diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index 0208676036..ec7dd77ad1 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs @@ -1782,10 +1782,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer // Unlike a teleport, here we do not wait for the destination region to confirm the receipt. m_entityTransferStateMachine.UpdateInTransit(agent.UUID, AgentTransferState.CleaningUp); - AgentHasMovedAway(agent, false); + AgentHasMovedAway(agent, true); - KillEntity(agent.Scene, agent.LocalId); -// agent.parcelRegionCross(false); + agent.parcelRegionCross(); agent.MakeChildAgent(); diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 977ff24985..20d0f2950d 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -5503,8 +5503,8 @@ namespace OpenSim.Region.Framework.Scenes { if (p.GodLevel < 200) killsToSendto.Add(p); - if (GodLevel < 200 && p.ParcelHideThisAvatar) - killsToSendme.Add(p.LocalId); +// if (GodLevel < 200 && p.ParcelHideThisAvatar) +// killsToSendme.Add(p.LocalId); } else { @@ -5567,89 +5567,34 @@ namespace OpenSim.Region.Framework.Scenes */ } - public void parcelRegionCross(bool abort) + public void parcelRegionCross() { -// if (!ParcelHideThisAvatar) -// return; + if (!ParcelHideThisAvatar || GodLevel >= 200) + return; List allpresences = null; allpresences = m_scene.GetScenePresences(); -// abort no longer complet - if (abort) + List killsToSendme = new List(); + + foreach (ScenePresence p in allpresences) { - List viewsToSendme = new List(); + if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive) + continue; - foreach (ScenePresence p in allpresences) + if (p.currentParcelUUID == m_currentParcelUUID) { - if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive) - continue; - - if (p.currentParcelUUID == m_currentParcelUUID) - { - viewsToSendme.Add(p); - } - } - - if (viewsToSendme.Count > 0) - { - foreach (ScenePresence p in viewsToSendme) - { - if (p.IsChildAgent) - continue; - // m_log.Debug("[AVATAR]: viewMe: " + Lastname + " " + p.Lastname); - ControllingClient.SendAvatarDataImmediate(p); - p.SendAppearanceToAgent(this); - p.SendAttachmentsToClient(ControllingClient); - if (p.Animator != null) - p.Animator.SendAnimPackToClient(ControllingClient); - } + killsToSendme.Add(p.LocalId); } } - else + + if (killsToSendme.Count > 0) { - - bool inprivate = ParcelHideThisAvatar && GodLevel < 200; - List killsToSendme = new List(); - - if (inprivate) + try { - foreach (ScenePresence p in allpresences) - { - if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive) - continue; - - if (p.currentParcelUUID == m_currentParcelUUID) - { - m_log.Debug("[AVATAR]: killMe: " + Lastname + " " + p.Lastname); - killsToSendme.Add(p.LocalId); - } - } + ControllingClient.SendKillObject(killsToSendme); } -/* - else - { - foreach (ScenePresence p in allpresences) - { - if (p.IsDeleted || p == this || p.ControllingClient == null || !p.ControllingClient.IsActive) - continue; - - killsToSendme.Add(p.LocalId); - } - } -*/ - if (killsToSendme.Count > 0) - { - try - { - ControllingClient.SendKillObject(killsToSendme); - } - catch (NullReferenceException) { } - } - - if (Scene.AttachmentsModule != null) - Scene.AttachmentsModule.DeleteAttachmentsFromScene(this, true); - + catch (NullReferenceException) { } } }