Implement Scope ID lookup on GetLandData. Stacked regions were not handled

properly
viewer-2-initial-appearance
Melanie 2010-12-31 15:45:08 +01:00
parent 1f4d0ad460
commit 9971766256
8 changed files with 46 additions and 43 deletions

View File

@ -37,6 +37,7 @@ using OpenSim.Region.Framework.Interfaces;
using OpenSim.Server.Base; using OpenSim.Server.Base;
using OpenSim.Server.Handlers.Base; using OpenSim.Server.Handlers.Base;
using OpenSim.Services.Interfaces; using OpenSim.Services.Interfaces;
using OpenMetaverse;
namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Land namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Land
@ -121,7 +122,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Land
#region ILandService #region ILandService
public LandData GetLandData(ulong regionHandle, uint x, uint y, out byte regionAccess) public LandData GetLandData(UUID scopeID, ulong regionHandle, uint x, uint y, out byte regionAccess)
{ {
m_log.DebugFormat("[LAND IN CONNECTOR]: GetLandData for {0}. Count = {1}", m_log.DebugFormat("[LAND IN CONNECTOR]: GetLandData for {0}. Count = {1}",
regionHandle, m_Scenes.Count); regionHandle, m_Scenes.Count);

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@ -35,6 +35,7 @@ using OpenSim.Server.Base;
using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes; using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces; using OpenSim.Services.Interfaces;
using OpenMetaverse;
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land
{ {
@ -116,7 +117,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land
#region ILandService #region ILandService
public LandData GetLandData(ulong regionHandle, uint x, uint y, out byte regionAccess) public LandData GetLandData(UUID scopeID, ulong regionHandle, uint x, uint y, out byte regionAccess)
{ {
regionAccess = 2; regionAccess = 2;
m_log.DebugFormat("[LAND CONNECTOR]: request for land data in {0} at {1}, {2}", m_log.DebugFormat("[LAND CONNECTOR]: request for land data in {0} at {1}, {2}",

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@ -36,6 +36,7 @@ using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes; using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces; using OpenSim.Services.Interfaces;
using OpenSim.Server.Base; using OpenSim.Server.Base;
using OpenMetaverse;
namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land
@ -109,13 +110,13 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Land
#region ILandService #region ILandService
public override LandData GetLandData(ulong regionHandle, uint x, uint y, out byte regionAccess) public override LandData GetLandData(UUID scopeID, ulong regionHandle, uint x, uint y, out byte regionAccess)
{ {
LandData land = m_LocalService.GetLandData(regionHandle, x, y, out regionAccess); LandData land = m_LocalService.GetLandData(scopeID, regionHandle, x, y, out regionAccess);
if (land != null) if (land != null)
return land; return land;
return base.GetLandData(regionHandle, x, y, out regionAccess); return base.GetLandData(scopeID, regionHandle, x, y, out regionAccess);
} }
#endregion ILandService #endregion ILandService

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@ -1510,40 +1510,40 @@ namespace OpenSim.Region.CoreModules.World.Land
if (parcelID == UUID.Zero) if (parcelID == UUID.Zero)
return; return;
ExtendedLandData data = ExtendedLandData data = (ExtendedLandData)parcelInfoCache.Get(parcelID.ToString(),
(ExtendedLandData)parcelInfoCache.Get(parcelID.ToString(), delegate(string id)
delegate(string id) {
{ UUID parcel = UUID.Zero;
UUID parcel = UUID.Zero; UUID.TryParse(id, out parcel);
UUID.TryParse(id, out parcel); // assume we've got the parcelID we just computed in RemoteParcelRequest
// assume we've got the parcelID we just computed in RemoteParcelRequest ExtendedLandData extLandData = new ExtendedLandData();
ExtendedLandData extLandData = new ExtendedLandData(); Util.ParseFakeParcelID(parcel, out extLandData.RegionHandle,
Util.ParseFakeParcelID(parcel, out extLandData.RegionHandle, out extLandData.X, out extLandData.Y);
out extLandData.X, out extLandData.Y); m_log.DebugFormat("[LAND] got parcelinfo request for regionHandle {0}, x/y {1}/{2}",
m_log.DebugFormat("[LAND] got parcelinfo request for regionHandle {0}, x/y {1}/{2}", extLandData.RegionHandle, extLandData.X, extLandData.Y);
extLandData.RegionHandle, extLandData.X, extLandData.Y);
// for this region or for somewhere else? // for this region or for somewhere else?
if (extLandData.RegionHandle == m_scene.RegionInfo.RegionHandle) if (extLandData.RegionHandle == m_scene.RegionInfo.RegionHandle)
{ {
extLandData.LandData = this.GetLandObject(extLandData.X, extLandData.Y).LandData; extLandData.LandData = this.GetLandObject(extLandData.X, extLandData.Y).LandData;
extLandData.RegionAccess = m_scene.RegionInfo.AccessLevel; extLandData.RegionAccess = m_scene.RegionInfo.AccessLevel;
} }
else else
{ {
ILandService landService = m_scene.RequestModuleInterface<ILandService>(); ILandService landService = m_scene.RequestModuleInterface<ILandService>();
extLandData.LandData = landService.GetLandData(extLandData.RegionHandle, extLandData.LandData = landService.GetLandData(m_scene.RegionInfo.ScopeID,
extLandData.X, extLandData.RegionHandle,
extLandData.Y, extLandData.X,
out extLandData.RegionAccess); extLandData.Y,
if (extLandData.LandData == null) out extLandData.RegionAccess);
{ if (extLandData.LandData == null)
// we didn't find the region/land => don't cache {
return null; // we didn't find the region/land => don't cache
} return null;
} }
return extLandData; }
}); return extLandData;
});
if (data != null) // if we found some data, send it if (data != null) // if we found some data, send it
{ {

