Don't send BulkUpdateInventory at the end up of UpdateInventoryItemAsset().
This is causing editing of worn clothes to fail frequently, possibly due to a race condition with a transaction. This looks to address http://opensimulator.org/mantis/view.php?id=6600user_profiles
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@ -490,7 +490,10 @@ namespace OpenSim.Region.Framework.Scenes
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item.SaleType = itemUpd.SaleType;
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item.SaleType = itemUpd.SaleType;
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InventoryService.UpdateItem(item);
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InventoryService.UpdateItem(item);
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remoteClient.SendBulkUpdateInventory(item);
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// We cannot send out a bulk update here, since this will cause editing of clothing to start
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// failing frequently. Possibly this is a race with a separate transaction that uploads the asset.
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// remoteClient.SendBulkUpdateInventory(item);
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}
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}
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if (UUID.Zero != transactionID)
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if (UUID.Zero != transactionID)
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