BulletSim: Update list of TODO tasks

0.7.4.1
Robert Adams 2012-03-16 08:59:41 -07:00 committed by Robert Adams
parent 164706043d
commit 975184b3f9
1 changed files with 13 additions and 0 deletions

View File

@ -52,6 +52,19 @@ using OpenSim.Region.Framework;
// Implement LockAngularMotion
// Decide if clearing forces is the right thing to do when setting position (BulletSim::SetObjectTranslation)
// Does NeedsMeshing() really need to exclude all the different shapes?
// Remove mesh and Hull stuff. Use mesh passed to bullet and use convexdecom from bullet.
// Add PID movement operations
// Debug linkset
// Ccd threshold to defaults (0.0)
// Command line get and set is broken
// Check terrain size. 128 or 127?
// Test with multiple regions in one simulator
// Multiple contact points on collision?
// See code in ode::near... calls to collision_accounting_events()
// Use collision masks for collision with terrain and phantom objects
// Check out llVolumeDetect. Must do something for that.
// Physical phantom objects and related typing (collision options )
// Raycast
//
namespace OpenSim.Region.Physics.BulletSPlugin
{