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@ -67,7 +67,7 @@ namespace OpenSim.Server.Handlers.Land
m_log.DebugFormat("[LAND HANDLER]: Got request for land data at {0}, {1} for region {2}", x, y, regionHandle); m_log.DebugFormat("[LAND HANDLER]: Got request for land data at {0}, {1} for region {2}", x, y, regionHandle);
byte regionAccess; byte regionAccess;
LandData landData = m_LocalService.GetLandData(regionHandle, x, y, out regionAccess); LandData landData = m_LocalService.GetLandData(UUID.Zero, regionHandle, x, y, out regionAccess);
Hashtable hash = new Hashtable(); Hashtable hash = new Hashtable();
if (landData != null) if (landData != null)
{ {

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@ -64,7 +64,7 @@ namespace OpenSim.Services.Connectors
m_GridService = gridServices; m_GridService = gridServices;
} }
public virtual LandData GetLandData(ulong regionHandle, uint x, uint y, out byte regionAccess) public virtual LandData GetLandData(UUID scopeID, ulong regionHandle, uint x, uint y, out byte regionAccess)
{ {
LandData landData = null; LandData landData = null;
Hashtable hash = new Hashtable(); Hashtable hash = new Hashtable();
@ -80,7 +80,7 @@ namespace OpenSim.Services.Connectors
{ {
uint xpos = 0, ypos = 0; uint xpos = 0, ypos = 0;
Utils.LongToUInts(regionHandle, out xpos, out ypos); Utils.LongToUInts(regionHandle, out xpos, out ypos);
GridRegion info = m_GridService.GetRegionByPosition(UUID.Zero, (int)xpos, (int)ypos); GridRegion info = m_GridService.GetRegionByPosition(scopeID, (int)xpos, (int)ypos);
if (info != null) // just to be sure if (info != null) // just to be sure
{ {
XmlRpcRequest request = new XmlRpcRequest("land_data", paramList); XmlRpcRequest request = new XmlRpcRequest("land_data", paramList);

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@ -71,7 +71,7 @@ namespace OpenSim.Services.Connectors
{ {
uint x = 0, y = 0; uint x = 0, y = 0;
Utils.LongToUInts(regionHandle, out x, out y); Utils.LongToUInts(regionHandle, out x, out y);
GridRegion regInfo = m_GridService.GetRegionByPosition(UUID.Zero, (int)x, (int)y); GridRegion regInfo = m_GridService.GetRegionByPosition(thisRegion.ScopeID, (int)x, (int)y);
if ((regInfo != null) && if ((regInfo != null) &&
// Don't remote-call this instance; that's a startup hickup // Don't remote-call this instance; that's a startup hickup
!((regInfo.ExternalHostName == thisRegion.ExternalHostName) && (regInfo.HttpPort == thisRegion.HttpPort))) !((regInfo.ExternalHostName == thisRegion.ExternalHostName) && (regInfo.HttpPort == thisRegion.HttpPort)))

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@ -33,6 +33,6 @@ namespace OpenSim.Services.Interfaces
{ {
public interface ILandService public interface ILandService
{ {
LandData GetLandData(ulong regionHandle, uint x, uint y, out byte regionAccess); LandData GetLandData(UUID scopeID, ulong regionHandle, uint x, uint y, out byte regionAccess);
} }
} }