diff --git a/OpenSim.Framework/UserProfileManager.cs b/OpenSim.Framework/UserProfileManager.cs index d6304d0b1a..22375bc3d3 100644 --- a/OpenSim.Framework/UserProfileManager.cs +++ b/OpenSim.Framework/UserProfileManager.cs @@ -144,7 +144,7 @@ namespace OpenSim.Framework.User uint circode = (uint)(Util.RandomClass.Next()); //TheUser.AddSimCircuit(circode, SimInfo.UUID); - LoginGoodData["last_name"] = "\"" + TheUser.lastname + "\""; + LoginGoodData["last_name"] = TheUser.lastname ; LoginGoodData["ui-config"] = ui_config; LoginGoodData["sim_ip"] = "127.0.0.1"; //SimInfo.sim_ip.ToString(); LoginGoodData["login-flags"] = LoginFlags; @@ -162,7 +162,7 @@ namespace OpenSim.Framework.User LoginGoodData["start_location"] = "last"; LoginGoodData["home"] = "{'region_handle':[r" + (997 * 256).ToString() + ",r" + (996 * 256).ToString() + "], 'position':[r" + TheUser.homepos.X.ToString() + ",r" + TheUser.homepos.Y.ToString() + ",r" + TheUser.homepos.Z.ToString() + "], 'look_at':[r" + TheUser.homelookat.X.ToString() + ",r" + TheUser.homelookat.Y.ToString() + ",r" + TheUser.homelookat.Z.ToString() + "]}"; LoginGoodData["message"] = DefaultStartupMsg; - LoginGoodData["first_name"] = "\"" + TheUser.firstname + "\""; + LoginGoodData["first_name"] = TheUser.firstname ; LoginGoodData["circuit_code"] = (Int32)circode; LoginGoodData["sim_port"] = 9000; //(Int32)SimInfo.sim_port; LoginGoodData["secure_session_id"] = TheUser.CurrentSecureSessionID.ToStringHyphenated(); diff --git a/OpenSim.RegionServer/AgentAssetUpload.cs b/OpenSim.RegionServer/AgentAssetUpload.cs index d3466479da..dae21913d5 100644 --- a/OpenSim.RegionServer/AgentAssetUpload.cs +++ b/OpenSim.RegionServer/AgentAssetUpload.cs @@ -89,7 +89,7 @@ namespace OpenSim asset = new AssetBase(); asset.FullID = assetID; - Console.WriteLine("skin asset id is " + assetID.ToStringHyphenated()); + // Console.WriteLine("skin asset id is " + assetID.ToStringHyphenated()); asset.Type = pack.AssetBlock.Type; asset.InvType = asset.Type; asset.Name = "NewClothing" + Util.RandomClass.Next(1, 1000).ToString("000"); @@ -201,8 +201,7 @@ namespace OpenSim { //already complete so we can add it to the inventory m_assetCache.AddAsset(trans.Asset); - Console.WriteLine("creating inventory item"); - Console.WriteLine( "ITem created is " +m_inventoryCache.AddNewInventoryItem(this.ourClient, packet.InventoryBlock.FolderID, trans.Asset).ToStringHyphenated()); + Console.WriteLine( "Item created is " +m_inventoryCache.AddNewInventoryItem(this.ourClient, packet.InventoryBlock.FolderID, trans.Asset).ToStringHyphenated()); } else {