diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 1fffd7ff42..991d5c97ff 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs @@ -2339,6 +2339,8 @@ if (m_shape != null) { PrimitiveBaseShape m_newshape = m_shape.Copy(); PhysActor.Shape = m_newshape; m_shape = m_newshape; + + m_parentGroup.Scene.PhysicsScene.AddPhysicsActorTaint(PhysActor); } } }