Don't re-add the assembly resolver for each script if not creating the appdomain

0.7.3-post-fixes
Melanie 2012-04-18 20:01:41 +01:00 committed by Justin Clark-Casey (justincc)
parent 487a6f3d15
commit 96e8795382
1 changed files with 8 additions and 4 deletions

View File

@ -1021,11 +1021,18 @@ namespace OpenSim.Region.ScriptEngine.XEngine
AppDomain sandbox; AppDomain sandbox;
if (m_AppDomainLoading) if (m_AppDomainLoading)
{
sandbox = AppDomain.CreateDomain( sandbox = AppDomain.CreateDomain(
m_Scene.RegionInfo.RegionID.ToString(), m_Scene.RegionInfo.RegionID.ToString(),
evidence, appSetup); evidence, appSetup);
m_AppDomains[appDomain].AssemblyResolve +=
new ResolveEventHandler(
AssemblyResolver.OnAssemblyResolve);
}
else else
{
sandbox = AppDomain.CurrentDomain; sandbox = AppDomain.CurrentDomain;
}
//PolicyLevel sandboxPolicy = PolicyLevel.CreateAppDomainLevel(); //PolicyLevel sandboxPolicy = PolicyLevel.CreateAppDomainLevel();
//AllMembershipCondition sandboxMembershipCondition = new AllMembershipCondition(); //AllMembershipCondition sandboxMembershipCondition = new AllMembershipCondition();
@ -1037,9 +1044,6 @@ namespace OpenSim.Region.ScriptEngine.XEngine
m_AppDomains[appDomain] = sandbox; m_AppDomains[appDomain] = sandbox;
m_AppDomains[appDomain].AssemblyResolve +=
new ResolveEventHandler(
AssemblyResolver.OnAssemblyResolve);
m_DomainScripts[appDomain] = new List<UUID>(); m_DomainScripts[appDomain] = new List<UUID>();
} }
catch (Exception e) catch (Exception e)