* Moved 13 more packet type handlers to PacketHandler Delegates.. and out of of that giant 5000 line switch, ProcessInPacket.
parent
2c8fbc15e8
commit
968b7310f4
|
@ -4300,6 +4300,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
AddLocalPacketHandler(PacketType.AvatarPropertiesRequest, HandleAvatarPropertiesRequest);
|
AddLocalPacketHandler(PacketType.AvatarPropertiesRequest, HandleAvatarPropertiesRequest);
|
||||||
AddLocalPacketHandler(PacketType.ChatFromViewer, HandleChatFromViewer);
|
AddLocalPacketHandler(PacketType.ChatFromViewer, HandleChatFromViewer);
|
||||||
AddLocalPacketHandler(PacketType.AvatarPropertiesUpdate, HandlerAvatarPropertiesUpdate);
|
AddLocalPacketHandler(PacketType.AvatarPropertiesUpdate, HandlerAvatarPropertiesUpdate);
|
||||||
|
AddLocalPacketHandler(PacketType.ScriptDialogReply, HandlerScriptDialogReply);
|
||||||
|
AddLocalPacketHandler(PacketType.ImprovedInstantMessage, HandlerImprovedInstantMessage);
|
||||||
|
AddLocalPacketHandler(PacketType.AcceptFriendship, HandlerAcceptFriendship);
|
||||||
|
AddLocalPacketHandler(PacketType.DeclineFriendship, HandlerDeclineFriendship);
|
||||||
|
AddLocalPacketHandler(PacketType.TerminateFriendship, HandlerTerminateFrendship);
|
||||||
|
AddLocalPacketHandler(PacketType.RezObject, HandlerRezObject);
|
||||||
|
AddLocalPacketHandler(PacketType.DeRezObject, HandlerDeRezObject);
|
||||||
|
AddLocalPacketHandler(PacketType.ModifyLand, HandlerModifyLand);
|
||||||
|
AddLocalPacketHandler(PacketType.RegionHandshakeReply, HandlerRegionHandshakeReply);
|
||||||
|
AddLocalPacketHandler(PacketType.AgentWearablesRequest, HandlerAgentWearablesRequest);
|
||||||
|
AddLocalPacketHandler(PacketType.AgentSetAppearance, HandlerAgentSetAppearance);
|
||||||
|
AddLocalPacketHandler(PacketType.AgentIsNowWearing, HandlerAgentIsNowWearing);
|
||||||
|
//AddLocalPacketHandler(PacketType.ChatFromViewer, HandleChatFromViewer);
|
||||||
|
//AddLocalPacketHandler(PacketType.ChatFromViewer, HandleChatFromViewer);
|
||||||
|
//AddLocalPacketHandler(PacketType.ChatFromViewer, HandleChatFromViewer);
|
||||||
//AddLocalPacketHandler(PacketType.ChatFromViewer, HandleChatFromViewer);
|
//AddLocalPacketHandler(PacketType.ChatFromViewer, HandleChatFromViewer);
|
||||||
//AddLocalPacketHandler(PacketType.ChatFromViewer, HandleChatFromViewer);
|
//AddLocalPacketHandler(PacketType.ChatFromViewer, HandleChatFromViewer);
|
||||||
}
|
}
|
||||||
|
@ -4609,6 +4624,356 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private bool HandlerScriptDialogReply(IClientAPI sender, Packet Pack)
|
||||||
|
{
|
||||||
|
ScriptDialogReplyPacket rdialog = (ScriptDialogReplyPacket)Pack;
|
||||||
|
|
||||||
|
#region Packet Session and User Check
|
||||||
|
if (m_checkPackets)
|
||||||
|
{
|
||||||
|
if (rdialog.AgentData.SessionID != SessionId ||
|
||||||
|
rdialog.AgentData.AgentID != AgentId)
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
int ch = rdialog.Data.ChatChannel;
|
||||||
|
byte[] msg = rdialog.Data.ButtonLabel;
|
||||||
|
if (OnChatFromClient != null)
|
||||||
|
{
|
||||||
|
OSChatMessage args = new OSChatMessage();
|
||||||
|
args.Channel = ch;
|
||||||
|
args.From = String.Empty;
|
||||||
|
args.Message = Utils.BytesToString(msg);
|
||||||
|
args.Type = ChatTypeEnum.Shout;
|
||||||
|
args.Position = new Vector3();
|
||||||
|
args.Scene = Scene;
|
||||||
|
args.Sender = this;
|
||||||
|
ChatMessage handlerChatFromClient2 = OnChatFromClient;
|
||||||
|
if (handlerChatFromClient2 != null)
|
||||||
|
handlerChatFromClient2(this, args);
