help.");
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Notice("quit - equivalent to shutdown.");
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Notice("set log level [level] - change the console logging level only. For example, off or debug.");
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@ -253,6 +255,34 @@ namespace OpenSim.Framework.Servers
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SetConsoleLogLevel(setParams);
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}
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}
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/// <summary>
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/// Show help information
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/// </summary>
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/// <param name="helpArgs"></param>
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public virtual void ShowHelp(string[] helpArgs)
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{
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if (helpArgs.Length == 0)
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{
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Notice("");
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// TODO: not yet implemented
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//Notice("help [command] - display general help or specific command help. Try help help for more info.");
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Notice("quit - equivalent to shutdown.");
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Notice("set log level [level] - change the console logging level only. For example, off or debug.");
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Notice("show info - show server information (e.g. startup path).");
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if (m_stats != null)
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Notice("show stats - show statistical information for this server");
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Notice("show threads - list tracked threads");
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Notice("show uptime - show server startup time and uptime.");
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Notice("show version - show server version.");
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Notice("shutdown - shutdown the server.\n");
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return;
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}
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}
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/// <summary>
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@ -56,6 +56,7 @@ namespace OpenSim
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private string m_timedScript = "disabled";
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private Timer m_scriptTimer;
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/// <summary>
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/// List of Console Plugin Commands
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/// </summary>
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@ -600,6 +601,52 @@ namespace OpenSim
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break;
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}
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}
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public override void ShowHelp(string[] helpArgs)
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{
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base.ShowHelp(helpArgs);
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m_console.Notice("alert - send alert to a designated user or all users.");
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m_console.Notice(" alert [First] [Last] [Message] - send an alert to a user. Case sensitive.");
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m_console.Notice(" alert general [Message] - send an alert to all users.");
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m_console.Notice("backup - persist simulator objects to the database ahead of the normal schedule.");
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m_console.Notice("clear-assets - clear the asset cache");
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m_console.Notice("create-region <name> <regionfile.xml> - create a new region");
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m_console.Notice("change-region <name> - select the region that single region commands operate upon.");
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m_console.Notice("command-script [filename] - Execute command in a file.");
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m_console.Notice("debug - debugging commands");
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m_console.Notice(" debug packet 0..255 - print incoming/outgoing packets (0=off)");
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m_console.Notice(" debug scene [scripting] [collision] [physics] - Enable/Disable debug stuff, each can be True/False");
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m_console.Notice("edit-scale [prim name] [x] [y] [z] - resize given prim");
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m_console.Notice("export-map [filename] - save image of world map");
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m_console.Notice("force-update - force an update of prims in the scene");
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m_console.Notice("restart - disconnects all clients and restarts the sims in the instance.");
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m_console.Notice("remove-region [name] - remove a region");
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m_console.Notice("load-xml [filename] - load prims from XML (DEPRECATED)");
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m_console.Notice("save-xml [filename] - save prims to XML (DEPRECATED)");
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m_console.Notice("save-xml2 [filename] - save prims to XML using version 2 format");
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m_console.Notice("load-xml2 [filename] - load prims from XML using version 2 format");
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m_console.Notice("load-oar [filename] - load an OpenSimulator region archive. This replaces everything in the current region.");
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m_console.Notice("save-oar [filename] - Save the current region to an OpenSimulator region archive.");
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m_console.Notice("script - manually trigger scripts? or script commands?");
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m_console.Notice("set-time [x] - set the current scene time phase");
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m_console.Notice("show assets - show state of asset cache.");
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m_console.Notice("show users - show info about connected users.");
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m_console.Notice("show modules - shows info about loaded modules.");
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m_console.Notice("show regions - show running region information.");
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m_console.Notice("config set section field value - set a config value");
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m_console.Notice("config get section field - get a config value");
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m_console.Notice("config save - save OpenSim.ini");
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m_console.Notice("terrain help - show help for terrain commands.");
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ShowPluginCommandsHelp(CombineParams(helpArgs, 0), m_console);
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if (m_sandbox)
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{
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m_console.Notice("");
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m_console.Notice("create user - adds a new user.");
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}
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}
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// see BaseOpenSimServer
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public override void Show(string ShowWhat)
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@ -456,6 +456,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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/// <param name="shutdownCircuit"></param>
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public void Close(bool shutdownCircuit)
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{
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m_clientPingTimer.Enabled = false;
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m_log.DebugFormat(
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"[CLIENT]: Close has been called with shutdownCircuit = {0} on scene {1}",
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shutdownCircuit, m_scene.RegionInfo.RegionName);
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@ -655,14 +657,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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if ((m_probesWithNoIngressPackets > 30 && !m_clientBlocked)
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|| (m_probesWithNoIngressPackets > 90 && m_clientBlocked))
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{
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m_clientPingTimer.Enabled = false;
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m_log.WarnFormat(
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"[CLIENT]: Client for agent {0} {1} has stopped responding to pings. Closing connection",
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Name, AgentId);
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if (OnConnectionClosed != null)
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{
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m_log.WarnFormat(
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"[CLIENT]: Client for agent {0} {1} has stopped responding to pings. Closing connection",
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Name, AgentId);
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OnConnectionClosed(this);
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}
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}
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}
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else
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{
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