* fixed a few Implicit uses of .ToString()
parent
e2fa5efb59
commit
97c78ce0fd
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@ -754,12 +754,12 @@ namespace OpenSim.Framework.Data.MySQL
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private void fillPrimRow(DataRow row, SceneObjectPart prim, LLUUID sceneGroupID, LLUUID regionUUID)
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{
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row["UUID"] = prim.UUID;
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row["RegionUUID"] = regionUUID;
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row["UUID"] = Util.ToRawUuidString(prim.UUID);
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row["RegionUUID"] = Util.ToRawUuidString(regionUUID);
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row["ParentID"] = prim.ParentID;
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row["CreationDate"] = prim.CreationDate;
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row["Name"] = prim.Name;
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row["SceneGroupID"] = sceneGroupID; // the UUID of the root part for this SceneObjectGroup
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row["SceneGroupID"] = Util.ToRawUuidString(sceneGroupID); // the UUID of the root part for this SceneObjectGroup
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// various text fields
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row["Text"] = prim.Text;
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row["Description"] = prim.Description;
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@ -767,10 +767,10 @@ namespace OpenSim.Framework.Data.MySQL
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row["TouchName"] = prim.TouchName;
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// permissions
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row["ObjectFlags"] = prim.ObjectFlags;
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row["CreatorID"] = prim.CreatorID;
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row["OwnerID"] = prim.OwnerID;
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row["GroupID"] = prim.GroupID;
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row["LastOwnerID"] = prim.LastOwnerID;
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row["CreatorID"] = Util.ToRawUuidString(prim.CreatorID);
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row["OwnerID"] = Util.ToRawUuidString(prim.OwnerID);
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row["GroupID"] = Util.ToRawUuidString(prim.GroupID);
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row["LastOwnerID"] = Util.ToRawUuidString(prim.LastOwnerID);
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row["OwnerMask"] = prim.OwnerMask;
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row["NextOwnerMask"] = prim.NextOwnerMask;
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row["GroupMask"] = prim.GroupMask;
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@ -882,7 +882,7 @@ namespace OpenSim.Framework.Data.MySQL
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private void fillShapeRow(DataRow row, SceneObjectPart prim)
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{
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PrimitiveBaseShape s = prim.Shape;
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row["UUID"] = prim.UUID;
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row["UUID"] = Util.ToRawUuidString(prim.UUID);
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// shape is an enum
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row["Shape"] = 0;
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// vectors
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@ -931,7 +931,7 @@ namespace OpenSim.Framework.Data.MySQL
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fillPrimRow(primRow, prim, sceneGroupID, regionUUID);
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}
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DataRow shapeRow = shapes.Rows.Find(prim.UUID);
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DataRow shapeRow = shapes.Rows.Find(Util.ToRawUuidString(prim.UUID));
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if (shapeRow == null)
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{
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shapeRow = shapes.NewRow();
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