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool HandlerImprovedInstantMessage(IClientAPI sender, Packet Pack)
|
||||||
|
{
|
||||||
|
ImprovedInstantMessagePacket msgpack = (ImprovedInstantMessagePacket)Pack;
|
||||||
|
|
||||||
|
#region Packet Session and User Check
|
||||||
|
if (m_checkPackets)
|
||||||
|
{
|
||||||
|
if (msgpack.AgentData.SessionID != SessionId ||
|
||||||
|
msgpack.AgentData.AgentID != AgentId)
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
string IMfromName = Util.FieldToString(msgpack.MessageBlock.FromAgentName);
|
||||||
|
string IMmessage = Utils.BytesToString(msgpack.MessageBlock.Message);
|
||||||
|
ImprovedInstantMessage handlerInstantMessage = OnInstantMessage;
|
||||||
|
|
||||||
|
if (handlerInstantMessage != null)
|
||||||
|
{
|
||||||
|
GridInstantMessage im = new GridInstantMessage(Scene,
|
||||||
|
msgpack.AgentData.AgentID,
|
||||||
|
IMfromName,
|
||||||
|
msgpack.MessageBlock.ToAgentID,
|
||||||
|
msgpack.MessageBlock.Dialog,
|
||||||
|
msgpack.MessageBlock.FromGroup,
|
||||||
|
IMmessage,
|
||||||
|
msgpack.MessageBlock.ID,
|
||||||
|
msgpack.MessageBlock.Offline != 0 ? true : false,
|
||||||
|
msgpack.MessageBlock.Position,
|
||||||
|
msgpack.MessageBlock.BinaryBucket);
|
||||||
|
|
||||||
|
handlerInstantMessage(this, im);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool HandlerAcceptFriendship(IClientAPI sender, Packet Pack)
|
||||||
|
{
|
||||||
|
AcceptFriendshipPacket afriendpack = (AcceptFriendshipPacket)Pack;
|
||||||
|
|
||||||
|
#region Packet Session and User Check
|
||||||
|
if (m_checkPackets)
|
||||||
|
{
|
||||||
|
if (afriendpack.AgentData.SessionID != SessionId ||
|
||||||
|
afriendpack.AgentData.AgentID != AgentId)
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
// My guess is this is the folder to stick the calling card into
|
||||||
|
List<UUID> callingCardFolders = new List<UUID>();
|
||||||
|
|
||||||
|
UUID agentID = afriendpack.AgentData.AgentID;
|
||||||
|
UUID transactionID = afriendpack.TransactionBlock.TransactionID;
|
||||||
|
|
||||||
|
for (int fi = 0; fi < afriendpack.FolderData.Length; fi++)
|
||||||
|
{
|
||||||
|
callingCardFolders.Add(afriendpack.FolderData[fi].FolderID);
|
||||||
|
}
|
||||||
|
|
||||||
|
FriendActionDelegate handlerApproveFriendRequest = OnApproveFriendRequest;
|
||||||
|
if (handlerApproveFriendRequest != null)
|
||||||
|
{
|
||||||
|
handlerApproveFriendRequest(this, agentID, transactionID, callingCardFolders);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool HandlerDeclineFriendship(IClientAPI sender, Packet Pack)
|
||||||
|
{
|
||||||
|
DeclineFriendshipPacket dfriendpack = (DeclineFriendshipPacket)Pack;
|
||||||
|
|
||||||
|
#region Packet Session and User Check
|
||||||
|
if (m_checkPackets)
|
||||||
|
{
|
||||||
|
if (dfriendpack.AgentData.SessionID != SessionId ||
|
||||||
|
dfriendpack.AgentData.AgentID != AgentId)
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
if (OnDenyFriendRequest != null)
|
||||||
|
{
|
||||||
|
OnDenyFriendRequest(this,
|
||||||
|
dfriendpack.AgentData.AgentID,
|
||||||
|
dfriendpack.TransactionBlock.TransactionID,
|
||||||
|
null);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool HandlerTerminateFrendship(IClientAPI sender, Packet Pack)
|
||||||
|
{
|
||||||
|
TerminateFriendshipPacket tfriendpack = (TerminateFriendshipPacket)Pack;
|
||||||
|
|
||||||
|
#region Packet Session and User Check
|
||||||
|
if (m_checkPackets)
|
||||||
|
{
|
||||||
|
if (tfriendpack.AgentData.SessionID != SessionId ||
