Add osNpcPlayAnimation and osNpcStopAnimation which respect ownership as well

iar_mods
Melanie 2012-01-06 22:59:08 +00:00
parent 1cffd8fa03
commit 9668992493
3 changed files with 56 additions and 0 deletions

View File

@ -888,6 +888,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{ {
CheckThreatLevel(ThreatLevel.VeryHigh, "osAvatarPlayAnimation"); CheckThreatLevel(ThreatLevel.VeryHigh, "osAvatarPlayAnimation");
AvatarPlayAnimation(avatar, animation);
}
private void AvatarPlayAnimation(string avatar, string animation)
{
UUID avatarID = (UUID)avatar; UUID avatarID = (UUID)avatar;
m_host.AddScriptLPS(1); m_host.AddScriptLPS(1);
@ -921,6 +926,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{ {
CheckThreatLevel(ThreatLevel.VeryHigh, "osAvatarStopAnimation"); CheckThreatLevel(ThreatLevel.VeryHigh, "osAvatarStopAnimation");
AvatarStopAnimation(avatar, animation);
}
private void AvatarStopAnimation(string avatar, string animation)
{
UUID avatarID = (UUID)avatar; UUID avatarID = (UUID)avatar;
m_host.AddScriptLPS(1); m_host.AddScriptLPS(1);
@ -2332,6 +2342,40 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
} }
} }
public void osNpcPlayAnimation(LSL_Key npc, string animation)
{
CheckThreatLevel(ThreatLevel.High, "osPlayAnimation");
INPCModule module = World.RequestModuleInterface<INPCModule>();
if (module != null)
{
UUID npcID = new UUID(npc.m_string);
if (module.IsNPC(npcID))
{
UUID ownerID = module.GetOwner(npcID);
if (ownerID == UUID.Zero || ownerID == m_host.OwnerID)
AvatarPlayAnimation(npcID.ToString(), animation);
}
}
}
public void osNpcStopAnimation(LSL_Key npc, string animation)
{
CheckThreatLevel(ThreatLevel.High, "osNpcStopAnimation");
INPCModule module = World.RequestModuleInterface<INPCModule>();
if (module != null)
{
UUID npcID = new UUID(npc.m_string);
if (module.IsNPC(npcID))
{
UUID ownerID = module.GetOwner(npcID);
if (ownerID == UUID.Zero || ownerID == m_host.OwnerID)
AvatarStopAnimation(npcID.ToString(), animation);
}
}
}
/// <summary> /// <summary>
/// Save the current appearance of the script owner permanently to the named notecard. /// Save the current appearance of the script owner permanently to the named notecard.
/// </summary> /// </summary>

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@ -185,6 +185,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
void osNpcSit(key npc, key target, int options); void osNpcSit(key npc, key target, int options);
void osNpcStand(LSL_Key npc); void osNpcStand(LSL_Key npc);
void osNpcRemove(key npc); void osNpcRemove(key npc);
public void osNpcPlayAnimation(LSL_Key npc, string animation);
public void osNpcStopAnimation(LSL_Key npc, string animation);
LSL_Key osOwnerSaveAppearance(string notecard); LSL_Key osOwnerSaveAppearance(string notecard);
LSL_Key osAgentSaveAppearance(key agentId, string notecard); LSL_Key osAgentSaveAppearance(key agentId, string notecard);

View File

@ -553,6 +553,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
m_OSSL_Functions.osNpcRemove(npc); m_OSSL_Functions.osNpcRemove(npc);
} }
public void osNpcPlayAnimation(LSL_Key npc, string animation)
{
m_OSSL_Functions.osNpcPlayAnimation(npc, animation);
}
public void osNpcStopAnimation(LSL_Key npc, string animation)
{
m_OSSL_Functions.osNpcStopAnimation(npc, animation);
}
public LSL_Key osOwnerSaveAppearance(string notecard) public LSL_Key osOwnerSaveAppearance(string notecard)
{ {
return m_OSSL_Functions.osOwnerSaveAppearance(notecard); return m_OSSL_Functions.osOwnerSaveAppearance(notecard);