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commit
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@ -1471,7 +1471,7 @@ namespace OpenSim.Region.Framework.Scenes
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if (m_physicsActor == null)
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{
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AddToPhysicalScene(m_physicsActor.Flying);
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AddToPhysicalScene(false);
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}
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m_pos += m_parentPosition + new Vector3(0.0f, 0.0f, 2.0f*m_sitAvatarHeight);
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