|
||||||
|
tfriendpack.AgentData.AgentID != AgentId)
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
UUID listOwnerAgentID = tfriendpack.AgentData.AgentID;
|
||||||
|
UUID exFriendID = tfriendpack.ExBlock.OtherID;
|
||||||
|
|
||||||
|
FriendshipTermination handlerTerminateFriendship = OnTerminateFriendship;
|
||||||
|
if (handlerTerminateFriendship != null)
|
||||||
|
{
|
||||||
|
handlerTerminateFriendship(this, listOwnerAgentID, exFriendID);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool HandlerRezObject(IClientAPI sender, Packet Pack)
|
||||||
|
{
|
||||||
|
RezObjectPacket rezPacket = (RezObjectPacket)Pack;
|
||||||
|
|
||||||
|
#region Packet Session and User Check
|
||||||
|
if (m_checkPackets)
|
||||||
|
{
|
||||||
|
if (rezPacket.AgentData.SessionID != SessionId ||
|
||||||
|
rezPacket.AgentData.AgentID != AgentId)
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
RezObject handlerRezObject = OnRezObject;
|
||||||
|
if (handlerRezObject != null)
|
||||||
|
{
|
||||||
|
handlerRezObject(this, rezPacket.InventoryData.ItemID, rezPacket.RezData.RayEnd,
|
||||||
|
rezPacket.RezData.RayStart, rezPacket.RezData.RayTargetID,
|
||||||
|
rezPacket.RezData.BypassRaycast, rezPacket.RezData.RayEndIsIntersection,
|
||||||
|
rezPacket.RezData.RezSelected, rezPacket.RezData.RemoveItem,
|
||||||
|
rezPacket.RezData.FromTaskID);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool HandlerDeRezObject(IClientAPI sender, Packet Pack)
|
||||||
|
{
|
||||||
|
DeRezObjectPacket DeRezPacket = (DeRezObjectPacket)Pack;
|
||||||
|
|
||||||
|
#region Packet Session and User Check
|
||||||
|
if (m_checkPackets)
|
||||||
|
{
|
||||||
|
if (DeRezPacket.AgentData.SessionID != SessionId ||
|
||||||
|
DeRezPacket.AgentData.AgentID != AgentId)
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
DeRezObject handlerDeRezObject = OnDeRezObject;
|
||||||
|
if (handlerDeRezObject != null)
|
||||||
|
{
|
||||||
|
List<uint> deRezIDs = new List<uint>();
|
||||||
|
|
||||||
|
foreach (DeRezObjectPacket.ObjectDataBlock data in
|
||||||
|
DeRezPacket.ObjectData)
|
||||||
|
{
|
||||||
|
deRezIDs.Add(data.ObjectLocalID);
|
||||||
|
}
|
||||||
|
// It just so happens that the values on the DeRezAction enumerator match the Destination
|
||||||
|
// values given by a Second Life client
|
||||||
|
handlerDeRezObject(this, deRezIDs,
|
||||||
|
DeRezPacket.AgentBlock.GroupID,
|
||||||
|
(DeRezAction)DeRezPacket.AgentBlock.Destination,
|
||||||
|
DeRezPacket.AgentBlock.DestinationID);
|
||||||
|
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool HandlerModifyLand(IClientAPI sender, Packet Pack)
|
||||||
|
{
|
||||||
|
ModifyLandPacket modify = (ModifyLandPacket)Pack;
|
||||||
|
|
||||||
|
#region Packet Session and User Check
|
||||||
|
if (m_checkPackets)
|
||||||
|
{
|
||||||
|
if (modify.AgentData.SessionID != SessionId ||
|
||||||
|
modify.AgentData.AgentID != AgentId)
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
//m_log.Info("[LAND]: LAND:" + modify.ToString());
|
||||||
|
if (modify.ParcelData.Length > 0)
|
||||||
|
{
|
||||||
|
if (OnModifyTerrain != null)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < modify.ParcelData.Length; i++)
|
||||||
|
{
|
||||||
|
ModifyTerrain handlerModifyTerrain = OnModifyTerrain;
|
||||||
|
if (handlerModifyTerrain != null)
|
||||||
|
{
|
||||||
|
handlerModifyTerrain(AgentId, modify.ModifyBlock.Height, modify.ModifyBlock.Seconds,
|
||||||
|
modify.ModifyBlock.BrushSize,
|
||||||
|
modify.ModifyBlock.Action, modify.ParcelData[i].North,
