Committing Dee100's balance update patch with a few bug fixes and a twist. Thanks Dee100!

0.6.0-stable
Teravus Ovares 2008-04-29 14:12:21 +00:00
parent de2ff8e626
commit 97db1e8af0
1 changed files with 27 additions and 1 deletions

View File

@ -1045,7 +1045,33 @@ namespace OpenSim.Region.Environment.Modules
public bool ObjectGiveMoney(LLUUID objectID, LLUUID fromID, LLUUID toID, int amount) public bool ObjectGiveMoney(LLUUID objectID, LLUUID fromID, LLUUID toID, int amount)
{ {
string description=String.Format("Object {0} pays {1}", resolveObjectName(objectID), resolveAgentName(toID)); string description=String.Format("Object {0} pays {1}", resolveObjectName(objectID), resolveAgentName(toID));
return doMoneyTransfer(fromID, toID, amount, 2, description);
bool give_result = doMoneyTransfer(fromID, toID, amount, 2, description);
if (m_MoneyAddress.Length == 0)
BalanceUpdate(fromID, toID, give_result, description);
return give_result;
}
private void BalanceUpdate(LLUUID senderID, LLUUID receiverID, bool transactionresult, string description)
{
IClientAPI sender = LocateClientObject(senderID);
IClientAPI receiver = LocateClientObject(receiverID);
if (senderID != receiverID)
{
if (sender != null)
{
sender.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(description), GetFundsForAgentID(senderID));
}
if (receiver != null)
{
receiver.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(description), GetFundsForAgentID(receiverID));
}
}
} }
/// <summary> /// <summary>