reduced debug msgs

avinationmerge
UbitUmarov 2014-08-14 04:01:54 +01:00
parent ab4df26309
commit 96cc4e5b95
1 changed files with 7 additions and 3 deletions

View File

@ -466,6 +466,8 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
} }
// debug // debug
m_log.Debug("[UpdateBCache] hits: " +hits.ToString());
/*
for (int iter = 0; iter < AvatarAppearance.BAKE_INDICES.Length; iter++) for (int iter = 0; iter < AvatarAppearance.BAKE_INDICES.Length; iter++)
{ {
int j = AvatarAppearance.BAKE_INDICES[iter]; int j = AvatarAppearance.BAKE_INDICES[iter];
@ -474,7 +476,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
sp.Appearance.WearableCacheItems[j].CacheId + ", t-" + sp.Appearance.WearableCacheItems[j].CacheId + ", t-" +
sp.Appearance.WearableCacheItems[j].TextureID); sp.Appearance.WearableCacheItems[j].TextureID);
} }
*/
return (hits == cacheItems.Length); return (hits == cacheItems.Length);
} }
@ -496,6 +498,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
// big debug // big debug
m_log.DebugFormat("[AVFACTORY]: ValidateBakedTextureCache start for {0} {1}", sp.Name, sp.UUID); m_log.DebugFormat("[AVFACTORY]: ValidateBakedTextureCache start for {0} {1}", sp.Name, sp.UUID);
/*
for (int iter = 0; iter < AvatarAppearance.BAKE_INDICES.Length; iter++) for (int iter = 0; iter < AvatarAppearance.BAKE_INDICES.Length; iter++)
{ {
int j = AvatarAppearance.BAKE_INDICES[iter]; int j = AvatarAppearance.BAKE_INDICES[iter];
@ -523,7 +526,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
); );
} }
} }
*/
bool wearableCacheValid = false; bool wearableCacheValid = false;
if (wearableCache == null) if (wearableCache == null)
{ {
@ -628,6 +631,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
// debug // debug
m_log.DebugFormat("[AVFACTORY]: Completed texture check for {0} {1} {2}", sp.Name, sp.UUID, hits); m_log.DebugFormat("[AVFACTORY]: Completed texture check for {0} {1} {2}", sp.Name, sp.UUID, hits);
/*
for (int iter = 0; iter < AvatarAppearance.BAKE_INDICES.Length; iter++) for (int iter = 0; iter < AvatarAppearance.BAKE_INDICES.Length; iter++)
{ {
int j = AvatarAppearance.BAKE_INDICES[iter]; int j = AvatarAppearance.BAKE_INDICES[iter];
@ -636,7 +640,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory
sp.Appearance.WearableCacheItems[j].CacheId + ", t-" + sp.Appearance.WearableCacheItems[j].CacheId + ", t-" +
sp.Appearance.WearableCacheItems[j].TextureID); sp.Appearance.WearableCacheItems[j].TextureID);
} }
*/
return (hits >= AvatarAppearance.BAKE_INDICES.Length - 1); // skirt is optional return (hits >= AvatarAppearance.BAKE_INDICES.Length - 1); // skirt is optional
} }