|
||||||
|
modify.ParcelData[i].West, modify.ParcelData[i].South,
|
||||||
|
modify.ParcelData[i].East, AgentId);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool HandlerRegionHandshakeReply(IClientAPI sender, Packet Pack)
|
||||||
|
{
|
||||||
|
Action<IClientAPI> handlerRegionHandShakeReply = OnRegionHandShakeReply;
|
||||||
|
if (handlerRegionHandShakeReply != null)
|
||||||
|
{
|
||||||
|
handlerRegionHandShakeReply(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool HandlerAgentWearablesRequest(IClientAPI sender, Packet Pack)
|
||||||
|
{
|
||||||
|
GenericCall2 handlerRequestWearables = OnRequestWearables;
|
||||||
|
|
||||||
|
if (handlerRequestWearables != null)
|
||||||
|
{
|
||||||
|
handlerRequestWearables();
|
||||||
|
}
|
||||||
|
|
||||||
|
Action<IClientAPI> handlerRequestAvatarsData = OnRequestAvatarsData;
|
||||||
|
|
||||||
|
if (handlerRequestAvatarsData != null)
|
||||||
|
{
|
||||||
|
handlerRequestAvatarsData(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool HandlerAgentSetAppearance(IClientAPI sender, Packet Pack)
|
||||||
|
{
|
||||||
|
AgentSetAppearancePacket appear = (AgentSetAppearancePacket)Pack;
|
||||||
|
|
||||||
|
#region Packet Session and User Check
|
||||||
|
if (m_checkPackets)
|
||||||
|
{
|
||||||
|
if (appear.AgentData.SessionID != SessionId ||
|
||||||
|
appear.AgentData.AgentID != AgentId)
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
SetAppearance handlerSetAppearance = OnSetAppearance;
|
||||||
|
if (handlerSetAppearance != null)
|
||||||
|
{
|
||||||
|
// Temporarily protect ourselves from the mantis #951 failure.
|
||||||
|
// However, we could do this for several other handlers where a failure isn't terminal
|
||||||
|
// for the client session anyway, in order to protect ourselves against bad code in plugins
|
||||||
|
try
|
||||||
|
{
|
||||||
|
byte[] visualparams = new byte[appear.VisualParam.Length];
|
||||||
|
for (int i = 0; i < appear.VisualParam.Length; i++)
|
||||||
|
visualparams[i] = appear.VisualParam[i].ParamValue;
|
||||||
|
|
||||||
|
Primitive.TextureEntry te = null;
|
||||||
|
if (appear.ObjectData.TextureEntry.Length > 1)
|
||||||
|
te = new Primitive.TextureEntry(appear.ObjectData.TextureEntry, 0, appear.ObjectData.TextureEntry.Length);
|
||||||
|
|
||||||
|
handlerSetAppearance(te, visualparams);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
m_log.ErrorFormat(
|
||||||
|
"[CLIENT VIEW]: AgentSetApperance packet handler threw an exception, {0}",
|
||||||
|
e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool HandlerAgentIsNowWearing(IClientAPI sender, Packet Pack)
|
||||||
|
{
|
||||||
|
if (OnAvatarNowWearing != null)
|
||||||
|
{
|
||||||
|
AgentIsNowWearingPacket nowWearing = (AgentIsNowWearingPacket)Pack;
|
||||||
|
|
||||||
|
#region Packet Session and User Check
|
||||||
|
if (m_checkPackets)
|
||||||
|
{
|
||||||
|
if (nowWearing.AgentData.SessionID != SessionId ||
|
||||||
|
nowWearing.AgentData.AgentID != AgentId)
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
AvatarWearingArgs wearingArgs = new AvatarWearingArgs();
|
||||||
|
for (int i = 0; i < nowWearing.WearableData.Length; i++)
|
||||||
|
{
|
||||||
|
AvatarWearingArgs.Wearable wearable =
|
||||||
|
new AvatarWearingArgs.Wearable(nowWearing.WearableData[i].ItemID,
|
||||||
|
nowWearing.WearableData[i].WearableType);
|
||||||
|
wearingArgs.NowWearing.Add(wearable);
|
||||||
|
}
|
||||||
|
|
||||||
|
AvatarNowWearing handlerAvatarNowWearing = OnAvatarNowWearing;
|
||||||
|
