From 96ff2c63ed47e29a92cc79b6e8753d21e54da061 Mon Sep 17 00:00:00 2001 From: "Justin Clark-Casey (justincc)" Date: Mon, 17 Oct 2011 20:37:01 +0100 Subject: [PATCH] Add avatar names to debug packet output --- OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index c30e55940a..95532e83d0 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs @@ -11617,7 +11617,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP logPacket = false; if (logPacket) - m_log.DebugFormat("[CLIENT]: Packet OUT {0}", packet.Type); + m_log.DebugFormat("[CLIENT]: Packet OUT {0} to {1}", packet.Type, Name); } m_udpServer.SendPacket(m_udpClient, packet, throttlePacketType, doAutomaticSplitting, method); @@ -11672,7 +11672,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP outputPacket = false; if (outputPacket) - m_log.DebugFormat("[CLIENT]: Packet IN {0}", packet.Type); + m_log.DebugFormat("[CLIENT]: Packet IN {0} from {1}", packet.Type, Name); } if (!ProcessPacketMethod(packet))