From 97afe4ea42b65abbf0914f9aa9da238c95d5ef76 Mon Sep 17 00:00:00 2001 From: MW Date: Wed, 20 Jun 2007 17:47:15 +0000 Subject: [PATCH] Protip: don't commit when you have debug in ClientView set to true. --- OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs | 8 ++++---- OpenSim/OpenSim.RegionServer/ClientView.cs | 2 +- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs b/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs index 4a1b6ade03..e8af8c1dd1 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs @@ -154,10 +154,10 @@ namespace OpenSim mapReply.AgentData.Flags = 0; mapReply.LayerData = new MapLayerReplyPacket.LayerDataBlock[1]; mapReply.LayerData[0] = new MapLayerReplyPacket.LayerDataBlock(); - mapReply.LayerData[0].Bottom = 800; - mapReply.LayerData[0].Left = 800; - mapReply.LayerData[0].Top = 1200; - mapReply.LayerData[0].Right = 1200; + mapReply.LayerData[0].Bottom = 1; + mapReply.LayerData[0].Left = 1; + mapReply.LayerData[0].Top = 30000; + mapReply.LayerData[0].Right = 30000; mapReply.LayerData[0].ImageID = new LLUUID("00000000-0000-0000-9999-000000000006"); this.OutPacket(mapReply); } diff --git a/OpenSim/OpenSim.RegionServer/ClientView.cs b/OpenSim/OpenSim.RegionServer/ClientView.cs index 5d15ae3be1..312da9dbac 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.cs @@ -71,7 +71,7 @@ namespace OpenSim private AgentAssetUpload UploadAssets; private LLUUID newAssetFolder = LLUUID.Zero; - private bool debug = true; + private bool debug = false; protected IWorld m_world; private Dictionary m_clientThreads; private AssetCache m_assetCache;