* Practise some defensive programming - gracefully terminate the thread if there is a problm in the world map module rather than bringing down the whole server.
parent
21c0df53a2
commit
97d320d7d1
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@ -390,32 +390,40 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
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/// </summary>
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/// </summary>
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public void process()
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public void process()
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{
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{
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while (true)
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try
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{
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{
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MapRequestState st = requests.Dequeue();
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while (true)
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// end gracefully
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if (st.agentID == UUID.Zero)
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{
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{
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ThreadTracker.Remove(mapItemReqThread);
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MapRequestState st = requests.Dequeue();
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break;
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}
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bool dorequest = true;
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// end gracefully
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lock (m_rootAgents)
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if (st.agentID == UUID.Zero)
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{
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{
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if (!m_rootAgents.Contains(st.agentID))
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ThreadTracker.Remove(mapItemReqThread);
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dorequest = false;
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break;
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}
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}
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if (dorequest)
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bool dorequest = true;
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{
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lock (m_rootAgents)
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LLSDMap response = RequestMapItemsAsync("", st.agentID, st.flags, st.EstateID, st.godlike, st.itemtype, st.regionhandle);
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{
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RequestMapItemsCompleted(response);
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if (!m_rootAgents.Contains(st.agentID))
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dorequest = false;
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}
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if (dorequest)
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{
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LLSDMap response = RequestMapItemsAsync("", st.agentID, st.flags, st.EstateID, st.godlike, st.itemtype, st.regionhandle);
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RequestMapItemsCompleted(response);
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}
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}
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}
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}
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}
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catch (Exception e)
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{
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m_log.ErrorFormat("[WorldMap]: Map item request thread terminated abnormally with exception {0}", e);
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}
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threadrunning = false;
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threadrunning = false;
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m_log.Warn("[WorldMap]: Remote request thread exiting");
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m_log.Debug("[WorldMap]: Remote request thread exiting");
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}
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}
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/// <summary>
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/// <summary>
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@ -17,7 +17,7 @@
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARThY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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@ -203,7 +203,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
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catch (Exception e)
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catch (Exception e)
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{
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{
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if (lastScriptEngine != null)
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if (lastScriptEngine != null)
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lastScriptEngine.Log.WarnFormat("[{0}]: Exception {1} thrown", ScriptEngineName, e.GetType().ToString());
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lastScriptEngine.Log.ErrorFormat("[{0}]: Exception {1} thrown", ScriptEngineName, e.GetType().ToString());
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throw e;
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throw e;
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}
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}
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}
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}
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