if (handlerAvatarNowWearing != null)
|
||||||
|
{
|
||||||
|
handlerAvatarNowWearing(this, wearingArgs);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
#endregion Packet Handlers
|
#endregion Packet Handlers
|
||||||
|
|
||||||
public void SendScriptQuestion(UUID taskID, string taskName, string ownerName, UUID itemID, int question)
|
public void SendScriptQuestion(UUID taskID, string taskName, string ownerName, UUID itemID, int question)
|
||||||
|
@ -5106,6 +5471,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
switch (Pack.Type)
|
switch (Pack.Type)
|
||||||
{
|
{
|
||||||
#region Scene/Avatar
|
#region Scene/Avatar
|
||||||
|
#region CommentedOut
|
||||||
/*
|
/*
|
||||||
case PacketType.AvatarPropertiesRequest:
|
case PacketType.AvatarPropertiesRequest:
|
||||||
AvatarPropertiesRequestPacket avatarProperties = (AvatarPropertiesRequestPacket)Pack;
|
AvatarPropertiesRequestPacket avatarProperties = (AvatarPropertiesRequestPacket)Pack;
|
||||||
|
@ -5193,7 +5559,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
handlerUpdateAvatarProperties(this, UserProfile);
|
handlerUpdateAvatarProperties(this, UserProfile);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
*/
|
|
||||||
case PacketType.ScriptDialogReply:
|
case PacketType.ScriptDialogReply:
|
||||||
ScriptDialogReplyPacket rdialog = (ScriptDialogReplyPacket)Pack;
|
ScriptDialogReplyPacket rdialog = (ScriptDialogReplyPacket)Pack;
|
||||||
|
|
||||||
|
@ -5224,7 +5590,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
}
|
}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case PacketType.ImprovedInstantMessage:
|
case PacketType.ImprovedInstantMessage:
|
||||||
ImprovedInstantMessagePacket msgpack = (ImprovedInstantMessagePacket)Pack;
|
ImprovedInstantMessagePacket msgpack = (ImprovedInstantMessagePacket)Pack;
|
||||||
|
|
||||||
|
@ -5258,7 +5624,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
handlerInstantMessage(this, im);
|
handlerInstantMessage(this, im);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case PacketType.AcceptFriendship:
|
case PacketType.AcceptFriendship:
|
||||||
AcceptFriendshipPacket afriendpack = (AcceptFriendshipPacket)Pack;
|
AcceptFriendshipPacket afriendpack = (AcceptFriendshipPacket)Pack;
|
||||||
|
|
||||||
|
@ -5331,7 +5697,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
handlerTerminateFriendship(this, listOwnerAgentID, exFriendID);
|
handlerTerminateFriendship(this, listOwnerAgentID, exFriendID);
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case PacketType.RezObject:
|
case PacketType.RezObject:
|
||||||
RezObjectPacket rezPacket = (RezObjectPacket)Pack;
|
RezObjectPacket rezPacket = (RezObjectPacket)Pack;
|
||||||
|
|
||||||
|
@ -5386,7 +5752,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
|
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case PacketType.ModifyLand:
|
case PacketType.ModifyLand:
|
||||||
ModifyLandPacket modify = (ModifyLandPacket)Pack;
|
ModifyLandPacket modify = (ModifyLandPacket)Pack;
|
||||||
|
|
||||||
|
@ -5518,7 +5884,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
*/
|
||||||
|
#endregion
|
||||||
case PacketType.RezSingleAttachmentFromInv:
|
case PacketType.RezSingleAttachmentFromInv:
|
||||||
RezSingleAttachmentFromInv handlerRezSingleAttachment = OnRezSingleAttachmentFromInv;
|
RezSingleAttachmentFromInv handlerRezSingleAttachment = OnRezSingleAttachmentFromInv;
|
||||||
if (handlerRezSingleAttachment != null)
|
if (handlerRezSingleAttachment != null)
|
||||||
|
|
Loading…
Reference in New Issue