Same treatment for the MessagingServer... added OpenSim.Grid.MessagingServer.Modules for the modules/components of it.

GenericGridServerConcept
MW 2009-02-24 16:13:16 +00:00
parent 021225675f
commit 98178b4e9f
12 changed files with 1376 additions and 1341 deletions

View File

@ -40,7 +40,7 @@ using OpenSim.Framework;
using OpenSim.Grid.Framework; using OpenSim.Grid.Framework;
using Timer = System.Timers.Timer; using Timer = System.Timers.Timer;
namespace OpenSim.Grid.MessagingServer namespace OpenSim.Grid.MessagingServer.Modules
{ {
public class MessageRegionModule : IMessageRegionService public class MessageRegionModule : IMessageRegionService
{ {

View File

@ -40,7 +40,7 @@ using OpenSim.Framework;
using OpenSim.Grid.Framework; using OpenSim.Grid.Framework;
using Timer=System.Timers.Timer; using Timer=System.Timers.Timer;
namespace OpenSim.Grid.MessagingServer namespace OpenSim.Grid.MessagingServer.Modules
{ {
public class MessageService public class MessageService
{ {

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@ -40,7 +40,7 @@ using OpenSim.Framework;
using OpenSim.Grid.Framework; using OpenSim.Grid.Framework;
using Timer = System.Timers.Timer; using Timer = System.Timers.Timer;
namespace OpenSim.Grid.MessagingServer namespace OpenSim.Grid.MessagingServer.Modules
{ {
public class MessageUserServerModule : IMessageUserServerService public class MessageUserServerModule : IMessageUserServerService
{ {

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@ -28,7 +28,7 @@
using System.Collections.Generic; using System.Collections.Generic;
using OpenMetaverse; using OpenMetaverse;
namespace OpenSim.Grid.MessagingServer namespace OpenSim.Grid.MessagingServer.Modules
{ {
// This is a wrapper for a List<UUID> so it can be happily stored in a hashtable. // This is a wrapper for a List<UUID> so it can be happily stored in a hashtable.
public class PresenceBackreferenceEntry public class PresenceBackreferenceEntry

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@ -32,7 +32,7 @@ using log4net;
using Nwc.XmlRpc; using Nwc.XmlRpc;
using OpenSim.Data; using OpenSim.Data;
namespace OpenSim.Grid.MessagingServer namespace OpenSim.Grid.MessagingServer.Modules
{ {
public delegate RegionProfileData GetRegionData(ulong region_handle); public delegate RegionProfileData GetRegionData(ulong region_handle);
public delegate void Done(PresenceInformer obj); public delegate void Done(PresenceInformer obj);

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@ -25,7 +25,7 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ */
namespace OpenSim.Grid.MessagingServer namespace OpenSim.Grid.MessagingServer.Modules
{ {
class PresenceService class PresenceService
{ {

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@ -29,7 +29,7 @@ using OpenMetaverse;
using OpenSim.Framework; using OpenSim.Framework;
using OpenSim.Framework.Communications; using OpenSim.Framework.Communications;
namespace OpenSim.Grid.MessagingServer namespace OpenSim.Grid.MessagingServer.Modules
{ {
public class UserDataBaseService : UserManagerBase public class UserDataBaseService : UserManagerBase
{ {

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@ -25,7 +25,7 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ */
namespace OpenSim.Grid.MessagingServer namespace OpenSim.Grid.MessagingServer.Modules
{ {
public class WorkUnitBase public class WorkUnitBase
{ {

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@ -25,7 +25,7 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/ */
namespace OpenSim.Grid.MessagingServer namespace OpenSim.Grid.MessagingServer.Modules
{ {
public class WorkUnitPresenceUpdate : WorkUnitBase public class WorkUnitPresenceUpdate : WorkUnitBase
{ {

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@ -35,6 +35,7 @@ using OpenSim.Framework;
using OpenSim.Framework.Console; using OpenSim.Framework.Console;
using OpenSim.Framework.Servers; using OpenSim.Framework.Servers;
using OpenSim.Grid.Framework; using OpenSim.Grid.Framework;
using OpenSim.Grid.MessagingServer.Modules;
namespace OpenSim.Grid.MessagingServer namespace OpenSim.Grid.MessagingServer
{ {

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@ -1033,6 +1033,39 @@
</Files> </Files>
</Project> </Project>
<Project name="OpenSim.Grid.MessagingServer.Modules" path="OpenSim/Grid/MessagingServer.Modules" type="Library">
<Configuration name="Debug">
<Options>
<OutputPath>../../../bin/</OutputPath>
</Options>
</Configuration>
<Configuration name="Release">
<Options>
<OutputPath>../../../bin/</OutputPath>
</Options>
</Configuration>
<ReferencePath>../../../bin/</ReferencePath>
<Reference name="System"/>
<Reference name="System.Data"/>
<Reference name="System.Xml"/>
<Reference name="OpenSim.Framework"/>
<Reference name="OpenSim.Framework.Console"/>
<Reference name="OpenSim.Framework.Communications"/>
<Reference name="OpenSim.Data"/>
<Reference name="OpenSim.Framework.Servers"/>
<Reference name="OpenSim.Grid.Framework"/>
<Reference name="OpenMetaverseTypes.dll"/>
<Reference name="OpenMetaverse.dll"/>
<Reference name="XMLRPC.dll"/>
<Reference name="log4net.dll"/>
<Files>
<Match pattern="*.cs" recurse="true"/>
</Files>
</Project>
<Project name="OpenSim.Grid.MessagingServer" path="OpenSim/Grid/MessagingServer" type="Exe"> <Project name="OpenSim.Grid.MessagingServer" path="OpenSim/Grid/MessagingServer" type="Exe">
<Configuration name="Debug"> <Configuration name="Debug">
<Options> <Options>
@ -1055,6 +1088,7 @@
<Reference name="OpenSim.Data"/> <Reference name="OpenSim.Data"/>
<Reference name="OpenSim.Framework.Servers"/> <Reference name="OpenSim.Framework.Servers"/>
<Reference name="OpenSim.Grid.Framework"/> <Reference name="OpenSim.Grid.Framework"/>
<Reference name="OpenSim.Grid.MessagingServer.Modules"/>
<Reference name="OpenMetaverseTypes.dll"/> <Reference name="OpenMetaverseTypes.dll"/>
<Reference name="OpenMetaverse.dll"/> <Reference name="OpenMetaverse.dll"/>
<Reference name="XMLRPC.dll"/> <Reference name="XMLRPC.dll"/>