diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index e06cec8aec..33db88bcea 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs @@ -1728,7 +1728,8 @@ namespace OpenSim.Region.Framework.Scenes SendControlsToScripts(flagsForScripts); } - if ((State & 0x10) != 0) + // We need to send this back to the client in order to see the edit beams + if ((State & (uint)AgentState.Editing) != 0) ControllingClient.SendAgentTerseUpdate(this); m_scene.EventManager.TriggerOnClientMovement(this);