minor: add comment explaining that GetRegionsByName needs to stay in TeleportAgent for its side effects.
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03d82a5a85
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9801bf03f8
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@ -702,6 +702,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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// and convert the regionName to the target region
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// and convert the regionName to the target region
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if (regionName.Contains(".") && regionName.Contains(":"))
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if (regionName.Contains(".") && regionName.Contains(":"))
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{
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{
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// Even though we use none of the results, we need to perform this call because it appears
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// to have some the side effect of setting up hypergrid teleport locations.
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World.GridService.GetRegionsByName(World.RegionInfo.ScopeID, regionName, 1);
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World.GridService.GetRegionsByName(World.RegionInfo.ScopeID, regionName, 1);
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// List<GridRegion> regions = World.GridService.GetRegionsByName(World.RegionInfo.ScopeID, regionName, 1);
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// List<GridRegion> regions = World.GridService.GetRegionsByName(World.RegionInfo.ScopeID, regionName, 1);
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