Add "threads abort <thread-id>" simulator console command that allows us to abort a watchdog managed thread.
This is for diagnostic purposes.remove-scene-viewer
parent
8a0a78cbcc
commit
968cae6c17
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@ -192,6 +192,10 @@ namespace OpenSim.Framework.Servers
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m_console.Commands.AddCommand("base", false, "show version",
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"show version",
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"Show server version", HandleShow);
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m_console.Commands.AddCommand("base", false, "threads abort",
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"threads abort <thread-id>",
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"Abort a managed thread. Use \"show threads\" to find possible threads.", HandleThreadsAbort);
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}
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}
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@ -395,6 +399,27 @@ namespace OpenSim.Framework.Servers
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break;
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}
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}
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public virtual void HandleThreadsAbort(string module, string[] cmd)
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{
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if (cmd.Length != 3)
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{
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MainConsole.Instance.Output("Usage: threads abort <thread-id>");
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return;
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}
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int threadId;
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if (!int.TryParse(cmd[2], out threadId))
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{
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MainConsole.Instance.Output("ERROR: Thread id must be an integer");
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return;
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}
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if (Watchdog.AbortThread(threadId))
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MainConsole.Instance.OutputFormat("Aborted thread with id {0}", threadId);
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else
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MainConsole.Instance.OutputFormat("ERROR - Thread with id {0} not found in managed threads", threadId);
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}
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protected void ShowInfo()
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{
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@ -112,8 +112,10 @@ namespace OpenSim.Framework
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/// <summary>
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/// Stops watchdog tracking on the current thread
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/// </summary>
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/// <returns>True if the thread was removed from the list of tracked
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/// threads, otherwise false</returns>
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/// <returns>
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/// True if the thread was removed from the list of tracked
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/// threads, otherwise false
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/// </returns>
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public static bool RemoveThread()
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{
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return RemoveThread(Thread.CurrentThread.ManagedThreadId);
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@ -133,6 +135,25 @@ namespace OpenSim.Framework
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return m_threads.Remove(threadID);
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}
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public static bool AbortThread(int threadID)
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{
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lock (m_threads)
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{
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if (m_threads.ContainsKey(threadID))
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{
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ThreadWatchdogInfo twi = m_threads[threadID];
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twi.Thread.Abort();
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RemoveThread(threadID);
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return true;
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}
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else
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{
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return false;
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}
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}
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}
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private static void UpdateThread(int threadID)
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{
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ThreadWatchdogInfo threadInfo;
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